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Side by Side Diff: cc/trees/layer_tree_host_impl_unittest.cc

Issue 23653002: Move ScopedPtrHashMap from cc to base (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: jam's comment Created 7 years, 3 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host_impl.h" 5 #include "cc/trees/layer_tree_host_impl.h"
6 6
7 #include <cmath> 7 #include <cmath>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
11 #include "base/containers/hash_tables.h" 11 #include "base/containers/hash_tables.h"
12 #include "base/containers/scoped_ptr_hash_map.h"
12 #include "cc/base/math_util.h" 13 #include "cc/base/math_util.h"
13 #include "cc/debug/test_web_graphics_context_3d.h" 14 #include "cc/debug/test_web_graphics_context_3d.h"
14 #include "cc/input/top_controls_manager.h" 15 #include "cc/input/top_controls_manager.h"
15 #include "cc/layers/delegated_renderer_layer_impl.h" 16 #include "cc/layers/delegated_renderer_layer_impl.h"
16 #include "cc/layers/heads_up_display_layer_impl.h" 17 #include "cc/layers/heads_up_display_layer_impl.h"
17 #include "cc/layers/io_surface_layer_impl.h" 18 #include "cc/layers/io_surface_layer_impl.h"
18 #include "cc/layers/layer_impl.h" 19 #include "cc/layers/layer_impl.h"
19 #include "cc/layers/painted_scrollbar_layer_impl.h" 20 #include "cc/layers/painted_scrollbar_layer_impl.h"
20 #include "cc/layers/quad_sink.h" 21 #include "cc/layers/quad_sink.h"
21 #include "cc/layers/render_surface_impl.h" 22 #include "cc/layers/render_surface_impl.h"
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4909 4910
4910 // But if we set it to the same value that it was before, we shouldn't 4911 // But if we set it to the same value that it was before, we shouldn't
4911 // re-commit. 4912 // re-commit.
4912 host_impl_->SetMemoryPolicy(ManagedMemoryPolicy( 4913 host_impl_->SetMemoryPolicy(ManagedMemoryPolicy(
4913 host_impl_->memory_allocation_limit_bytes())); 4914 host_impl_->memory_allocation_limit_bytes()));
4914 host_impl_->SetDiscardBackBufferWhenNotVisible(true); 4915 host_impl_->SetDiscardBackBufferWhenNotVisible(true);
4915 EXPECT_FALSE(did_request_commit_); 4916 EXPECT_FALSE(did_request_commit_);
4916 } 4917 }
4917 4918
4918 struct RenderPassRemovalTestData : public LayerTreeHostImpl::FrameData { 4919 struct RenderPassRemovalTestData : public LayerTreeHostImpl::FrameData {
4919 ScopedPtrHashMap<RenderPass::Id, TestRenderPass> render_pass_cache; 4920 base::ScopedPtrHashMap<RenderPass::Id, TestRenderPass> render_pass_cache;
4920 scoped_ptr<SharedQuadState> shared_quad_state; 4921 scoped_ptr<SharedQuadState> shared_quad_state;
4921 }; 4922 };
4922 4923
4923 class TestRenderer : public GLRenderer, public RendererClient { 4924 class TestRenderer : public GLRenderer, public RendererClient {
4924 public: 4925 public:
4925 static scoped_ptr<TestRenderer> Create(ResourceProvider* resource_provider, 4926 static scoped_ptr<TestRenderer> Create(ResourceProvider* resource_provider,
4926 OutputSurface* output_surface, 4927 OutputSurface* output_surface,
4927 Proxy* proxy) { 4928 Proxy* proxy) {
4928 scoped_ptr<TestRenderer> renderer(new TestRenderer(resource_provider, 4929 scoped_ptr<TestRenderer> renderer(new TestRenderer(resource_provider,
4929 output_surface, 4930 output_surface,
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6310 EXPECT_EQ(0u, host_impl_->ResourceIdForUIResource(ui_resource_id)); 6311 EXPECT_EQ(0u, host_impl_->ResourceIdForUIResource(ui_resource_id));
6311 EXPECT_EQ(0u, context3d->NumTextures()); 6312 EXPECT_EQ(0u, context3d->NumTextures());
6312 6313
6313 // Should not change state for multiple deletion on one UIResourceId 6314 // Should not change state for multiple deletion on one UIResourceId
6314 host_impl_->DeleteUIResource(ui_resource_id); 6315 host_impl_->DeleteUIResource(ui_resource_id);
6315 EXPECT_EQ(0u, context3d->NumTextures()); 6316 EXPECT_EQ(0u, context3d->NumTextures());
6316 } 6317 }
6317 6318
6318 } // namespace 6319 } // namespace
6319 } // namespace cc 6320 } // namespace cc
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