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Side by Side Diff: src/gpu/gl/GrGpuGL.h

Issue 23636011: Add a GrGpuGL reference for GrGLProgram/GrGLUniformManager (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrGpuGL_DEFINED 8 #ifndef GrGpuGL_DEFINED
9 #define GrGpuGL_DEFINED 9 #define GrGpuGL_DEFINED
10 10
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24 #ifdef SK_DEVELOPER 24 #ifdef SK_DEVELOPER
25 #define PROGRAM_CACHE_STATS 25 #define PROGRAM_CACHE_STATS
26 #endif 26 #endif
27 27
28 class GrGpuGL : public GrGpu { 28 class GrGpuGL : public GrGpu {
29 public: 29 public:
30 GrGpuGL(const GrGLContext& ctx, GrContext* context); 30 GrGpuGL(const GrGLContext& ctx, GrContext* context);
31 virtual ~GrGpuGL(); 31 virtual ~GrGpuGL();
32 32
33 const GrGLInterface* glInterface() const { return fGLContext.interface(); } 33 const GrGLInterface* glInterface() const { return fGLContext.interface(); }
34 const GrGLContextInfo& ctxInfo() const { return fGLContext.info(); }
Chris Dalton 2013/09/05 05:29:24 We could avoid having to add this getter by sendin
34 GrGLBinding glBinding() const { return fGLContext.info().binding(); } 35 GrGLBinding glBinding() const { return fGLContext.info().binding(); }
35 GrGLVersion glVersion() const { return fGLContext.info().version(); } 36 GrGLVersion glVersion() const { return fGLContext.info().version(); }
36 GrGLSLGeneration glslGeneration() const { return fGLContext.info().glslGener ation(); } 37 GrGLSLGeneration glslGeneration() const { return fGLContext.info().glslGener ation(); }
37 38
38 // Used by GrGLProgram to bind necessary textures for GrGLEffects. 39 // Used by GrGLProgram to bind necessary textures for GrGLEffects.
39 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te xture); 40 void bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* te xture);
40 41
41 bool programUnitTest(int maxStages); 42 bool programUnitTest(int maxStages);
42 43
43 // GrGpu overrides 44 // GrGpu overrides
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164 void flushBlend(bool isLines, GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff); 165 void flushBlend(bool isLines, GrBlendCoeff srcCoeff, GrBlendCoeff dstCoeff);
165 166
166 bool hasExtension(const char* ext) const { return fGLContext.info().hasExten sion(ext); } 167 bool hasExtension(const char* ext) const { return fGLContext.info().hasExten sion(ext); }
167 168
168 const GrGLContext& glContext() const { return fGLContext; } 169 const GrGLContext& glContext() const { return fGLContext; }
169 170
170 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); 171 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff);
171 172
172 class ProgramCache : public ::GrNoncopyable { 173 class ProgramCache : public ::GrNoncopyable {
173 public: 174 public:
174 ProgramCache(const GrGLContext& gl); 175 ProgramCache(GrGpuGL* gpu);
175 ~ProgramCache(); 176 ~ProgramCache();
176 177
177 void abandon(); 178 void abandon();
178 GrGLProgram* getProgram(const GrGLProgramDesc& desc, 179 GrGLProgram* getProgram(const GrGLProgramDesc& desc,
179 const GrEffectStage* colorStages[], 180 const GrEffectStage* colorStages[],
180 const GrEffectStage* coverageStages[]); 181 const GrEffectStage* coverageStages[]);
181 182
182 private: 183 private:
183 enum { 184 enum {
184 // We may actually have kMaxEntries+1 shaders in the GL context beca use we create a new 185 // We may actually have kMaxEntries+1 shaders in the GL context beca use we create a new
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196 int search(const GrGLProgramDesc& desc) const; 197 int search(const GrGLProgramDesc& desc) const;
197 198
198 // sorted array of all the entries 199 // sorted array of all the entries
199 Entry* fEntries[kMaxEntries]; 200 Entry* fEntries[kMaxEntries];
200 // hash table based on lowest kHashBits bits of the program key. Used to avoid binary 201 // hash table based on lowest kHashBits bits of the program key. Used to avoid binary
201 // searching fEntries. 202 // searching fEntries.
202 Entry* fHashTable[1 << kHashBits]; 203 Entry* fHashTable[1 << kHashBits];
203 204
204 int fCount; 205 int fCount;
205 unsigned int fCurrLRUStamp; 206 unsigned int fCurrLRUStamp;
206 const GrGLContext& fGL; 207 GrGpuGL* fGpu;
207 #ifdef PROGRAM_CACHE_STATS 208 #ifdef PROGRAM_CACHE_STATS
208 int fTotalRequests; 209 int fTotalRequests;
209 int fCacheMisses; 210 int fCacheMisses;
210 int fHashMisses; // cache hit but hash table mis sed 211 int fHashMisses; // cache hit but hash table mis sed
211 #endif 212 #endif
212 }; 213 };
213 214
214 // sets the matrix for path stenciling (uses the GL fixed pipe matrices) 215 // sets the matrix for path stenciling (uses the GL fixed pipe matrices)
215 void flushPathStencilMatrix(); 216 void flushPathStencilMatrix();
216 217
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430 ///@} 431 ///@}
431 432
432 // we record what stencil format worked last time to hopefully exit early 433 // we record what stencil format worked last time to hopefully exit early
433 // from our loop that tries stencil formats and calls check fb status. 434 // from our loop that tries stencil formats and calls check fb status.
434 int fLastSuccessfulStencilFmtIdx; 435 int fLastSuccessfulStencilFmtIdx;
435 436
436 typedef GrGpu INHERITED; 437 typedef GrGpu INHERITED;
437 }; 438 };
438 439
439 #endif 440 #endif
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