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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // A valid gpu_driver_bug_list.json file are in the format of | 6 // A valid gpu_driver_bug_list.json file are in the format of |
7 // { | 7 // { |
8 // "version": "x.y", | 8 // "version": "x.y", |
9 // "entries": [ | 9 // "entries": [ |
10 // { // entry 1 | 10 // { // entry 1 |
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78 | 78 |
79 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 79 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
80 | 80 |
81 namespace gpu { | 81 namespace gpu { |
82 | 82 |
83 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 83 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
84 | 84 |
85 { | 85 { |
86 "name": "gpu driver bug list", | 86 "name": "gpu driver bug list", |
87 // Please update the version number whenever you change this file. | 87 // Please update the version number whenever you change this file. |
88 "version": "2.14", | 88 "version": "2.15", |
89 "entries": [ | 89 "entries": [ |
90 { | 90 { |
91 "id": 1, | 91 "id": 1, |
92 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 92 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
93 "os": { | 93 "os": { |
94 "type": "android" | 94 "type": "android" |
95 }, | 95 }, |
96 "gl_vendor": { | 96 "gl_vendor": { |
97 "op": "beginwith", | 97 "op": "beginwith", |
98 "value": "Imagination" | 98 "value": "Imagination" |
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598 { | 598 { |
599 "id": 39, | 599 "id": 39, |
600 "cr_bugs": [290391], | 600 "cr_bugs": [290391], |
601 "description": "Multisampled renderbuffer allocation must be validated on
some Macs", | 601 "description": "Multisampled renderbuffer allocation must be validated on
some Macs", |
602 "os": { | 602 "os": { |
603 "type": "macosx" | 603 "type": "macosx" |
604 }, | 604 }, |
605 "features": [ | 605 "features": [ |
606 "validate_multisample_buffer_allocation" | 606 "validate_multisample_buffer_allocation" |
607 ] | 607 ] |
| 608 }, |
| 609 { |
| 610 "id": 40, |
| 611 "cr_bugs": [290876], |
| 612 "description": "Framebuffer discarding causes flickering on ARM", |
| 613 "os": { |
| 614 "type": "android" |
| 615 }, |
| 616 "gl_vendor": { |
| 617 "op": "beginwith", |
| 618 "value": "ARM" |
| 619 }, |
| 620 "features": [ |
| 621 "disable_ext_discard_framebuffer" |
| 622 ] |
608 } | 623 } |
609 ] | 624 ] |
610 } | 625 } |
611 | 626 |
612 ); // LONG_STRING_CONST macro | 627 ); // LONG_STRING_CONST macro |
613 | 628 |
614 } // namespace gpu | 629 } // namespace gpu |
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