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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_SERVER_H_ |
| 6 #define COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_SERVER_H_ |
| 7 |
| 8 #include <stdint.h> |
| 9 |
| 10 #include <map> |
| 11 #include <memory> |
| 12 #include <string> |
| 13 #include <vector> |
| 14 |
| 15 #include "base/callback.h" |
| 16 #include "base/files/file_path.h" |
| 17 #include "base/threading/thread_checker.h" |
| 18 #include "base/values.h" |
| 19 #include "components/sync/base/model_type.h" |
| 20 #include "components/sync/engine_impl/loopback_server/loopback_server_entity.h" |
| 21 #include "components/sync/engine_impl/net/server_connection_manager.h" |
| 22 #include "components/sync/protocol/loopback_server.pb.h" |
| 23 #include "components/sync/protocol/sync.pb.h" |
| 24 |
| 25 namespace syncer { |
| 26 |
| 27 // A loopback version of the Sync server used for local profile serialization. |
| 28 class LoopbackServer { |
| 29 public: |
| 30 LoopbackServer(const base::FilePath& persistent_file); |
| 31 virtual ~LoopbackServer(); |
| 32 |
| 33 // Handles a /command POST (with the given |request|) to the server. Three |
| 34 // output arguments, |server_status|, |response_code|, and |response|, are |
| 35 // used to pass data back to the caller. The command has failed if the value |
| 36 // pointed to by |error_code| is nonzero. |
| 37 void HandleCommand(const std::string& request, |
| 38 HttpResponse::ServerConnectionCode* server_status, |
| 39 int64_t* response_code, |
| 40 std::string* response); |
| 41 |
| 42 private: |
| 43 using EntityMap = |
| 44 std::map<std::string, std::unique_ptr<LoopbackServerEntity>>; |
| 45 |
| 46 // Gets LoopbackServer ready for syncing. |
| 47 void Init(); |
| 48 |
| 49 // Processes a GetUpdates call. |
| 50 bool HandleGetUpdatesRequest(const sync_pb::GetUpdatesMessage& get_updates, |
| 51 sync_pb::GetUpdatesResponse* response); |
| 52 |
| 53 // Processes a Commit call. |
| 54 bool HandleCommitRequest(const sync_pb::CommitMessage& message, |
| 55 const std::string& invalidator_client_id, |
| 56 sync_pb::CommitResponse* response); |
| 57 |
| 58 void ClearServerData(); |
| 59 |
| 60 // Creates and saves a permanent folder for Bookmarks (e.g., Bookmark Bar). |
| 61 bool CreatePermanentBookmarkFolder(const std::string& server_tag, |
| 62 const std::string& name); |
| 63 |
| 64 // Inserts the default permanent items in |entities_|. |
| 65 bool CreateDefaultPermanentItems(); |
| 66 |
| 67 std::string GenerateNewKeystoreKey() const; |
| 68 |
| 69 // Saves a |entity| to |entities_|. |
| 70 void SaveEntity(std::unique_ptr<LoopbackServerEntity> entity); |
| 71 |
| 72 // Commits a client-side SyncEntity to the server as a LoopbackServerEntity. |
| 73 // The client that sent the commit is identified via |client_guid|. The |
| 74 // parent ID string present in |client_entity| should be ignored in favor |
| 75 // of |parent_id|. If the commit is successful, the entity's server ID string |
| 76 // is returned and a new LoopbackServerEntity is saved in |entities_|. |
| 77 std::string CommitEntity( |
| 78 const sync_pb::SyncEntity& client_entity, |
| 79 sync_pb::CommitResponse_EntryResponse* entry_response, |
| 80 const std::string& client_guid, |
| 81 const std::string& parent_id); |
| 82 |
| 83 // Populates |entry_response| based on the stored entity identified by |
| 84 // |entity_id|. It is assumed that the entity identified by |entity_id| has |
| 85 // already been stored using SaveEntity. |
| 86 void BuildEntryResponseForSuccessfulCommit( |
| 87 const std::string& entity_id, |
| 88 sync_pb::CommitResponse_EntryResponse* entry_response); |
| 89 |
| 90 // Determines whether the SyncEntity with id_string |id| is a child of an |
| 91 // entity with id_string |potential_parent_id|. |
| 92 bool IsChild(const std::string& id, const std::string& potential_parent_id); |
| 93 |
| 94 // Creates and saves tombstones for all children of the entity with the given |
| 95 // |id|. A tombstone is not created for the entity itself. |
| 96 void DeleteChildren(const std::string& id); |
| 97 |
| 98 // Updates the |entity| to a new version and increments the version counter |
| 99 // that the server uses to assign versions. |
| 100 void UpdateEntityVersion(LoopbackServerEntity* entity); |
| 101 |
| 102 // Returns the store birthday. |
| 103 std::string GetStoreBirthday() const; |
| 104 |
| 105 // Serializes the server state to |proto|. |
| 106 void SerializeState(sync_pb::LoopbackServerProto* proto) const; |
| 107 |
| 108 // Populates the server state from |proto|. Returns true iff successful. |
| 109 bool DeSerializeState(const sync_pb::LoopbackServerProto& proto); |
| 110 |
| 111 // Saves all entities and server state to a protobuf file in |filename|. |
| 112 bool SaveStateToFile(const base::FilePath& filename) const; |
| 113 |
| 114 // Loads all entities and server state from a protobuf file in |filename|. |
| 115 bool LoadStateFromFile(const base::FilePath& filename); |
| 116 |
| 117 // This is the last version number assigned to an entity. The next entity will |
| 118 // have a version number of version_ + 1. |
| 119 int64_t version_; |
| 120 |
| 121 int64_t store_birthday_; |
| 122 |
| 123 EntityMap entities_; |
| 124 std::vector<std::string> keystore_keys_; |
| 125 |
| 126 // The file used to store the local sync data. |
| 127 base::FilePath persistent_file_; |
| 128 |
| 129 // Used to verify that LoopbackServer is only used from one thread. |
| 130 base::ThreadChecker thread_checker_; |
| 131 }; |
| 132 |
| 133 } // namespace syncer |
| 134 |
| 135 #endif // COMPONENTS_SYNC_ENGINE_IMPL_LOOPBACK_SERVER_LOOPBACK_SERVER_H_ |
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