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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/launcher/launcher.h" | 5 #include "ash/launcher/launcher.h" |
6 #include "ash/launcher/launcher_button.h" | 6 #include "ash/launcher/launcher_button.h" |
| 7 #include "ash/launcher/launcher_item_delegate_manager.h" |
7 #include "ash/launcher/launcher_model.h" | 8 #include "ash/launcher/launcher_model.h" |
8 #include "ash/launcher/launcher_view.h" | 9 #include "ash/launcher/launcher_view.h" |
9 | |
10 #include "ash/shelf/shelf_widget.h" | 10 #include "ash/shelf/shelf_widget.h" |
11 #include "ash/shell.h" | 11 #include "ash/shell.h" |
12 #include "ash/test/ash_test_base.h" | 12 #include "ash/test/ash_test_base.h" |
13 #include "ash/test/launcher_view_test_api.h" | 13 #include "ash/test/launcher_view_test_api.h" |
| 14 #include "ash/test/test_launcher_item_delegate.h" |
14 #include "ash/wm/window_util.h" | 15 #include "ash/wm/window_util.h" |
15 #include "ui/aura/root_window.h" | 16 #include "ui/aura/root_window.h" |
16 #include "ui/gfx/display.h" | 17 #include "ui/gfx/display.h" |
17 #include "ui/gfx/screen.h" | 18 #include "ui/gfx/screen.h" |
18 #include "ui/views/corewm/corewm_switches.h" | 19 #include "ui/views/corewm/corewm_switches.h" |
19 #include "ui/views/view.h" | 20 #include "ui/views/view.h" |
20 #include "ui/views/widget/widget.h" | 21 #include "ui/views/widget/widget.h" |
21 | 22 |
22 #if defined(OS_WIN) | 23 #if defined(OS_WIN) |
23 #include "base/win/windows_version.h" | 24 #include "base/win/windows_version.h" |
24 #endif | 25 #endif |
25 | 26 |
26 typedef ash::test::AshTestBase LauncherTest; | 27 typedef ash::test::AshTestBase LauncherTest; |
27 using ash::internal::LauncherView; | 28 using ash::internal::LauncherView; |
28 using ash::internal::LauncherButton; | 29 using ash::internal::LauncherButton; |
29 | 30 |
30 namespace ash { | 31 namespace ash { |
31 | 32 |
| 33 void RegisterTestLauncherItemDelegateAtIndex(LauncherModel* model, int index) { |
| 34 ash::Shell::GetInstance()->launcher_item_delegate_manager()-> |
| 35 RegisterLauncherItemDelegate( |
| 36 model->items()[index].id, |
| 37 new ash::test::TestLauncherItemDelegate(NULL)); |
| 38 } |
| 39 |
32 // Confirms that LauncherItem reflects the appropriated state. | 40 // Confirms that LauncherItem reflects the appropriated state. |
33 TEST_F(LauncherTest, StatusReflection) { | 41 TEST_F(LauncherTest, StatusReflection) { |
34 Launcher* launcher = Launcher::ForPrimaryDisplay(); | 42 Launcher* launcher = Launcher::ForPrimaryDisplay(); |
35 ASSERT_TRUE(launcher); | 43 ASSERT_TRUE(launcher); |
36 LauncherView* launcher_view = launcher->GetLauncherViewForTest(); | 44 LauncherView* launcher_view = launcher->GetLauncherViewForTest(); |
37 test::LauncherViewTestAPI test(launcher_view); | 45 test::LauncherViewTestAPI test(launcher_view); |
38 LauncherModel* model = launcher_view->model(); | 46 LauncherModel* model = launcher_view->model(); |
39 | 47 |
40 // Initially we have the app list and chrome icon. | 48 // Initially we have the app list and chrome icon. |
41 int button_count = test.GetButtonCount(); | 49 int button_count = test.GetButtonCount(); |
42 | 50 |
43 // Add running platform app. | 51 // Add running platform app. |
44 LauncherItem item; | 52 LauncherItem item; |
45 item.type = TYPE_PLATFORM_APP; | 53 item.type = TYPE_PLATFORM_APP; |
46 item.status = STATUS_RUNNING; | 54 item.status = STATUS_RUNNING; |
47 int index = model->Add(item); | 55 int index = model->Add(item); |
| 56 RegisterTestLauncherItemDelegateAtIndex(model, index); |
| 57 |
48 ASSERT_EQ(++button_count, test.GetButtonCount()); | 58 ASSERT_EQ(++button_count, test.GetButtonCount()); |
49 LauncherButton* button = test.GetButton(index); | 59 LauncherButton* button = test.GetButton(index); |
50 EXPECT_EQ(LauncherButton::STATE_RUNNING, button->state()); | 60 EXPECT_EQ(LauncherButton::STATE_RUNNING, button->state()); |
51 | 61 |
52 // Remove it. | 62 // Remove it. |
53 model->RemoveItemAt(index); | 63 model->RemoveItemAt(index); |
54 ASSERT_EQ(--button_count, test.GetButtonCount()); | 64 ASSERT_EQ(--button_count, test.GetButtonCount()); |
55 } | 65 } |
56 | 66 |
57 // Confirm that using the menu will clear the hover attribute. To avoid another | 67 // Confirm that using the menu will clear the hover attribute. To avoid another |
58 // browser test we check this here. | 68 // browser test we check this here. |
59 TEST_F(LauncherTest, checkHoverAfterMenu) { | 69 TEST_F(LauncherTest, checkHoverAfterMenu) { |
60 Launcher* launcher = Launcher::ForPrimaryDisplay(); | 70 Launcher* launcher = Launcher::ForPrimaryDisplay(); |
61 ASSERT_TRUE(launcher); | 71 ASSERT_TRUE(launcher); |
62 LauncherView* launcher_view = launcher->GetLauncherViewForTest(); | 72 LauncherView* launcher_view = launcher->GetLauncherViewForTest(); |
63 test::LauncherViewTestAPI test(launcher_view); | 73 test::LauncherViewTestAPI test(launcher_view); |
64 LauncherModel* model = launcher_view->model(); | 74 LauncherModel* model = launcher_view->model(); |
65 | 75 |
66 // Initially we have the app list and chrome icon. | 76 // Initially we have the app list and chrome icon. |
67 int button_count = test.GetButtonCount(); | 77 int button_count = test.GetButtonCount(); |
68 | 78 |
69 // Add running platform app. | 79 // Add running platform app. |
70 LauncherItem item; | 80 LauncherItem item; |
71 item.type = TYPE_PLATFORM_APP; | 81 item.type = TYPE_PLATFORM_APP; |
72 item.status = STATUS_RUNNING; | 82 item.status = STATUS_RUNNING; |
73 int index = model->Add(item); | 83 int index = model->Add(item); |
| 84 RegisterTestLauncherItemDelegateAtIndex(model, index); |
| 85 |
74 ASSERT_EQ(++button_count, test.GetButtonCount()); | 86 ASSERT_EQ(++button_count, test.GetButtonCount()); |
75 LauncherButton* button = test.GetButton(index); | 87 LauncherButton* button = test.GetButton(index); |
76 button->AddState(LauncherButton::STATE_HOVERED); | 88 button->AddState(LauncherButton::STATE_HOVERED); |
77 button->ShowContextMenu(gfx::Point(), ui::MENU_SOURCE_MOUSE); | 89 button->ShowContextMenu(gfx::Point(), ui::MENU_SOURCE_MOUSE); |
78 EXPECT_FALSE(button->state() & LauncherButton::STATE_HOVERED); | 90 EXPECT_FALSE(button->state() & LauncherButton::STATE_HOVERED); |
79 | 91 |
80 // Remove it. | 92 // Remove it. |
81 model->RemoveItemAt(index); | 93 model->RemoveItemAt(index); |
82 } | 94 } |
83 | 95 |
84 TEST_F(LauncherTest, ShowOverflowBubble) { | 96 TEST_F(LauncherTest, ShowOverflowBubble) { |
85 Launcher* launcher = Launcher::ForPrimaryDisplay(); | 97 Launcher* launcher = Launcher::ForPrimaryDisplay(); |
86 ASSERT_TRUE(launcher); | 98 ASSERT_TRUE(launcher); |
87 | 99 |
88 LauncherView* launcher_view = launcher->GetLauncherViewForTest(); | 100 LauncherView* launcher_view = launcher->GetLauncherViewForTest(); |
89 test::LauncherViewTestAPI test(launcher_view); | 101 test::LauncherViewTestAPI test(launcher_view); |
90 | 102 |
91 LauncherModel* model = launcher_view->model(); | 103 LauncherModel* model = launcher_view->model(); |
92 LauncherID first_item_id = model->next_id(); | 104 LauncherID first_item_id = model->next_id(); |
93 | 105 |
94 // Add platform app button until overflow. | 106 // Add platform app button until overflow. |
95 int items_added = 0; | 107 int items_added = 0; |
| 108 int index = -1; |
96 while (!test.IsOverflowButtonVisible()) { | 109 while (!test.IsOverflowButtonVisible()) { |
97 LauncherItem item; | 110 LauncherItem item; |
98 item.type = TYPE_PLATFORM_APP; | 111 item.type = TYPE_PLATFORM_APP; |
99 item.status = STATUS_RUNNING; | 112 item.status = STATUS_RUNNING; |
100 model->Add(item); | 113 index = model->Add(item); |
101 | 114 RegisterTestLauncherItemDelegateAtIndex(model, index); |
102 ++items_added; | 115 ++items_added; |
103 ASSERT_LT(items_added, 10000); | 116 ASSERT_LT(items_added, 10000); |
104 } | 117 } |
105 | 118 |
106 // Shows overflow bubble. | 119 // Shows overflow bubble. |
107 test.ShowOverflowBubble(); | 120 test.ShowOverflowBubble(); |
108 EXPECT_TRUE(launcher->IsShowingOverflowBubble()); | 121 EXPECT_TRUE(launcher->IsShowingOverflowBubble()); |
109 | 122 |
110 // Removes the first item in main launcher view. | 123 // Removes the first item in main launcher view. |
111 model->RemoveItemAt(model->ItemIndexByID(first_item_id)); | 124 model->RemoveItemAt(model->ItemIndexByID(first_item_id)); |
112 | 125 |
113 // Waits for all transitions to finish and there should be no crash. | 126 // Waits for all transitions to finish and there should be no crash. |
114 test.RunMessageLoopUntilAnimationsDone(); | 127 test.RunMessageLoopUntilAnimationsDone(); |
115 EXPECT_FALSE(launcher->IsShowingOverflowBubble()); | 128 EXPECT_FALSE(launcher->IsShowingOverflowBubble()); |
116 } | 129 } |
117 | 130 |
118 } // namespace ash | 131 } // namespace ash |
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