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Side by Side Diff: src/core/SkMatrixUtils.h

Issue 23596006: Revise SVD code to remove arctangents. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Fix matrix_decompose bench to actually check random matrices. Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2013 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkMatrixUtils_DEFINED 8 #ifndef SkMatrixUtils_DEFINED
9 #define SkMatrixUtils_DEFINED 9 #define SkMatrixUtils_DEFINED
10 10
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33 33
34 /** 34 /**
35 * Calls SkTreatAsSprite() with default subpixelBits value to match Skia's 35 * Calls SkTreatAsSprite() with default subpixelBits value to match Skia's
36 * filter-bitmap implementation (i.e. kSkSubPixelBitsForBilerp). 36 * filter-bitmap implementation (i.e. kSkSubPixelBitsForBilerp).
37 */ 37 */
38 static inline bool SkTreatAsSpriteFilter(const SkMatrix& matrix, 38 static inline bool SkTreatAsSpriteFilter(const SkMatrix& matrix,
39 int width, int height) { 39 int width, int height) {
40 return SkTreatAsSprite(matrix, width, height, kSkSubPixelBitsForBilerp); 40 return SkTreatAsSprite(matrix, width, height, kSkSubPixelBitsForBilerp);
41 } 41 }
42 42
43 /** Decomposes the upper-left 2x2 of the matrix into a rotation, followed by a n on-uniform scale, 43 /** Decomposes the upper-left 2x2 of the matrix into a rotation (represented by
44 followed by another rotation. Returns true if successful. 44 the cosine and sine of the rotation angle), followed by a non-uniform scale,
45 If the scale factors are uniform, then rotation1 will be 0. 45 followed by another rotation. If there is a reflection, one of the scale
46 If there is a reflection, yScale will be negative. 46 factors will be negative.
47 Returns false if the matrix is degenerate. 47 Returns true if successful. Returns false if the matrix is degenerate.
48 */ 48 */
49 bool SkDecomposeUpper2x2(const SkMatrix& matrix, 49 bool SkDecomposeUpper2x2(const SkMatrix& matrix,
50 SkScalar* rotation0, 50 SkPoint* rotation1,
51 SkScalar* xScale, SkScalar* yScale, 51 SkPoint* scale,
52 SkScalar* rotation1); 52 SkPoint* rotation2);
53 53
54 #endif 54 #endif
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