Index: gm/beziereffects.cpp |
diff --git a/gm/beziereffects.cpp b/gm/beziereffects.cpp |
index 2a63d738167aa3d33cafc6a08595ae9d3d9490fb..c33674caad726da9a3cd30f044e8a418fc164a5d 100644 |
--- a/gm/beziereffects.cpp |
+++ b/gm/beziereffects.cpp |
@@ -74,7 +74,7 @@ protected: |
}; |
static const int kNumCubics = 15; |
- SkMWCRandom rand; |
+ SkRandom rand; |
// Mult by 3 for each edge effect type |
int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics*3))); |
@@ -226,7 +226,7 @@ protected: |
}; |
static const int kNumConics = 10; |
- SkMWCRandom rand; |
+ SkRandom rand; |
// Mult by 3 for each edge effect type |
int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumConics*3))); |
@@ -411,7 +411,7 @@ protected: |
}; |
static const int kNumQuads = 5; |
- SkMWCRandom rand; |
+ SkRandom rand; |
int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumQuads*3))); |
int numRows = SkScalarCeilToInt(SkIntToScalar(kNumQuads*3) / numCols); |