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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrSimpleTextureEffect.h" | 8 #include "GrSimpleTextureEffect.h" |
| 9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
| 10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
| (...skipping 85 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 96 } | 96 } |
| 97 | 97 |
| 98 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { | 98 const GrBackendEffectFactory& GrSimpleTextureEffect::getFactory() const { |
| 99 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance(); | 99 return GrTBackendEffectFactory<GrSimpleTextureEffect>::getInstance(); |
| 100 } | 100 } |
| 101 | 101 |
| 102 /////////////////////////////////////////////////////////////////////////////// | 102 /////////////////////////////////////////////////////////////////////////////// |
| 103 | 103 |
| 104 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect); | 104 GR_DEFINE_EFFECT_TEST(GrSimpleTextureEffect); |
| 105 | 105 |
| 106 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkMWCRandom* random, | 106 GrEffectRef* GrSimpleTextureEffect::TestCreate(SkRandom* random, |
| 107 GrContext*, | 107 GrContext*, |
| 108 const GrDrawTargetCaps&, | 108 const GrDrawTargetCaps&, |
| 109 GrTexture* textures[]) { | 109 GrTexture* textures[]) { |
| 110 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | 110 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| 111 GrEffectUnitTest::kAlphaTextureIdx; | 111 GrEffectUnitTest::kAlphaTextureIdx; |
| 112 static const SkShader::TileMode kTileModes[] = { | 112 static const SkShader::TileMode kTileModes[] = { |
| 113 SkShader::kClamp_TileMode, | 113 SkShader::kClamp_TileMode, |
| 114 SkShader::kRepeat_TileMode, | 114 SkShader::kRepeat_TileMode, |
| 115 SkShader::kMirror_TileMode, | 115 SkShader::kMirror_TileMode, |
| 116 }; | 116 }; |
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| 128 }; | 128 }; |
| 129 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; | 129 CoordsType coordsType = kCoordsTypes[random->nextULessThan(GR_ARRAY_COUNT(kC
oordsTypes))]; |
| 130 | 130 |
| 131 if (kCustom_CoordsType == coordsType) { | 131 if (kCustom_CoordsType == coordsType) { |
| 132 return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], p
arams); | 132 return GrSimpleTextureEffect::CreateWithCustomCoords(textures[texIdx], p
arams); |
| 133 } else { | 133 } else { |
| 134 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); | 134 const SkMatrix& matrix = GrEffectUnitTest::TestMatrix(random); |
| 135 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); | 135 return GrSimpleTextureEffect::Create(textures[texIdx], matrix); |
| 136 } | 136 } |
| 137 } | 137 } |
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