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| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrConvolutionEffect.h" | 8 #include "GrConvolutionEffect.h" |
| 9 #include "gl/GrGLEffect.h" | 9 #include "gl/GrGLEffect.h" |
| 10 #include "gl/GrGLEffectMatrix.h" | 10 #include "gl/GrGLEffectMatrix.h" |
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| 212 this->direction() == s.direction() && | 212 this->direction() == s.direction() && |
| 213 this->useBounds() == s.useBounds() && | 213 this->useBounds() == s.useBounds() && |
| 214 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) && | 214 0 == memcmp(fBounds, s.fBounds, sizeof(fBounds)) && |
| 215 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); | 215 0 == memcmp(fKernel, s.fKernel, this->width() * sizeof(float))); |
| 216 } | 216 } |
| 217 | 217 |
| 218 /////////////////////////////////////////////////////////////////////////////// | 218 /////////////////////////////////////////////////////////////////////////////// |
| 219 | 219 |
| 220 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect); | 220 GR_DEFINE_EFFECT_TEST(GrConvolutionEffect); |
| 221 | 221 |
| 222 GrEffectRef* GrConvolutionEffect::TestCreate(SkMWCRandom* random, | 222 GrEffectRef* GrConvolutionEffect::TestCreate(SkRandom* random, |
| 223 GrContext*, | 223 GrContext*, |
| 224 const GrDrawTargetCaps&, | 224 const GrDrawTargetCaps&, |
| 225 GrTexture* textures[]) { | 225 GrTexture* textures[]) { |
| 226 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : | 226 int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| 227 GrEffectUnitTest::kAlphaTextureIdx; | 227 GrEffectUnitTest::kAlphaTextureIdx; |
| 228 Direction dir = random->nextBool() ? kX_Direction : kY_Direction; | 228 Direction dir = random->nextBool() ? kX_Direction : kY_Direction; |
| 229 int radius = random->nextRangeU(1, kMaxKernelRadius); | 229 int radius = random->nextRangeU(1, kMaxKernelRadius); |
| 230 float kernel[kMaxKernelWidth]; | 230 float kernel[kMaxKernelWidth]; |
| 231 for (size_t i = 0; i < SK_ARRAY_COUNT(kernel); ++i) { | 231 for (size_t i = 0; i < SK_ARRAY_COUNT(kernel); ++i) { |
| 232 kernel[i] = random->nextSScalar1(); | 232 kernel[i] = random->nextSScalar1(); |
| 233 } | 233 } |
| 234 float bounds[2]; | 234 float bounds[2]; |
| 235 for (size_t i = 0; i < SK_ARRAY_COUNT(bounds); ++i) { | 235 for (size_t i = 0; i < SK_ARRAY_COUNT(bounds); ++i) { |
| 236 bounds[i] = random->nextF(); | 236 bounds[i] = random->nextF(); |
| 237 } | 237 } |
| 238 | 238 |
| 239 bool useBounds = random->nextBool(); | 239 bool useBounds = random->nextBool(); |
| 240 return GrConvolutionEffect::Create(textures[texIdx], | 240 return GrConvolutionEffect::Create(textures[texIdx], |
| 241 dir, | 241 dir, |
| 242 radius, | 242 radius, |
| 243 kernel, | 243 kernel, |
| 244 useBounds, | 244 useBounds, |
| 245 bounds); | 245 bounds); |
| 246 } | 246 } |
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