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| 1 /* | 1 /* |
| 2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkGradientShaderPriv.h" | 8 #include "SkGradientShaderPriv.h" |
| 9 #include "SkLinearGradient.h" | 9 #include "SkLinearGradient.h" |
| 10 #include "SkRadialGradient.h" | 10 #include "SkRadialGradient.h" |
| (...skipping 937 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 948 } | 948 } |
| 949 | 949 |
| 950 void GrGradientEffect::getConstantColorComponents(GrColor* color, uint32_t* vali
dFlags) const { | 950 void GrGradientEffect::getConstantColorComponents(GrColor* color, uint32_t* vali
dFlags) const { |
| 951 if (fIsOpaque && (kA_GrColorComponentFlag & *validFlags) && 0xff == GrColorU
npackA(*color)) { | 951 if (fIsOpaque && (kA_GrColorComponentFlag & *validFlags) && 0xff == GrColorU
npackA(*color)) { |
| 952 *validFlags = kA_GrColorComponentFlag; | 952 *validFlags = kA_GrColorComponentFlag; |
| 953 } else { | 953 } else { |
| 954 *validFlags = 0; | 954 *validFlags = 0; |
| 955 } | 955 } |
| 956 } | 956 } |
| 957 | 957 |
| 958 int GrGradientEffect::RandomGradientParams(SkMWCRandom* random, | 958 int GrGradientEffect::RandomGradientParams(SkRandom* random, |
| 959 SkColor colors[], | 959 SkColor colors[], |
| 960 SkScalar** stops, | 960 SkScalar** stops, |
| 961 SkShader::TileMode* tm) { | 961 SkShader::TileMode* tm) { |
| 962 int outColors = random->nextRangeU(1, kMaxRandomGradientColors); | 962 int outColors = random->nextRangeU(1, kMaxRandomGradientColors); |
| 963 | 963 |
| 964 // if one color, omit stops, otherwise randomly decide whether or not to | 964 // if one color, omit stops, otherwise randomly decide whether or not to |
| 965 if (outColors == 1 || (outColors >= 2 && random->nextBool())) { | 965 if (outColors == 1 || (outColors >= 2 && random->nextBool())) { |
| 966 *stops = NULL; | 966 *stops = NULL; |
| 967 } | 967 } |
| 968 | 968 |
| 969 SkScalar stop = 0.f; | 969 SkScalar stop = 0.f; |
| 970 for (int i = 0; i < outColors; ++i) { | 970 for (int i = 0; i < outColors; ++i) { |
| 971 colors[i] = random->nextU(); | 971 colors[i] = random->nextU(); |
| 972 if (NULL != *stops) { | 972 if (NULL != *stops) { |
| 973 (*stops)[i] = stop; | 973 (*stops)[i] = stop; |
| 974 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; | 974 stop = i < outColors - 1 ? stop + random->nextUScalar1() * (1.f - st
op) : 1.f; |
| 975 } | 975 } |
| 976 } | 976 } |
| 977 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); | 977 *tm = static_cast<SkShader::TileMode>(random->nextULessThan(SkShader::kTileM
odeCount)); |
| 978 | 978 |
| 979 return outColors; | 979 return outColors; |
| 980 } | 980 } |
| 981 | 981 |
| 982 #endif | 982 #endif |
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