| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "SkBenchmark.h" | 8 #include "SkBenchmark.h" |
| 9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
| 10 #include "SkColorShader.h" | 10 #include "SkColorShader.h" |
| (...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 52 protected: | 52 protected: |
| 53 virtual const char* onGetName() { | 53 virtual const char* onGetName() { |
| 54 fName.printf("shadermask"); | 54 fName.printf("shadermask"); |
| 55 fName.appendf("_%s", fontQualityName(fPaint)); | 55 fName.appendf("_%s", fontQualityName(fPaint)); |
| 56 fName.appendf("_%02X", fPaint.getAlpha()); | 56 fName.appendf("_%02X", fPaint.getAlpha()); |
| 57 return fName.c_str(); | 57 return fName.c_str(); |
| 58 } | 58 } |
| 59 | 59 |
| 60 virtual void onDraw(SkCanvas* canvas) { | 60 virtual void onDraw(SkCanvas* canvas) { |
| 61 const SkIPoint dim = this->getSize(); | 61 const SkIPoint dim = this->getSize(); |
| 62 SkMWCRandom rand; | 62 SkRandom rand; |
| 63 | 63 |
| 64 SkPaint paint(fPaint); | 64 SkPaint paint(fPaint); |
| 65 this->setupPaint(&paint); | 65 this->setupPaint(&paint); |
| 66 // explicitly need these | 66 // explicitly need these |
| 67 paint.setAlpha(fPaint.getAlpha()); | 67 paint.setAlpha(fPaint.getAlpha()); |
| 68 paint.setAntiAlias(kBW != fFQ); | 68 paint.setAntiAlias(kBW != fFQ); |
| 69 paint.setLCDRenderText(kLCD == fFQ); | 69 paint.setLCDRenderText(kLCD == fFQ); |
| 70 | 70 |
| 71 const SkScalar x0 = SkIntToScalar(-10); | 71 const SkScalar x0 = SkIntToScalar(-10); |
| 72 const SkScalar y0 = SkIntToScalar(-10); | 72 const SkScalar y0 = SkIntToScalar(-10); |
| (...skipping 25 matching lines...) Expand all Loading... |
| 98 static SkBenchmark* Fact11(void* p) { return new ShaderMaskBench(p, false, kAA);
} | 98 static SkBenchmark* Fact11(void* p) { return new ShaderMaskBench(p, false, kAA);
} |
| 99 static SkBenchmark* Fact20(void* p) { return new ShaderMaskBench(p, true, kLCD)
; } | 99 static SkBenchmark* Fact20(void* p) { return new ShaderMaskBench(p, true, kLCD)
; } |
| 100 static SkBenchmark* Fact21(void* p) { return new ShaderMaskBench(p, false, kLCD)
; } | 100 static SkBenchmark* Fact21(void* p) { return new ShaderMaskBench(p, false, kLCD)
; } |
| 101 | 101 |
| 102 static BenchRegistry gReg00(Fact00); | 102 static BenchRegistry gReg00(Fact00); |
| 103 static BenchRegistry gReg01(Fact01); | 103 static BenchRegistry gReg01(Fact01); |
| 104 static BenchRegistry gReg10(Fact10); | 104 static BenchRegistry gReg10(Fact10); |
| 105 static BenchRegistry gReg11(Fact11); | 105 static BenchRegistry gReg11(Fact11); |
| 106 static BenchRegistry gReg20(Fact20); | 106 static BenchRegistry gReg20(Fact20); |
| 107 static BenchRegistry gReg21(Fact21); | 107 static BenchRegistry gReg21(Fact21); |
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