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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 #include "SkBenchmark.h" | 8 #include "SkBenchmark.h" |
9 #include "SkCanvas.h" | 9 #include "SkCanvas.h" |
10 #include "SkPaint.h" | 10 #include "SkPaint.h" |
11 #include "SkRandom.h" | 11 #include "SkRandom.h" |
12 #include "SkString.h" | 12 #include "SkString.h" |
13 #include "SkShader.h" | 13 #include "SkShader.h" |
14 | 14 |
15 class RectBench : public SkBenchmark { | 15 class RectBench : public SkBenchmark { |
16 public: | 16 public: |
17 int fShift, fStroke; | 17 int fShift, fStroke; |
18 enum { | 18 enum { |
19 W = 640, | 19 W = 640, |
20 H = 480, | 20 H = 480, |
21 N = SkBENCHLOOP(300) | 21 N = SkBENCHLOOP(300) |
22 }; | 22 }; |
23 SkRect fRects[N]; | 23 SkRect fRects[N]; |
24 SkColor fColors[N]; | 24 SkColor fColors[N]; |
25 | 25 |
26 RectBench(void* param, int shift, int stroke = 0) | 26 RectBench(void* param, int shift, int stroke = 0) |
27 : INHERITED(param) | 27 : INHERITED(param) |
28 , fShift(shift) | 28 , fShift(shift) |
29 , fStroke(stroke) { | 29 , fStroke(stroke) { |
30 SkMWCRandom rand; | 30 SkRandom rand; |
31 const SkScalar offset = SK_Scalar1/3; | 31 const SkScalar offset = SK_Scalar1/3; |
32 for (int i = 0; i < N; i++) { | 32 for (int i = 0; i < N; i++) { |
33 int x = rand.nextU() % W; | 33 int x = rand.nextU() % W; |
34 int y = rand.nextU() % H; | 34 int y = rand.nextU() % H; |
35 int w = rand.nextU() % W; | 35 int w = rand.nextU() % W; |
36 int h = rand.nextU() % H; | 36 int h = rand.nextU() % H; |
37 w >>= shift; | 37 w >>= shift; |
38 h >>= shift; | 38 h >>= shift; |
39 x -= w/2; | 39 x -= w/2; |
40 y -= h/2; | 40 y -= h/2; |
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239 virtual void onDraw(SkCanvas* canvas) { | 239 virtual void onDraw(SkCanvas* canvas) { |
240 SkScalar gSizes[] = { | 240 SkScalar gSizes[] = { |
241 SkIntToScalar(13), SkIntToScalar(24) | 241 SkIntToScalar(13), SkIntToScalar(24) |
242 }; | 242 }; |
243 size_t sizes = SK_ARRAY_COUNT(gSizes); | 243 size_t sizes = SK_ARRAY_COUNT(gSizes); |
244 | 244 |
245 if (this->hasStrokeWidth()) { | 245 if (this->hasStrokeWidth()) { |
246 gSizes[0] = this->getStrokeWidth(); | 246 gSizes[0] = this->getStrokeWidth(); |
247 sizes = 1; | 247 sizes = 1; |
248 } | 248 } |
249 SkMWCRandom rand; | 249 SkRandom rand; |
250 SkColor color = 0xFF000000; | 250 SkColor color = 0xFF000000; |
251 U8CPU alpha = 0xFF; | 251 U8CPU alpha = 0xFF; |
252 SkPaint paint; | 252 SkPaint paint; |
253 paint.setStrokeCap(SkPaint::kRound_Cap); | 253 paint.setStrokeCap(SkPaint::kRound_Cap); |
254 if (_type == KMaskShader) { | 254 if (_type == KMaskShader) { |
255 SkBitmap srcBM; | 255 SkBitmap srcBM; |
256 srcBM.setConfig(SkBitmap::kARGB_8888_Config, 10, 1); | 256 srcBM.setConfig(SkBitmap::kARGB_8888_Config, 10, 1); |
257 srcBM.allocPixels(); | 257 srcBM.allocPixels(); |
258 srcBM.eraseColor(0xFF00FF00); | 258 srcBM.eraseColor(0xFF00FF00); |
259 | 259 |
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325 BlitMaskBench::kMaskBlack, "maskblack") | 325 BlitMaskBench::kMaskBlack, "maskblack") |
326 ); ) | 326 ); ) |
327 DEF_BENCH( return SkNEW_ARGS(BlitMaskBench, | 327 DEF_BENCH( return SkNEW_ARGS(BlitMaskBench, |
328 (p, SkCanvas::kPoints_PointMode, | 328 (p, SkCanvas::kPoints_PointMode, |
329 BlitMaskBench::kMaskColor, "maskcolor") | 329 BlitMaskBench::kMaskColor, "maskcolor") |
330 ); ) | 330 ); ) |
331 DEF_BENCH( return SkNEW_ARGS(BlitMaskBench, | 331 DEF_BENCH( return SkNEW_ARGS(BlitMaskBench, |
332 (p, SkCanvas::kPoints_PointMode, | 332 (p, SkCanvas::kPoints_PointMode, |
333 BlitMaskBench::KMaskShader, "maskshader") | 333 BlitMaskBench::KMaskShader, "maskshader") |
334 ); ) | 334 ); ) |
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