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Side by Side Diff: cc/output/gl_renderer.h

Issue 23572033: cc: Add test for AA quads due to precision loss (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: danakj review comments Created 7 years, 3 months ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_OUTPUT_GL_RENDERER_H_ 5 #ifndef CC_OUTPUT_GL_RENDERER_H_
6 #define CC_OUTPUT_GL_RENDERER_H_ 6 #define CC_OUTPUT_GL_RENDERER_H_
7 7
8 #include "base/cancelable_callback.h" 8 #include "base/cancelable_callback.h"
9 #include "cc/base/cc_export.h" 9 #include "cc/base/cc_export.h"
10 #include "cc/base/scoped_ptr_vector.h" 10 #include "cc/base/scoped_ptr_vector.h"
(...skipping 106 matching lines...) Expand 10 before | Expand all | Expand 10 after
117 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE; 117 virtual void BeginDrawingFrame(DrawingFrame* frame) OVERRIDE;
118 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE; 118 virtual void FinishDrawingFrame(DrawingFrame* frame) OVERRIDE;
119 virtual bool FlippedFramebuffer() const OVERRIDE; 119 virtual bool FlippedFramebuffer() const OVERRIDE;
120 virtual void EnsureScissorTestEnabled() OVERRIDE; 120 virtual void EnsureScissorTestEnabled() OVERRIDE;
121 virtual void EnsureScissorTestDisabled() OVERRIDE; 121 virtual void EnsureScissorTestDisabled() OVERRIDE;
122 virtual void CopyCurrentRenderPassToBitmap( 122 virtual void CopyCurrentRenderPassToBitmap(
123 DrawingFrame* frame, 123 DrawingFrame* frame,
124 scoped_ptr<CopyOutputRequest> request) OVERRIDE; 124 scoped_ptr<CopyOutputRequest> request) OVERRIDE;
125 virtual void FinishDrawingQuadList() OVERRIDE; 125 virtual void FinishDrawingQuadList() OVERRIDE;
126 126
127 // Check if quad needs antialiasing and if so, inflate the quad and
128 // fill edge array for fragment shader. local_quad is set to
129 // inflated quad if antialiasing is required, otherwise it is left
130 // unchanged. edge array is filled with inflated quad's edge data
131 // if antialiasing is required, otherwise it is left unchanged.
132 // Returns true if quad requires antialiasing and false otherwise.
133 static bool SetupQuadForAntialiasing(const gfx::Transform& device_transform,
134 const DrawQuad* quad,
135 gfx::QuadF* local_quad,
136 float edge[24]);
137
127 private: 138 private:
128 friend class GLRendererShaderPixelTest; 139 friend class GLRendererShaderPixelTest;
129 friend class GLRendererShaderTest; 140 friend class GLRendererShaderTest;
130 141
131 static void ToGLMatrix(float* gl_matrix, const gfx::Transform& transform); 142 static void ToGLMatrix(float* gl_matrix, const gfx::Transform& transform);
132 143
133 void DrawCheckerboardQuad(const DrawingFrame* frame, 144 void DrawCheckerboardQuad(const DrawingFrame* frame,
134 const CheckerboardDrawQuad* quad); 145 const CheckerboardDrawQuad* quad);
135 void DrawDebugBorderQuad(const DrawingFrame* frame, 146 void DrawDebugBorderQuad(const DrawingFrame* frame,
136 const DebugBorderDrawQuad* quad); 147 const DebugBorderDrawQuad* quad);
(...skipping 30 matching lines...) Expand all
167 const gfx::RectF& quad_rect, 178 const gfx::RectF& quad_rect,
168 int matrix_location); 179 int matrix_location);
169 void SetUseProgram(unsigned program); 180 void SetUseProgram(unsigned program);
170 181
171 void CopyTextureToFramebuffer(const DrawingFrame* frame, 182 void CopyTextureToFramebuffer(const DrawingFrame* frame,
172 int texture_id, 183 int texture_id,
173 gfx::Rect rect, 184 gfx::Rect rect,
174 const gfx::Transform& draw_matrix, 185 const gfx::Transform& draw_matrix,
175 bool flip_vertically); 186 bool flip_vertically);
176 187
177 // Check if quad needs antialiasing and if so, inflate the quad and
178 // fill edge array for fragment shader. local_quad is set to
179 // inflated quad if antialiasing is required, otherwise it is left
180 // unchanged. edge array is filled with inflated quad's edge data
181 // if antialiasing is required, otherwise it is left unchanged.
182 // Returns true if quad requires antialiasing and false otherwise.
183 bool SetupQuadForAntialiasing(const gfx::Transform& device_transform,
184 const DrawQuad* quad,
185 gfx::QuadF* local_quad,
186 float edge[24]) const;
187
188 bool UseScopedTexture(DrawingFrame* frame, 188 bool UseScopedTexture(DrawingFrame* frame,
189 const ScopedResource* resource, 189 const ScopedResource* resource,
190 gfx::Rect viewport_rect); 190 gfx::Rect viewport_rect);
191 191
192 bool MakeContextCurrent(); 192 bool MakeContextCurrent();
193 193
194 bool InitializeSharedObjects(); 194 bool InitializeSharedObjects();
195 void CleanupSharedObjects(); 195 void CleanupSharedObjects();
196 196
197 typedef base::Callback<void(scoped_ptr<CopyOutputRequest> copy_request, 197 typedef base::Callback<void(scoped_ptr<CopyOutputRequest> copy_request,
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460 #if DEBUG_GL_CALLS && !defined(NDEBUG) 460 #if DEBUG_GL_CALLS && !defined(NDEBUG)
461 #define GLC(context, x) \ 461 #define GLC(context, x) \
462 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__)) 462 (x, GLRenderer::DebugGLCall(&* context, #x, __FILE__, __LINE__))
463 #else 463 #else
464 #define GLC(context, x) (x) 464 #define GLC(context, x) (x)
465 #endif 465 #endif
466 466
467 } // namespace cc 467 } // namespace cc
468 468
469 #endif // CC_OUTPUT_GL_RENDERER_H_ 469 #endif // CC_OUTPUT_GL_RENDERER_H_
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