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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #ifndef GrGLProgram_DEFINED | 9 #ifndef GrGLProgram_DEFINED |
10 #define GrGLProgram_DEFINED | 10 #define GrGLProgram_DEFINED |
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54 */ | 54 */ |
55 void overrideBlend(GrBlendCoeff* srcCoeff, GrBlendCoeff* dstCoeff) const; | 55 void overrideBlend(GrBlendCoeff* srcCoeff, GrBlendCoeff* dstCoeff) const; |
56 | 56 |
57 const GrGLProgramDesc& getDesc() { return fDesc; } | 57 const GrGLProgramDesc& getDesc() { return fDesc; } |
58 | 58 |
59 /** | 59 /** |
60 * Gets the GL program ID for this program. | 60 * Gets the GL program ID for this program. |
61 */ | 61 */ |
62 GrGLuint programID() const { return fProgramID; } | 62 GrGLuint programID() const { return fProgramID; } |
63 | 63 |
| 64 bool hasVertexShader() const { return fHasVertexShader; } |
| 65 |
64 /** | 66 /** |
65 * Some GL state that is relevant to programs is not stored per-program. In
particular color | 67 * Some GL state that is relevant to programs is not stored per-program. In
particular color |
66 * and coverage attributes can be global state. This struct is read and upda
ted by | 68 * and coverage attributes can be global state. This struct is read and upda
ted by |
67 * GrGLProgram::setColor and GrGLProgram::setCoverage to allow us to avoid s
etting this state | 69 * GrGLProgram::setColor and GrGLProgram::setCoverage to allow us to avoid s
etting this state |
68 * redundantly. | 70 * redundantly. |
69 */ | 71 */ |
70 struct SharedGLState { | 72 struct SharedGLState { |
71 GrColor fConstAttribColor; | 73 GrColor fConstAttribColor; |
72 int fConstAttribColorIndex; | 74 int fConstAttribColorIndex; |
73 GrColor fConstAttribCoverage; | 75 GrColor fConstAttribCoverage; |
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228 | 230 |
229 SkTArray<EffectAndSamplers> fColorEffects; | 231 SkTArray<EffectAndSamplers> fColorEffects; |
230 SkTArray<EffectAndSamplers> fCoverageEffects; | 232 SkTArray<EffectAndSamplers> fCoverageEffects; |
231 | 233 |
232 GrGLProgramDesc fDesc; | 234 GrGLProgramDesc fDesc; |
233 GrGpuGL* fGpu; | 235 GrGpuGL* fGpu; |
234 | 236 |
235 GrGLUniformManager fUniformManager; | 237 GrGLUniformManager fUniformManager; |
236 UniformHandles fUniformHandles; | 238 UniformHandles fUniformHandles; |
237 | 239 |
| 240 bool fHasVertexShader; |
| 241 int fNumTexGenUnits; |
| 242 |
238 typedef SkRefCnt INHERITED; | 243 typedef SkRefCnt INHERITED; |
239 }; | 244 }; |
240 | 245 |
241 #endif | 246 #endif |
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