Index: tools/win/ChromeDebug/ChromeDebug/ChromeDebug.vsct |
diff --git a/tools/win/ChromeDebug/ChromeDebug/ChromeDebug.vsct b/tools/win/ChromeDebug/ChromeDebug/ChromeDebug.vsct |
new file mode 100644 |
index 0000000000000000000000000000000000000000..6efc35c5e150997f007b783ca08755575922d2b2 |
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+++ b/tools/win/ChromeDebug/ChromeDebug/ChromeDebug.vsct |
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+<?xml version="1.0" encoding="utf-8"?> |
+<CommandTable xmlns="http://schemas.microsoft.com/VisualStudio/2005-10-18/CommandTable" |
+ xmlns:xs="http://www.w3.org/2001/XMLSchema"> |
+ |
+ <!-- This is the file that defines the actual layout and type of the commands. |
+ It is divided in different sections (e.g. command definition, command |
+ placement, ...), with each defining a specific set of properties. |
+ See the comment before each section for more details about how to |
+ use it. --> |
+ |
+ <!-- The VSCT compiler (the tool that translates this file into the binary |
+ format that VisualStudio will consume) has the ability to run a preprocessor |
+ on the vsct file; this preprocessor is (usually) the C++ preprocessor, so |
+ it is possible to define includes and macros with the same syntax used |
+ in C++ files. Using this ability of the compiler here, we include some files |
+ defining some of the constants that we will use inside the file. --> |
+ |
+ <!--This is the file that defines the IDs for all the commands exposed by VisualStudio. --> |
+ <Extern href="stdidcmd.h"/> |
+ |
+ <!--This header contains the command ids for the menus provided by the shell. --> |
+ <Extern href="vsshlids.h"/> |
+ |
+ |
+ |
+ |
+ <!--The Commands section is where we the commands, menus and menu groups are defined. |
+ This section uses a Guid to identify the package that provides the command defined inside it. |
+ --> |
+ <Commands package="guidChromeDebugPkg"> |
+ <!-- Inside this section we have different sub-sections: one for the menus, another |
+ for the menu groups, one for the buttons (the actual commands), one for the combos |
+ and the last one for the bitmaps used. Each element is identified by a command id that |
+ is a unique pair of guid and numeric identifier; the guid part of the identifier is usually |
+ called "command set" and is used to group different command inside a logically related |
+ group; your package should define its own command set in order to avoid collisions |
+ with command ids defined by other packages. --> |
+ |
+ |
+ <!-- In this section you can define new menu groups. A menu group is a container for |
+ other menus or buttons (commands); from a visual point of view you can see the |
+ group as the part of a menu contained between two lines. The parent of a group |
+ must be a menu. --> |
+ <Groups> |
+ |
+ <Group guid="guidChromeDebugCmdSet" id="MyMenuGroup" priority="0x0600"> |
+ <Parent guid="guidSHLMainMenu" id="IDM_VS_MENU_TOOLS"/> |
+ </Group> |
+ |
+ |
+ |
+ </Groups> |
+ |
+ <!--Buttons section. --> |
+ <!--This section defines the elements the user can interact with, like a menu command or a |
+ button or combo box in a toolbar. --> |
+ <Buttons> |
+ <!--To define a menu group you have to specify its ID, the parent menu and its display |
+ priority. The command is visible and enabled by default. If you need to change the |
+ visibility, status, etc, you can use the CommandFlag node. You can add more than one |
+ CommandFlag node e.g.: |
+ <CommandFlag>DefaultInvisible</CommandFlag> |
+ <CommandFlag>DynamicVisibility</CommandFlag> |
+ If you do not want an image next to your command, remove the Icon node /> --> |
+ |
+ <Button guid="guidChromeDebugCmdSet" id="cmdidAttachToProcess" priority="0x0100" |
+ type="Button"> |
+ <Parent guid="guidChromeDebugCmdSet" id="MyMenuGroup" /> |
+ <Icon guid="guidImages" id="bmpPic1" /> |
+ <Strings> |
+ <ButtonText>Attach to Chrome</ButtonText> |
+ </Strings> |
+ </Button> |
+ |
+ |
+ |
+ </Buttons> |
+ |
+ <!--The bitmaps section is used to define the bitmaps that are used for the commands.--> |
+ <Bitmaps> |
+ <!-- The bitmap id is defined in a way that is a little bit different from the others: |
+ the declaration starts with a guid for the bitmap strip, then there is the resource id |
+ of the bitmap strip containing the bitmaps and then there are the numeric ids of the |
+ elements used inside a button definition. An important aspect of this declaration is |
+ that the element id must be the actual index (1-based) of the bitmap inside the bitmap |
+ strip. --> |
+ <Bitmap guid="guidImages" href="Resources\Images.png" |
+ usedList="bmpPic1, bmpPic2, bmpPicSearch, bmpPicX, bmpPicArrows"/> |
+ |
+ </Bitmaps> |
+ |
+ </Commands> |
+ |
+ |
+ |
+ |
+ |
+ <Symbols> |
+ <!-- This is the package guid. --> |
+ <GuidSymbol name="guidChromeDebugPkg" value="{7de8bbab-82c7-4871-b82c-4d5d44a3979d}" /> |
+ |
+ <!-- This is the guid used to group the menu commands together --> |
+ <GuidSymbol name="guidChromeDebugCmdSet" value="{6608d840-ce6c-45ab-b856-eb0a0b471ff1}"> |
+ |
+ <IDSymbol name="MyMenuGroup" value="0x1020" /> |
+ <IDSymbol name="cmdidAttachToProcess" value="0x0100" /> |
+ </GuidSymbol> |
+ |
+ |
+ |
+ <GuidSymbol name="guidImages" value="{7142ff8d-aa4e-45a5-a090-2e2ed8c5672b}" > |
+ <IDSymbol name="bmpPic1" value="1" /> |
+ <IDSymbol name="bmpPic2" value="2" /> |
+ <IDSymbol name="bmpPicSearch" value="3" /> |
+ <IDSymbol name="bmpPicX" value="4" /> |
+ <IDSymbol name="bmpPicArrows" value="5" /> |
+ <IDSymbol name="bmpPicStrikethrough" value="6" /> |
+ </GuidSymbol> |
+ </Symbols> |
+ |
+</CommandTable> |