Index: chrome/test/webdriver/keycode_text_conversion_mac.mm |
diff --git a/chrome/test/webdriver/keycode_text_conversion_mac.mm b/chrome/test/webdriver/keycode_text_conversion_mac.mm |
deleted file mode 100644 |
index aa2e424824f5f6f91fc170ec7e930ba033b5348f..0000000000000000000000000000000000000000 |
--- a/chrome/test/webdriver/keycode_text_conversion_mac.mm |
+++ /dev/null |
@@ -1,102 +0,0 @@ |
-// Copyright (c) 2011 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "chrome/test/webdriver/keycode_text_conversion.h" |
- |
-#import <Carbon/Carbon.h> |
- |
-#include <cctype> |
- |
-#include "base/mac/scoped_cftyperef.h" |
-#include "base/strings/utf_string_conversions.h" |
-#include "chrome/common/automation_constants.h" |
-#include "ui/base/keycodes/keyboard_code_conversion_mac.h" |
- |
-namespace webdriver { |
- |
-std::string ConvertKeyCodeToText(ui::KeyboardCode key_code, int modifiers) { |
- int mac_key_code = 0; |
- { |
- unichar character, unmodified_character; |
- mac_key_code = ui::MacKeyCodeForWindowsKeyCode( |
- key_code, |
- 0, |
- &character, |
- &unmodified_character); |
- } |
- if (mac_key_code < 0) |
- return ""; |
- |
- int mac_modifiers = 0; |
- if (modifiers & automation::kShiftKeyMask) |
- mac_modifiers |= shiftKey; |
- if (modifiers & automation::kControlKeyMask) |
- mac_modifiers |= controlKey; |
- if (modifiers & automation::kAltKeyMask) |
- mac_modifiers |= optionKey; |
- if (modifiers & automation::kMetaKeyMask) |
- mac_modifiers |= cmdKey; |
- // Convert EventRecord modifiers to format UCKeyTranslate accepts. See docs |
- // on UCKeyTranslate for more info. |
- UInt32 modifier_key_state = (mac_modifiers >> 8) & 0xFF; |
- |
- base::ScopedCFTypeRef<TISInputSourceRef> input_source_copy( |
- TISCopyCurrentKeyboardLayoutInputSource()); |
- CFDataRef layout_data = static_cast<CFDataRef>(TISGetInputSourceProperty( |
- input_source_copy, kTISPropertyUnicodeKeyLayoutData)); |
- |
- UInt32 dead_key_state = 0; |
- UniCharCount char_count = 0; |
- UniChar character = 0; |
- OSStatus status = UCKeyTranslate( |
- reinterpret_cast<const UCKeyboardLayout*>(CFDataGetBytePtr(layout_data)), |
- static_cast<UInt16>(mac_key_code), |
- kUCKeyActionDown, |
- modifier_key_state, |
- LMGetKbdLast(), |
- kUCKeyTranslateNoDeadKeysBit, |
- &dead_key_state, |
- 1, |
- &char_count, |
- &character); |
- if (status == noErr && char_count == 1 && !std::iscntrl(character)) { |
- string16 text; |
- text.push_back(character); |
- return UTF16ToUTF8(text); |
- } else { |
- return ""; |
- } |
-} |
- |
-bool ConvertCharToKeyCode( |
- char16 key, ui::KeyboardCode* key_code, int *necessary_modifiers) { |
- string16 key_string; |
- key_string.push_back(key); |
- std::string key_string_utf8 = UTF16ToUTF8(key_string); |
- bool found_code = false; |
- // There doesn't seem to be a way to get a mac key code for a given unicode |
- // character. So here we check every key code to see if it produces the |
- // right character. We could cache the results and regenerate everytime the |
- // language changes, but this brute force technique has negligble performance |
- // effects (on my laptop it is a submillisecond difference). |
- for (int i = 0; i < 256; ++i) { |
- ui::KeyboardCode code = static_cast<ui::KeyboardCode>(i); |
- // Skip the numpad keys. |
- if (code >= ui::VKEY_NUMPAD0 && code <= ui::VKEY_DIVIDE) |
- continue; |
- found_code = key_string_utf8 == ConvertKeyCodeToText(code, 0); |
- if (!found_code && key_string_utf8 == ConvertKeyCodeToText( |
- code, automation::kShiftKeyMask)) { |
- *necessary_modifiers = automation::kShiftKeyMask; |
- found_code = true; |
- } |
- if (found_code) { |
- *key_code = code; |
- break; |
- } |
- } |
- return found_code; |
-} |
- |
-} // namespace webdriver |