| Index: chrome/test/webdriver/keycode_text_conversion_mac.mm
|
| diff --git a/chrome/test/webdriver/keycode_text_conversion_mac.mm b/chrome/test/webdriver/keycode_text_conversion_mac.mm
|
| deleted file mode 100644
|
| index aa2e424824f5f6f91fc170ec7e930ba033b5348f..0000000000000000000000000000000000000000
|
| --- a/chrome/test/webdriver/keycode_text_conversion_mac.mm
|
| +++ /dev/null
|
| @@ -1,102 +0,0 @@
|
| -// Copyright (c) 2011 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#include "chrome/test/webdriver/keycode_text_conversion.h"
|
| -
|
| -#import <Carbon/Carbon.h>
|
| -
|
| -#include <cctype>
|
| -
|
| -#include "base/mac/scoped_cftyperef.h"
|
| -#include "base/strings/utf_string_conversions.h"
|
| -#include "chrome/common/automation_constants.h"
|
| -#include "ui/base/keycodes/keyboard_code_conversion_mac.h"
|
| -
|
| -namespace webdriver {
|
| -
|
| -std::string ConvertKeyCodeToText(ui::KeyboardCode key_code, int modifiers) {
|
| - int mac_key_code = 0;
|
| - {
|
| - unichar character, unmodified_character;
|
| - mac_key_code = ui::MacKeyCodeForWindowsKeyCode(
|
| - key_code,
|
| - 0,
|
| - &character,
|
| - &unmodified_character);
|
| - }
|
| - if (mac_key_code < 0)
|
| - return "";
|
| -
|
| - int mac_modifiers = 0;
|
| - if (modifiers & automation::kShiftKeyMask)
|
| - mac_modifiers |= shiftKey;
|
| - if (modifiers & automation::kControlKeyMask)
|
| - mac_modifiers |= controlKey;
|
| - if (modifiers & automation::kAltKeyMask)
|
| - mac_modifiers |= optionKey;
|
| - if (modifiers & automation::kMetaKeyMask)
|
| - mac_modifiers |= cmdKey;
|
| - // Convert EventRecord modifiers to format UCKeyTranslate accepts. See docs
|
| - // on UCKeyTranslate for more info.
|
| - UInt32 modifier_key_state = (mac_modifiers >> 8) & 0xFF;
|
| -
|
| - base::ScopedCFTypeRef<TISInputSourceRef> input_source_copy(
|
| - TISCopyCurrentKeyboardLayoutInputSource());
|
| - CFDataRef layout_data = static_cast<CFDataRef>(TISGetInputSourceProperty(
|
| - input_source_copy, kTISPropertyUnicodeKeyLayoutData));
|
| -
|
| - UInt32 dead_key_state = 0;
|
| - UniCharCount char_count = 0;
|
| - UniChar character = 0;
|
| - OSStatus status = UCKeyTranslate(
|
| - reinterpret_cast<const UCKeyboardLayout*>(CFDataGetBytePtr(layout_data)),
|
| - static_cast<UInt16>(mac_key_code),
|
| - kUCKeyActionDown,
|
| - modifier_key_state,
|
| - LMGetKbdLast(),
|
| - kUCKeyTranslateNoDeadKeysBit,
|
| - &dead_key_state,
|
| - 1,
|
| - &char_count,
|
| - &character);
|
| - if (status == noErr && char_count == 1 && !std::iscntrl(character)) {
|
| - string16 text;
|
| - text.push_back(character);
|
| - return UTF16ToUTF8(text);
|
| - } else {
|
| - return "";
|
| - }
|
| -}
|
| -
|
| -bool ConvertCharToKeyCode(
|
| - char16 key, ui::KeyboardCode* key_code, int *necessary_modifiers) {
|
| - string16 key_string;
|
| - key_string.push_back(key);
|
| - std::string key_string_utf8 = UTF16ToUTF8(key_string);
|
| - bool found_code = false;
|
| - // There doesn't seem to be a way to get a mac key code for a given unicode
|
| - // character. So here we check every key code to see if it produces the
|
| - // right character. We could cache the results and regenerate everytime the
|
| - // language changes, but this brute force technique has negligble performance
|
| - // effects (on my laptop it is a submillisecond difference).
|
| - for (int i = 0; i < 256; ++i) {
|
| - ui::KeyboardCode code = static_cast<ui::KeyboardCode>(i);
|
| - // Skip the numpad keys.
|
| - if (code >= ui::VKEY_NUMPAD0 && code <= ui::VKEY_DIVIDE)
|
| - continue;
|
| - found_code = key_string_utf8 == ConvertKeyCodeToText(code, 0);
|
| - if (!found_code && key_string_utf8 == ConvertKeyCodeToText(
|
| - code, automation::kShiftKeyMask)) {
|
| - *necessary_modifiers = automation::kShiftKeyMask;
|
| - found_code = true;
|
| - }
|
| - if (found_code) {
|
| - *key_code = code;
|
| - break;
|
| - }
|
| - }
|
| - return found_code;
|
| -}
|
| -
|
| -} // namespace webdriver
|
|
|