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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 | 9 |
10 #ifndef GrGLDefines_DEFINED | 10 #ifndef GrGLDefines_DEFINED |
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432 #define GR_GL_TEXTURE24 0x84D8 | 432 #define GR_GL_TEXTURE24 0x84D8 |
433 #define GR_GL_TEXTURE25 0x84D9 | 433 #define GR_GL_TEXTURE25 0x84D9 |
434 #define GR_GL_TEXTURE26 0x84DA | 434 #define GR_GL_TEXTURE26 0x84DA |
435 #define GR_GL_TEXTURE27 0x84DB | 435 #define GR_GL_TEXTURE27 0x84DB |
436 #define GR_GL_TEXTURE28 0x84DC | 436 #define GR_GL_TEXTURE28 0x84DC |
437 #define GR_GL_TEXTURE29 0x84DD | 437 #define GR_GL_TEXTURE29 0x84DD |
438 #define GR_GL_TEXTURE30 0x84DE | 438 #define GR_GL_TEXTURE30 0x84DE |
439 #define GR_GL_TEXTURE31 0x84DF | 439 #define GR_GL_TEXTURE31 0x84DF |
440 #define GR_GL_ACTIVE_TEXTURE 0x84E0 | 440 #define GR_GL_ACTIVE_TEXTURE 0x84E0 |
441 #define GR_GL_MAX_TEXTURE_UNITS 0x84E2 | 441 #define GR_GL_MAX_TEXTURE_UNITS 0x84E2 |
| 442 #define GR_GL_MAX_TEXTURE_COORDS 0x8871 |
442 | 443 |
443 /* TextureWrapMode */ | 444 /* TextureWrapMode */ |
444 #define GR_GL_REPEAT 0x2901 | 445 #define GR_GL_REPEAT 0x2901 |
445 #define GR_GL_CLAMP_TO_EDGE 0x812F | 446 #define GR_GL_CLAMP_TO_EDGE 0x812F |
446 #define GR_GL_MIRRORED_REPEAT 0x8370 | 447 #define GR_GL_MIRRORED_REPEAT 0x8370 |
447 | 448 |
448 /* Texture Swizzle */ | 449 /* Texture Swizzle */ |
449 #define GR_GL_TEXTURE_SWIZZLE_R 0x8E42 | 450 #define GR_GL_TEXTURE_SWIZZLE_R 0x8E42 |
450 #define GR_GL_TEXTURE_SWIZZLE_G 0x8E43 | 451 #define GR_GL_TEXTURE_SWIZZLE_G 0x8E43 |
451 #define GR_GL_TEXTURE_SWIZZLE_B 0x8E44 | 452 #define GR_GL_TEXTURE_SWIZZLE_B 0x8E44 |
452 #define GR_GL_TEXTURE_SWIZZLE_A 0x8E45 | 453 #define GR_GL_TEXTURE_SWIZZLE_A 0x8E45 |
453 #define GR_GL_TEXTURE_SWIZZLE_RGBA 0x8E46 | 454 #define GR_GL_TEXTURE_SWIZZLE_RGBA 0x8E46 |
454 | 455 |
455 /* Texture mapping */ | 456 /* Texture mapping */ |
456 #define GR_GL_TEXTURE_ENV 0x2300 | 457 #define GR_GL_TEXTURE_ENV 0x2300 |
457 #define GR_GL_TEXTURE_ENV_MODE 0x2200 | 458 #define GR_GL_TEXTURE_ENV_MODE 0x2200 |
458 #define GR_GL_TEXTURE_1D 0x0DE0 | 459 #define GR_GL_TEXTURE_1D 0x0DE0 |
459 /* GL_TEXTURE_2D */ | 460 /* GL_TEXTURE_2D */ |
460 /* GL_TEXTURE_WRAP_S */ | 461 /* GL_TEXTURE_WRAP_S */ |
461 /* GL_TEXTURE_WRAP_T */ | 462 /* GL_TEXTURE_WRAP_T */ |
462 /* GL_TEXTURE_MAG_FILTER */ | 463 /* GL_TEXTURE_MAG_FILTER */ |
463 /* GL_TEXTURE_MIN_FILTER */ | 464 /* GL_TEXTURE_MIN_FILTER */ |
464 #define GR_GL_TEXTURE_ENV_COLOR 0x2201 | 465 #define GR_GL_TEXTURE_ENV_COLOR 0x2201 |
465 #define GR_GL_TEXTURE_GEN_S 0x0C60 | 466 #define GR_GL_TEXTURE_GEN_S 0x0C60 |
466 #define GR_GL_TEXTURE_GEN_T 0x0C61 | 467 #define GR_GL_TEXTURE_GEN_T 0x0C61 |
| 468 #define GR_GL_TEXTURE_GEN_R 0x0C62 |
| 469 #define GR_GL_TEXTURE_GEN_Q 0x0C63 |
467 #define GR_GL_TEXTURE_GEN_MODE 0x2500 | 470 #define GR_GL_TEXTURE_GEN_MODE 0x2500 |
468 #define GR_GL_TEXTURE_BORDER_COLOR 0x1004 | 471 #define GR_GL_TEXTURE_BORDER_COLOR 0x1004 |
469 #define GR_GL_TEXTURE_WIDTH 0x1000 | 472 #define GR_GL_TEXTURE_WIDTH 0x1000 |
470 #define GR_GL_TEXTURE_HEIGHT 0x1001 | 473 #define GR_GL_TEXTURE_HEIGHT 0x1001 |
471 #define GR_GL_TEXTURE_BORDER 0x1005 | 474 #define GR_GL_TEXTURE_BORDER 0x1005 |
472 #define GR_GL_TEXTURE_COMPONENTS 0x1003 | 475 #define GR_GL_TEXTURE_COMPONENTS 0x1003 |
473 #define GR_GL_TEXTURE_RED_SIZE 0x805C | 476 #define GR_GL_TEXTURE_RED_SIZE 0x805C |
474 #define GR_GL_TEXTURE_GREEN_SIZE 0x805D | 477 #define GR_GL_TEXTURE_GREEN_SIZE 0x805D |
475 #define GR_GL_TEXTURE_BLUE_SIZE 0x805E | 478 #define GR_GL_TEXTURE_BLUE_SIZE 0x805E |
476 #define GR_GL_TEXTURE_ALPHA_SIZE 0x805F | 479 #define GR_GL_TEXTURE_ALPHA_SIZE 0x805F |
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873 #define GR_GL_ADJACENT_PAIRS 0x90AE | 876 #define GR_GL_ADJACENT_PAIRS 0x90AE |
874 #define GR_GL_FIRST_TO_REST 0x90AF | 877 #define GR_GL_FIRST_TO_REST 0x90AF |
875 | 878 |
876 //path gen modes | 879 //path gen modes |
877 #define GR_GL_PATH_GEN_MODE 0x90B0 | 880 #define GR_GL_PATH_GEN_MODE 0x90B0 |
878 #define GR_GL_PATH_GEN_COEFF 0x90B1 | 881 #define GR_GL_PATH_GEN_COEFF 0x90B1 |
879 #define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2 | 882 #define GR_GL_PATH_GEN_COLOR_FORMAT 0x90B2 |
880 #define GR_GL_PATH_GEN_COMPONENTS 0x90B3 | 883 #define GR_GL_PATH_GEN_COMPONENTS 0x90B3 |
881 | 884 |
882 #endif | 885 #endif |
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