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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "gl/GrGLInterface.h" | 9 #include "gl/GrGLInterface.h" |
10 #include "GrGLDefines.h" | 10 #include "GrGLDefines.h" |
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93 gBuffers[id] = gBuffers[0]; | 93 gBuffers[id] = gBuffers[0]; |
94 gBuffers[0] = SkTCast<GrBufferObj*>((const void*)(intptr_t)id); | 94 gBuffers[0] = SkTCast<GrBufferObj*>((const void*)(intptr_t)id); |
95 } | 95 } |
96 | 96 |
97 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} | 97 GrGLvoid GR_GL_FUNCTION_TYPE nullGLActiveTexture(GrGLenum texture) {} |
98 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shade
r) {} | 98 GrGLvoid GR_GL_FUNCTION_TYPE nullGLAttachShader(GrGLuint program, GrGLuint shade
r) {} |
99 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} | 99 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBeginQuery(GrGLenum target, GrGLuint id) {} |
100 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint
index, const char* name) {} | 100 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindAttribLocation(GrGLuint program, GrGLuint
index, const char* name) {} |
101 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture
) {} | 101 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindTexture(GrGLenum target, GrGLuint texture
) {} |
102 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {} | 102 GrGLvoid GR_GL_FUNCTION_TYPE nullGLBindVertexArray(GrGLuint id) {} |
| 103 GrGLvoid GR_GL_FUNCTION_TYPE nullGLClientActiveTexture(GrGLenum) {} |
103 | 104 |
104 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) { | 105 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenBuffers(GrGLsizei n, GrGLuint* ids) { |
105 | 106 |
106 for (int i = 0; i < n; ++i) { | 107 for (int i = 0; i < n; ++i) { |
107 GrBufferObj* buffer = create_buffer(); | 108 GrBufferObj* buffer = create_buffer(); |
108 ids[i] = buffer->id(); | 109 ids[i] = buffer->id(); |
109 } | 110 } |
110 } | 111 } |
111 | 112 |
112 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} | 113 GrGLvoid GR_GL_FUNCTION_TYPE nullGLGenerateMipmap(GrGLenum target) {} |
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274 interface->fBindFragDataLocation = noOpGLBindFragDataLocation; | 275 interface->fBindFragDataLocation = noOpGLBindFragDataLocation; |
275 interface->fBindTexture = nullGLBindTexture; | 276 interface->fBindTexture = nullGLBindTexture; |
276 interface->fBindVertexArray = nullGLBindVertexArray; | 277 interface->fBindVertexArray = nullGLBindVertexArray; |
277 interface->fBlendColor = noOpGLBlendColor; | 278 interface->fBlendColor = noOpGLBlendColor; |
278 interface->fBlendFunc = noOpGLBlendFunc; | 279 interface->fBlendFunc = noOpGLBlendFunc; |
279 interface->fBufferData = nullGLBufferData; | 280 interface->fBufferData = nullGLBufferData; |
280 interface->fBufferSubData = noOpGLBufferSubData; | 281 interface->fBufferSubData = noOpGLBufferSubData; |
281 interface->fClear = noOpGLClear; | 282 interface->fClear = noOpGLClear; |
282 interface->fClearColor = noOpGLClearColor; | 283 interface->fClearColor = noOpGLClearColor; |
283 interface->fClearStencil = noOpGLClearStencil; | 284 interface->fClearStencil = noOpGLClearStencil; |
| 285 interface->fClientActiveTexture = nullGLClientActiveTexture; |
284 interface->fColorMask = noOpGLColorMask; | 286 interface->fColorMask = noOpGLColorMask; |
285 interface->fCompileShader = noOpGLCompileShader; | 287 interface->fCompileShader = noOpGLCompileShader; |
286 interface->fCompressedTexImage2D = noOpGLCompressedTexImage2D; | 288 interface->fCompressedTexImage2D = noOpGLCompressedTexImage2D; |
287 interface->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D; | 289 interface->fCopyTexSubImage2D = noOpGLCopyTexSubImage2D; |
288 interface->fCreateProgram = nullGLCreateProgram; | 290 interface->fCreateProgram = nullGLCreateProgram; |
289 interface->fCreateShader = nullGLCreateShader; | 291 interface->fCreateShader = nullGLCreateShader; |
290 interface->fCullFace = noOpGLCullFace; | 292 interface->fCullFace = noOpGLCullFace; |
291 interface->fDeleteBuffers = nullGLDeleteBuffers; | 293 interface->fDeleteBuffers = nullGLDeleteBuffers; |
292 interface->fDeleteProgram = nullGLDelete; | 294 interface->fDeleteProgram = nullGLDelete; |
293 interface->fDeleteQueries = noOpGLDeleteIds; | 295 interface->fDeleteQueries = noOpGLDeleteIds; |
294 interface->fDeleteShader = nullGLDelete; | 296 interface->fDeleteShader = nullGLDelete; |
295 interface->fDeleteTextures = noOpGLDeleteIds; | 297 interface->fDeleteTextures = noOpGLDeleteIds; |
296 interface->fDeleteVertexArrays = noOpGLDeleteIds; | 298 interface->fDeleteVertexArrays = noOpGLDeleteIds; |
297 interface->fDepthMask = noOpGLDepthMask; | 299 interface->fDepthMask = noOpGLDepthMask; |
298 interface->fDisable = noOpGLDisable; | 300 interface->fDisable = noOpGLDisable; |
| 301 interface->fDisableClientState = noOpGLDisableClientState; |
299 interface->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray; | 302 interface->fDisableVertexAttribArray = noOpGLDisableVertexAttribArray; |
300 interface->fDrawArrays = noOpGLDrawArrays; | 303 interface->fDrawArrays = noOpGLDrawArrays; |
301 interface->fDrawBuffer = noOpGLDrawBuffer; | 304 interface->fDrawBuffer = noOpGLDrawBuffer; |
302 interface->fDrawBuffers = noOpGLDrawBuffers; | 305 interface->fDrawBuffers = noOpGLDrawBuffers; |
303 interface->fDrawElements = noOpGLDrawElements; | 306 interface->fDrawElements = noOpGLDrawElements; |
304 interface->fEnable = noOpGLEnable; | 307 interface->fEnable = noOpGLEnable; |
| 308 interface->fEnableClientState = noOpGLEnableClientState; |
305 interface->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray; | 309 interface->fEnableVertexAttribArray = noOpGLEnableVertexAttribArray; |
306 interface->fEndQuery = noOpGLEndQuery; | 310 interface->fEndQuery = noOpGLEndQuery; |
307 interface->fFinish = noOpGLFinish; | 311 interface->fFinish = noOpGLFinish; |
308 interface->fFlush = noOpGLFlush; | 312 interface->fFlush = noOpGLFlush; |
309 interface->fFrontFace = noOpGLFrontFace; | 313 interface->fFrontFace = noOpGLFrontFace; |
310 interface->fGenBuffers = nullGLGenBuffers; | 314 interface->fGenBuffers = nullGLGenBuffers; |
311 interface->fGenerateMipmap = nullGLGenerateMipmap; | 315 interface->fGenerateMipmap = nullGLGenerateMipmap; |
312 interface->fGenQueries = noOpGLGenIds; | 316 interface->fGenQueries = noOpGLGenIds; |
313 interface->fGenTextures = noOpGLGenIds; | 317 interface->fGenTextures = noOpGLGenIds; |
314 interface->fGenVertexArrays = noOpGLGenIds; | 318 interface->fGenVertexArrays = noOpGLGenIds; |
315 interface->fGetBufferParameteriv = nullGLGetBufferParameteriv; | 319 interface->fGetBufferParameteriv = nullGLGetBufferParameteriv; |
316 interface->fGetError = noOpGLGetError; | 320 interface->fGetError = noOpGLGetError; |
317 interface->fGetIntegerv = noOpGLGetIntegerv; | 321 interface->fGetIntegerv = noOpGLGetIntegerv; |
318 interface->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v; | 322 interface->fGetQueryObjecti64v = noOpGLGetQueryObjecti64v; |
319 interface->fGetQueryObjectiv = noOpGLGetQueryObjectiv; | 323 interface->fGetQueryObjectiv = noOpGLGetQueryObjectiv; |
320 interface->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v; | 324 interface->fGetQueryObjectui64v = noOpGLGetQueryObjectui64v; |
321 interface->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv; | 325 interface->fGetQueryObjectuiv = noOpGLGetQueryObjectuiv; |
322 interface->fGetQueryiv = noOpGLGetQueryiv; | 326 interface->fGetQueryiv = noOpGLGetQueryiv; |
323 interface->fGetProgramInfoLog = noOpGLGetInfoLog; | 327 interface->fGetProgramInfoLog = noOpGLGetInfoLog; |
324 interface->fGetProgramiv = noOpGLGetShaderOrProgramiv; | 328 interface->fGetProgramiv = noOpGLGetShaderOrProgramiv; |
325 interface->fGetShaderInfoLog = noOpGLGetInfoLog; | 329 interface->fGetShaderInfoLog = noOpGLGetInfoLog; |
326 interface->fGetShaderiv = noOpGLGetShaderOrProgramiv; | 330 interface->fGetShaderiv = noOpGLGetShaderOrProgramiv; |
327 interface->fGetString = noOpGLGetString; | 331 interface->fGetString = noOpGLGetString; |
328 interface->fGetStringi = noOpGLGetStringi; | 332 interface->fGetStringi = noOpGLGetStringi; |
329 interface->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv; | 333 interface->fGetTexLevelParameteriv = noOpGLGetTexLevelParameteriv; |
330 interface->fGetUniformLocation = noOpGLGetUniformLocation; | 334 interface->fGetUniformLocation = noOpGLGetUniformLocation; |
| 335 interface->fLoadIdentity = noOpGLLoadIdentity; |
| 336 interface->fLoadMatrixf = noOpGLLoadMatrixf; |
331 interface->fLineWidth = noOpGLLineWidth; | 337 interface->fLineWidth = noOpGLLineWidth; |
332 interface->fLinkProgram = noOpGLLinkProgram; | 338 interface->fLinkProgram = noOpGLLinkProgram; |
| 339 interface->fMatrixMode = noOpGLMatrixMode; |
333 interface->fPixelStorei = nullGLPixelStorei; | 340 interface->fPixelStorei = nullGLPixelStorei; |
334 interface->fQueryCounter = noOpGLQueryCounter; | 341 interface->fQueryCounter = noOpGLQueryCounter; |
335 interface->fReadBuffer = noOpGLReadBuffer; | 342 interface->fReadBuffer = noOpGLReadBuffer; |
336 interface->fReadPixels = nullGLReadPixels; | 343 interface->fReadPixels = nullGLReadPixels; |
337 interface->fScissor = noOpGLScissor; | 344 interface->fScissor = noOpGLScissor; |
338 interface->fShaderSource = noOpGLShaderSource; | 345 interface->fShaderSource = noOpGLShaderSource; |
339 interface->fStencilFunc = noOpGLStencilFunc; | 346 interface->fStencilFunc = noOpGLStencilFunc; |
340 interface->fStencilFuncSeparate = noOpGLStencilFuncSeparate; | 347 interface->fStencilFuncSeparate = noOpGLStencilFuncSeparate; |
341 interface->fStencilMask = noOpGLStencilMask; | 348 interface->fStencilMask = noOpGLStencilMask; |
342 interface->fStencilMaskSeparate = noOpGLStencilMaskSeparate; | 349 interface->fStencilMaskSeparate = noOpGLStencilMaskSeparate; |
343 interface->fStencilOp = noOpGLStencilOp; | 350 interface->fStencilOp = noOpGLStencilOp; |
344 interface->fStencilOpSeparate = noOpGLStencilOpSeparate; | 351 interface->fStencilOpSeparate = noOpGLStencilOpSeparate; |
| 352 interface->fTexGenf = noOpGLTexGenf; |
| 353 interface->fTexGenfv = noOpGLTexGenfv; |
| 354 interface->fTexGeni = noOpGLTexGeni; |
345 interface->fTexImage2D = noOpGLTexImage2D; | 355 interface->fTexImage2D = noOpGLTexImage2D; |
346 interface->fTexParameteri = noOpGLTexParameteri; | 356 interface->fTexParameteri = noOpGLTexParameteri; |
347 interface->fTexParameteriv = noOpGLTexParameteriv; | 357 interface->fTexParameteriv = noOpGLTexParameteriv; |
348 interface->fTexSubImage2D = noOpGLTexSubImage2D; | 358 interface->fTexSubImage2D = noOpGLTexSubImage2D; |
349 interface->fTexStorage2D = noOpGLTexStorage2D; | 359 interface->fTexStorage2D = noOpGLTexStorage2D; |
350 interface->fDiscardFramebuffer = noOpGLDiscardFramebuffer; | 360 interface->fDiscardFramebuffer = noOpGLDiscardFramebuffer; |
351 interface->fUniform1f = noOpGLUniform1f; | 361 interface->fUniform1f = noOpGLUniform1f; |
352 interface->fUniform1i = noOpGLUniform1i; | 362 interface->fUniform1i = noOpGLUniform1i; |
353 interface->fUniform1fv = noOpGLUniform1fv; | 363 interface->fUniform1fv = noOpGLUniform1fv; |
354 interface->fUniform1iv = noOpGLUniform1iv; | 364 interface->fUniform1iv = noOpGLUniform1iv; |
355 interface->fUniform2f = noOpGLUniform2f; | 365 interface->fUniform2f = noOpGLUniform2f; |
356 interface->fUniform2i = noOpGLUniform2i; | 366 interface->fUniform2i = noOpGLUniform2i; |
357 interface->fUniform2fv = noOpGLUniform2fv; | 367 interface->fUniform2fv = noOpGLUniform2fv; |
358 interface->fUniform2iv = noOpGLUniform2iv; | 368 interface->fUniform2iv = noOpGLUniform2iv; |
359 interface->fUniform3f = noOpGLUniform3f; | 369 interface->fUniform3f = noOpGLUniform3f; |
360 interface->fUniform3i = noOpGLUniform3i; | 370 interface->fUniform3i = noOpGLUniform3i; |
361 interface->fUniform3fv = noOpGLUniform3fv; | 371 interface->fUniform3fv = noOpGLUniform3fv; |
362 interface->fUniform3iv = noOpGLUniform3iv; | 372 interface->fUniform3iv = noOpGLUniform3iv; |
363 interface->fUniform4f = noOpGLUniform4f; | 373 interface->fUniform4f = noOpGLUniform4f; |
364 interface->fUniform4i = noOpGLUniform4i; | 374 interface->fUniform4i = noOpGLUniform4i; |
365 interface->fUniform4fv = noOpGLUniform4fv; | 375 interface->fUniform4fv = noOpGLUniform4fv; |
366 interface->fUniform4iv = noOpGLUniform4iv; | 376 interface->fUniform4iv = noOpGLUniform4iv; |
367 interface->fUniformMatrix2fv = noOpGLUniformMatrix2fv; | 377 interface->fUniformMatrix2fv = noOpGLUniformMatrix2fv; |
368 interface->fUniformMatrix3fv = noOpGLUniformMatrix3fv; | 378 interface->fUniformMatrix3fv = noOpGLUniformMatrix3fv; |
369 interface->fUniformMatrix4fv = noOpGLUniformMatrix4fv; | 379 interface->fUniformMatrix4fv = noOpGLUniformMatrix4fv; |
370 interface->fUseProgram = nullGLUseProgram; | 380 interface->fUseProgram = nullGLUseProgram; |
371 interface->fVertexAttrib4fv = noOpGLVertexAttrib4fv; | 381 interface->fVertexAttrib4fv = noOpGLVertexAttrib4fv; |
372 interface->fVertexAttribPointer = noOpGLVertexAttribPointer; | 382 interface->fVertexAttribPointer = noOpGLVertexAttribPointer; |
| 383 interface->fVertexPointer = noOpGLVertexPointer; |
373 interface->fViewport = nullGLViewport; | 384 interface->fViewport = nullGLViewport; |
374 interface->fBindFramebuffer = nullGLBindFramebuffer; | 385 interface->fBindFramebuffer = nullGLBindFramebuffer; |
375 interface->fBindRenderbuffer = nullGLBindRenderbuffer; | 386 interface->fBindRenderbuffer = nullGLBindRenderbuffer; |
376 interface->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus; | 387 interface->fCheckFramebufferStatus = noOpGLCheckFramebufferStatus; |
377 interface->fDeleteFramebuffers = nullGLDeleteFramebuffers; | 388 interface->fDeleteFramebuffers = nullGLDeleteFramebuffers; |
378 interface->fDeleteRenderbuffers = nullGLDeleteRenderbuffers; | 389 interface->fDeleteRenderbuffers = nullGLDeleteRenderbuffers; |
379 interface->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer; | 390 interface->fFramebufferRenderbuffer = nullGLFramebufferRenderbuffer; |
380 interface->fFramebufferTexture2D = nullGLFramebufferTexture2D; | 391 interface->fFramebufferTexture2D = nullGLFramebufferTexture2D; |
381 interface->fGenFramebuffers = noOpGLGenIds; | 392 interface->fGenFramebuffers = noOpGLGenIds; |
382 interface->fGenRenderbuffers = noOpGLGenIds; | 393 interface->fGenRenderbuffers = noOpGLGenIds; |
383 interface->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAt
tachmentParameteriv; | 394 interface->fGetFramebufferAttachmentParameteriv = noOpGLGetFramebufferAt
tachmentParameteriv; |
384 interface->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteri
v; | 395 interface->fGetRenderbufferParameteriv = noOpGLGetRenderbufferParameteri
v; |
385 interface->fRenderbufferStorage = noOpGLRenderbufferStorage; | 396 interface->fRenderbufferStorage = noOpGLRenderbufferStorage; |
386 interface->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMu
ltisample; | 397 interface->fRenderbufferStorageMultisample = noOpGLRenderbufferStorageMu
ltisample; |
387 interface->fBlitFramebuffer = noOpGLBlitFramebuffer; | 398 interface->fBlitFramebuffer = noOpGLBlitFramebuffer; |
388 interface->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFram
ebuffer; | 399 interface->fResolveMultisampleFramebuffer = noOpGLResolveMultisampleFram
ebuffer; |
389 interface->fMapBuffer = nullGLMapBuffer; | 400 interface->fMapBuffer = nullGLMapBuffer; |
390 interface->fUnmapBuffer = nullGLUnmapBuffer; | 401 interface->fUnmapBuffer = nullGLUnmapBuffer; |
391 interface->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationInde
xed; | 402 interface->fBindFragDataLocationIndexed = noOpGLBindFragDataLocationInde
xed; |
392 } | 403 } |
393 glInterface.get()->ref(); | 404 glInterface.get()->ref(); |
394 return glInterface.get(); | 405 return glInterface.get(); |
395 } | 406 } |
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