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Side by Side Diff: src/gpu/gl/GrGLCaps.cpp

Issue 23513006: Add glTexGen funcs to interface (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: mesa Created 7 years, 3 months ago
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1 /* 1 /*
2 * Copyright 2012 Google Inc. 2 * Copyright 2012 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGLCaps.h" 9 #include "GrGLCaps.h"
10 #include "GrGLContext.h" 10 #include "GrGLContext.h"
(...skipping 11 matching lines...) Expand all
22 22
23 fVerifiedColorConfigs.reset(); 23 fVerifiedColorConfigs.reset();
24 fStencilFormats.reset(); 24 fStencilFormats.reset();
25 fStencilVerifiedColorConfigs.reset(); 25 fStencilVerifiedColorConfigs.reset();
26 fMSFBOType = kNone_MSFBOType; 26 fMSFBOType = kNone_MSFBOType;
27 fCoverageAAType = kNone_CoverageAAType; 27 fCoverageAAType = kNone_CoverageAAType;
28 fFBFetchType = kNone_FBFetchType; 28 fFBFetchType = kNone_FBFetchType;
29 fMaxFragmentUniformVectors = 0; 29 fMaxFragmentUniformVectors = 0;
30 fMaxVertexAttributes = 0; 30 fMaxVertexAttributes = 0;
31 fMaxFragmentTextureUnits = 0; 31 fMaxFragmentTextureUnits = 0;
32 fMaxFixedFunctionTextureCoords = 0;
32 fRGBA8RenderbufferSupport = false; 33 fRGBA8RenderbufferSupport = false;
33 fBGRAFormatSupport = false; 34 fBGRAFormatSupport = false;
34 fBGRAIsInternalFormat = false; 35 fBGRAIsInternalFormat = false;
35 fTextureSwizzleSupport = false; 36 fTextureSwizzleSupport = false;
36 fUnpackRowLengthSupport = false; 37 fUnpackRowLengthSupport = false;
37 fUnpackFlipYSupport = false; 38 fUnpackFlipYSupport = false;
38 fPackRowLengthSupport = false; 39 fPackRowLengthSupport = false;
39 fPackFlipYSupport = false; 40 fPackFlipYSupport = false;
40 fTextureUsageSupport = false; 41 fTextureUsageSupport = false;
41 fTexStorageSupport = false; 42 fTexStorageSupport = false;
(...skipping 12 matching lines...) Expand all
54 } 55 }
55 56
56 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) { 57 GrGLCaps& GrGLCaps::operator = (const GrGLCaps& caps) {
57 INHERITED::operator=(caps); 58 INHERITED::operator=(caps);
58 fVerifiedColorConfigs = caps.fVerifiedColorConfigs; 59 fVerifiedColorConfigs = caps.fVerifiedColorConfigs;
59 fStencilFormats = caps.fStencilFormats; 60 fStencilFormats = caps.fStencilFormats;
60 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs; 61 fStencilVerifiedColorConfigs = caps.fStencilVerifiedColorConfigs;
61 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors; 62 fMaxFragmentUniformVectors = caps.fMaxFragmentUniformVectors;
62 fMaxVertexAttributes = caps.fMaxVertexAttributes; 63 fMaxVertexAttributes = caps.fMaxVertexAttributes;
63 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits; 64 fMaxFragmentTextureUnits = caps.fMaxFragmentTextureUnits;
65 fMaxFixedFunctionTextureCoords = caps.fMaxFixedFunctionTextureCoords;
64 fMSFBOType = caps.fMSFBOType; 66 fMSFBOType = caps.fMSFBOType;
65 fCoverageAAType = caps.fCoverageAAType; 67 fCoverageAAType = caps.fCoverageAAType;
66 fMSAACoverageModes = caps.fMSAACoverageModes; 68 fMSAACoverageModes = caps.fMSAACoverageModes;
67 fFBFetchType = caps.fFBFetchType; 69 fFBFetchType = caps.fFBFetchType;
68 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport; 70 fRGBA8RenderbufferSupport = caps.fRGBA8RenderbufferSupport;
69 fBGRAFormatSupport = caps.fBGRAFormatSupport; 71 fBGRAFormatSupport = caps.fBGRAFormatSupport;
70 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat; 72 fBGRAIsInternalFormat = caps.fBGRAIsInternalFormat;
71 fTextureSwizzleSupport = caps.fTextureSwizzleSupport; 73 fTextureSwizzleSupport = caps.fTextureSwizzleSupport;
72 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport; 74 fUnpackRowLengthSupport = caps.fUnpackRowLengthSupport;
73 fUnpackFlipYSupport = caps.fUnpackFlipYSupport; 75 fUnpackFlipYSupport = caps.fUnpackFlipYSupport;
(...skipping 28 matching lines...) Expand all
102 **************************************************************************/ 104 **************************************************************************/
103 105
104 if (kES_GrGLBinding == binding) { 106 if (kES_GrGLBinding == binding) {
105 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS, 107 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_VECTORS,
106 &fMaxFragmentUniformVectors); 108 &fMaxFragmentUniformVectors);
107 } else { 109 } else {
108 SkASSERT(kDesktop_GrGLBinding == binding); 110 SkASSERT(kDesktop_GrGLBinding == binding);
109 GrGLint max; 111 GrGLint max;
110 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max); 112 GR_GL_GetIntegerv(gli, GR_GL_MAX_FRAGMENT_UNIFORM_COMPONENTS, &max);
111 fMaxFragmentUniformVectors = max / 4; 113 fMaxFragmentUniformVectors = max / 4;
114 if (version >= GR_GL_VER(3, 2)) {
115 GrGLint profileMask;
116 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
117 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_B IT);
118 }
119 if (!fIsCoreProfile) {
120 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_COORDS, &fMaxFixedFunctionT extureCoords);
121 // Sanity check
122 SkASSERT(fMaxFixedFunctionTextureCoords > 0 && fMaxFixedFunctionText ureCoords < 128);
123 }
112 } 124 }
113 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes); 125 GR_GL_GetIntegerv(gli, GR_GL_MAX_VERTEX_ATTRIBS, &fMaxVertexAttributes);
114 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUn its); 126 GR_GL_GetIntegerv(gli, GR_GL_MAX_TEXTURE_IMAGE_UNITS, &fMaxFragmentTextureUn its);
115 127
116 if (kDesktop_GrGLBinding == binding) { 128 if (kDesktop_GrGLBinding == binding) {
117 fRGBA8RenderbufferSupport = true; 129 fRGBA8RenderbufferSupport = true;
118 } else { 130 } else {
119 fRGBA8RenderbufferSupport = ctxInfo.hasExtension("GL_OES_rgb8_rgba8") || 131 fRGBA8RenderbufferSupport = ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
120 ctxInfo.hasExtension("GL_ARM_rgba8"); 132 ctxInfo.hasExtension("GL_ARM_rgba8");
121 } 133 }
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195 207
196 // SGX and Mali GPUs that are based on a tiled-deferred architecture that ha ve trouble with 208 // SGX and Mali GPUs that are based on a tiled-deferred architecture that ha ve trouble with
197 // frequently changing VBOs. We've measured a performance increase using non -VBO vertex 209 // frequently changing VBOs. We've measured a performance increase using non -VBO vertex
198 // data for dynamic content on these GPUs. Perhaps we should read the render er string and 210 // data for dynamic content on these GPUs. Perhaps we should read the render er string and
199 // limit this decision to specific GPU families rather than basing it on the vendor alone. 211 // limit this decision to specific GPU families rather than basing it on the vendor alone.
200 if (!GR_GL_MUST_USE_VBO && 212 if (!GR_GL_MUST_USE_VBO &&
201 (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxIn fo.vendor())) { 213 (kARM_GrGLVendor == ctxInfo.vendor() || kImagination_GrGLVendor == ctxIn fo.vendor())) {
202 fUseNonVBOVertexAndIndexDynamicData = true; 214 fUseNonVBOVertexAndIndexDynamicData = true;
203 } 215 }
204 216
205 if (kDesktop_GrGLBinding == binding && version >= GR_GL_VER(3, 2)) {
206 GrGLint profileMask;
207 GR_GL_GetIntegerv(gli, GR_GL_CONTEXT_PROFILE_MASK, &profileMask);
208 fIsCoreProfile = SkToBool(profileMask & GR_GL_CONTEXT_CORE_PROFILE_BIT);
209 }
210
211 fDiscardFBSupport = ctxInfo.hasExtension("GL_EXT_discard_framebuffer"); 217 fDiscardFBSupport = ctxInfo.hasExtension("GL_EXT_discard_framebuffer");
212 218
213 if (kDesktop_GrGLBinding == binding) { 219 if (kDesktop_GrGLBinding == binding) {
214 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 220 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
215 ctxInfo.hasExtension("GL_ARB_vertex_array_ob ject"); 221 ctxInfo.hasExtension("GL_ARB_vertex_array_ob ject");
216 } else { 222 } else {
217 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) || 223 fVertexArrayObjectSupport = version >= GR_GL_VER(3, 0) ||
218 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject"); 224 ctxInfo.hasExtension("GL_OES_vertex_array_ob ject");
219 } 225 }
220 226
(...skipping 373 matching lines...) Expand 10 before | Expand all | Expand 10 after
594 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); 600 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO"));
595 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); 601 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO"));
596 GrPrintf("Fragment coord conventions support: %s\n", 602 GrPrintf("Fragment coord conventions support: %s\n",
597 (fFragCoordsConventionSupport ? "YES": "NO")); 603 (fFragCoordsConventionSupport ? "YES": "NO"));
598 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? " YES": "NO")); 604 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? " YES": "NO"));
599 GrPrintf("Use non-VBO for dynamic data: %s\n", 605 GrPrintf("Use non-VBO for dynamic data: %s\n",
600 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); 606 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO"));
601 GrPrintf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO")); 607 GrPrintf("Core Profile: %s\n", (fIsCoreProfile ? "YES" : "NO"));
602 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : " NO")); 608 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : " NO"));
603 } 609 }
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