Index: ash/wm/maximize_bubble_controller.cc |
diff --git a/ash/wm/maximize_bubble_controller.cc b/ash/wm/maximize_bubble_controller.cc |
deleted file mode 100644 |
index 68cbfd9434daf76ec06a499289491f01238c8204..0000000000000000000000000000000000000000 |
--- a/ash/wm/maximize_bubble_controller.cc |
+++ /dev/null |
@@ -1,864 +0,0 @@ |
-// Copyright (c) 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include "ash/wm/maximize_bubble_controller.h" |
- |
-#include "ash/shell.h" |
-#include "ash/shell_delegate.h" |
-#include "ash/shell_window_ids.h" |
-#include "ash/wm/window_animations.h" |
-#include "ash/wm/workspace/frame_maximize_button.h" |
-#include "base/timer/timer.h" |
-#include "grit/ash_resources.h" |
-#include "grit/ash_strings.h" |
-#include "third_party/skia/include/core/SkPath.h" |
-#include "ui/aura/window.h" |
-#include "ui/base/animation/animation.h" |
-#include "ui/base/l10n/l10n_util.h" |
-#include "ui/base/resource/resource_bundle.h" |
-#include "ui/gfx/canvas.h" |
-#include "ui/gfx/path.h" |
-#include "ui/gfx/screen.h" |
-#include "ui/views/bubble/bubble_delegate.h" |
-#include "ui/views/bubble/bubble_frame_view.h" |
-#include "ui/views/controls/button/button.h" |
-#include "ui/views/controls/button/image_button.h" |
-#include "ui/views/controls/label.h" |
-#include "ui/views/layout/box_layout.h" |
-#include "ui/views/mouse_watcher.h" |
-#include "ui/views/widget/widget.h" |
- |
-namespace { |
- |
-// The spacing between two buttons. |
-const int kLayoutSpacing = -1; |
- |
-// The background color. |
-const SkColor kBubbleBackgroundColor = 0xFF141414; |
- |
-// The text color within the bubble. |
-const SkColor kBubbleTextColor = SK_ColorWHITE; |
- |
-// The line width of the bubble. |
-const int kLineWidth = 1; |
- |
-// The spacing for the top and bottom of the info label. |
-const int kLabelSpacing = 4; |
- |
-// The pixel dimensions of the arrow. |
-const int kArrowHeight = 10; |
-const int kArrowWidth = 20; |
- |
-// The animation offset in y for the bubble when appearing. |
-const int kBubbleAnimationOffsetY = 5; |
- |
-class MaximizeBubbleBorder : public views::BubbleBorder { |
- public: |
- MaximizeBubbleBorder(views::View* content_view, views::View* anchor); |
- |
- virtual ~MaximizeBubbleBorder() {} |
- |
- // Get the mouse active area of the window. |
- void GetMask(gfx::Path* mask); |
- |
- // Overridden from views::BubbleBorder to match the design specs. |
- virtual gfx::Rect GetBounds(const gfx::Rect& position_relative_to, |
- const gfx::Size& contents_size) const OVERRIDE; |
- |
- // Overridden from views::Border. |
- virtual void Paint(const views::View& view, gfx::Canvas* canvas) OVERRIDE; |
- |
- private: |
- // Note: Animations can continue after then main window frame was destroyed. |
- // To avoid this problem, the owning screen metrics get extracted upon |
- // creation. |
- gfx::Size anchor_size_; |
- gfx::Point anchor_screen_origin_; |
- views::View* content_view_; |
- |
- DISALLOW_COPY_AND_ASSIGN(MaximizeBubbleBorder); |
-}; |
- |
-MaximizeBubbleBorder::MaximizeBubbleBorder(views::View* content_view, |
- views::View* anchor) |
- : views::BubbleBorder(views::BubbleBorder::TOP_RIGHT, |
- views::BubbleBorder::NO_SHADOW, |
- kBubbleBackgroundColor), |
- anchor_size_(anchor->size()), |
- anchor_screen_origin_(0, 0), |
- content_view_(content_view) { |
- views::View::ConvertPointToScreen(anchor, &anchor_screen_origin_); |
- set_alignment(views::BubbleBorder::ALIGN_EDGE_TO_ANCHOR_EDGE); |
-} |
- |
-void MaximizeBubbleBorder::GetMask(gfx::Path* mask) { |
- gfx::Insets inset = GetInsets(); |
- // Note: Even though the tip could be added as activatable, it is left out |
- // since it would not change the action behavior in any way plus it makes |
- // more sense to keep the focus on the underlying button for clicks. |
- int left = inset.left() - kLineWidth; |
- int right = inset.left() + content_view_->width() + kLineWidth; |
- int top = inset.top() - kLineWidth; |
- int bottom = inset.top() + content_view_->height() + kLineWidth; |
- mask->moveTo(left, top); |
- mask->lineTo(right, top); |
- mask->lineTo(right, bottom); |
- mask->lineTo(left, bottom); |
- mask->lineTo(left, top); |
- mask->close(); |
-} |
- |
-gfx::Rect MaximizeBubbleBorder::GetBounds( |
- const gfx::Rect& position_relative_to, |
- const gfx::Size& contents_size) const { |
- gfx::Size border_size(contents_size); |
- gfx::Insets insets = GetInsets(); |
- border_size.Enlarge(insets.width(), insets.height()); |
- |
- // Position the bubble to center the box on the anchor. |
- int x = (-border_size.width() + anchor_size_.width()) / 2; |
- // Position the bubble under the anchor, overlapping the arrow with it. |
- int y = anchor_size_.height() - insets.top(); |
- |
- gfx::Point view_origin(x + anchor_screen_origin_.x(), |
- y + anchor_screen_origin_.y()); |
- |
- return gfx::Rect(view_origin, border_size); |
-} |
- |
-void MaximizeBubbleBorder::Paint(const views::View& view, gfx::Canvas* canvas) { |
- gfx::Insets inset = GetInsets(); |
- |
- // Draw the border line around everything. |
- int y = inset.top(); |
- // Top |
- canvas->FillRect(gfx::Rect(inset.left(), |
- y - kLineWidth, |
- content_view_->width(), |
- kLineWidth), |
- kBubbleBackgroundColor); |
- // Bottom |
- canvas->FillRect(gfx::Rect(inset.left(), |
- y + content_view_->height(), |
- content_view_->width(), |
- kLineWidth), |
- kBubbleBackgroundColor); |
- // Left |
- canvas->FillRect(gfx::Rect(inset.left() - kLineWidth, |
- y - kLineWidth, |
- kLineWidth, |
- content_view_->height() + 2 * kLineWidth), |
- kBubbleBackgroundColor); |
- // Right |
- canvas->FillRect(gfx::Rect(inset.left() + content_view_->width(), |
- y - kLineWidth, |
- kLineWidth, |
- content_view_->height() + 2 * kLineWidth), |
- kBubbleBackgroundColor); |
- |
- // Draw the arrow afterwards covering the border. |
- SkPath path; |
- path.incReserve(4); |
- // The center of the tip should be in the middle of the button. |
- int tip_x = inset.left() + content_view_->width() / 2; |
- int left_base_x = tip_x - kArrowWidth / 2; |
- int left_base_y = y; |
- int tip_y = left_base_y - kArrowHeight; |
- path.moveTo(SkIntToScalar(left_base_x), SkIntToScalar(left_base_y)); |
- path.lineTo(SkIntToScalar(tip_x), SkIntToScalar(tip_y)); |
- path.lineTo(SkIntToScalar(left_base_x + kArrowWidth), |
- SkIntToScalar(left_base_y)); |
- |
- SkPaint paint; |
- paint.setStyle(SkPaint::kFill_Style); |
- paint.setColor(kBubbleBackgroundColor); |
- canvas->DrawPath(path, paint); |
-} |
- |
-} // namespace |
- |
-namespace ash { |
- |
-class BubbleContentsButtonRow; |
-class BubbleContentsView; |
-class BubbleDialogButton; |
- |
-// The mouse watcher host which makes sure that the bubble does not get closed |
-// while the mouse cursor is over the maximize button or the balloon content. |
-// Note: This object gets destroyed when the MouseWatcher gets destroyed. |
-class BubbleMouseWatcherHost: public views::MouseWatcherHost { |
- public: |
- explicit BubbleMouseWatcherHost(MaximizeBubbleController::Bubble* bubble) |
- : bubble_(bubble) {} |
- virtual ~BubbleMouseWatcherHost() {} |
- |
- // Implementation of MouseWatcherHost. |
- virtual bool Contains(const gfx::Point& screen_point, |
- views::MouseWatcherHost::MouseEventType type) OVERRIDE; |
- private: |
- MaximizeBubbleController::Bubble* bubble_; |
- |
- DISALLOW_COPY_AND_ASSIGN(BubbleMouseWatcherHost); |
-}; |
- |
-// The class which creates and manages the bubble menu element. |
-// It creates a 'bubble border' and the content accordingly. |
-// Note: Since the SnapSizer will show animations on top of the maximize button |
-// this menu gets created as a separate window and the SnapSizer will be |
-// created underneath this window. |
-class MaximizeBubbleController::Bubble : public views::BubbleDelegateView, |
- public views::MouseWatcherListener { |
- public: |
- explicit Bubble(MaximizeBubbleController* owner, int appearance_delay_ms_); |
- virtual ~Bubble() {} |
- |
- // The window of the menu under which the SnapSizer will get created. |
- aura::Window* GetBubbleWindow(); |
- |
- // Overridden from views::BubbleDelegateView. |
- virtual gfx::Rect GetAnchorRect() OVERRIDE; |
- virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE; |
- virtual bool CanActivate() const OVERRIDE { return false; } |
- |
- // Overridden from views::WidgetDelegateView. |
- virtual bool WidgetHasHitTestMask() const OVERRIDE; |
- virtual void GetWidgetHitTestMask(gfx::Path* mask) const OVERRIDE; |
- |
- // Implementation of MouseWatcherListener. |
- virtual void MouseMovedOutOfHost() OVERRIDE; |
- |
- // Implementation of MouseWatcherHost. |
- virtual bool Contains(const gfx::Point& screen_point, |
- views::MouseWatcherHost::MouseEventType type); |
- |
- // Overridden from views::View. |
- virtual gfx::Size GetPreferredSize() OVERRIDE; |
- |
- // Overridden from views::Widget::Observer. |
- virtual void OnWidgetDestroying(views::Widget* widget) OVERRIDE; |
- |
- // Called from the controller class to indicate that the menu should get |
- // destroyed. |
- virtual void ControllerRequestsCloseAndDelete(); |
- |
- // Called from the owning class to change the menu content to the given |
- // |snap_type| so that the user knows what is selected. |
- void SetSnapType(SnapType snap_type); |
- |
- // Get the owning MaximizeBubbleController. This might return NULL in case |
- // of an asynchronous shutdown. |
- MaximizeBubbleController* controller() const { return owner_; } |
- |
- // Added for unit test: Retrieve the button for an action. |
- // |state| can be either SNAP_LEFT, SNAP_RIGHT or SNAP_MINIMIZE. |
- views::CustomButton* GetButtonForUnitTest(SnapType state); |
- |
- private: |
- // True if the shut down has been initiated. |
- bool shutting_down_; |
- |
- // Our owning class. |
- MaximizeBubbleController* owner_; |
- |
- // The widget which contains our menu and the bubble border. |
- views::Widget* bubble_widget_; |
- |
- // The content accessor of the menu. |
- BubbleContentsView* contents_view_; |
- |
- // The bubble border. |
- MaximizeBubbleBorder* bubble_border_; |
- |
- // The rectangle before the animation starts. |
- gfx::Rect initial_position_; |
- |
- // The mouse watcher which takes care of out of window hover events. |
- scoped_ptr<views::MouseWatcher> mouse_watcher_; |
- |
- // The fade delay - if 0 it will show / hide immediately. |
- const int appearance_delay_ms_; |
- |
- DISALLOW_COPY_AND_ASSIGN(Bubble); |
-}; |
- |
-// A class that creates all buttons and put them into a view. |
-class BubbleContentsButtonRow : public views::View, |
- public views::ButtonListener { |
- public: |
- explicit BubbleContentsButtonRow(MaximizeBubbleController::Bubble* bubble); |
- |
- virtual ~BubbleContentsButtonRow() {} |
- |
- // Overridden from ButtonListener. |
- virtual void ButtonPressed(views::Button* sender, |
- const ui::Event& event) OVERRIDE; |
- // Called from BubbleDialogButton. |
- void ButtonHovered(BubbleDialogButton* sender); |
- |
- // Added for unit test: Retrieve the button for an action. |
- // |state| can be either SNAP_LEFT, SNAP_RIGHT or SNAP_MINIMIZE. |
- views::CustomButton* GetButtonForUnitTest(SnapType state); |
- |
- MaximizeBubbleController::Bubble* bubble() { return bubble_; } |
- |
- private: |
- // Functions to add the left and right maximize / restore buttons. |
- void AddMaximizeLeftButton(); |
- void AddMaximizeRightButton(); |
- void AddMinimizeButton(); |
- |
- // The owning object which gets notifications. |
- MaximizeBubbleController::Bubble* bubble_; |
- |
- // The created buttons for our menu. |
- BubbleDialogButton* left_button_; |
- BubbleDialogButton* minimize_button_; |
- BubbleDialogButton* right_button_; |
- |
- DISALLOW_COPY_AND_ASSIGN(BubbleContentsButtonRow); |
-}; |
- |
-// A class which creates the content of the bubble: The buttons, and the label. |
-class BubbleContentsView : public views::View { |
- public: |
- explicit BubbleContentsView(MaximizeBubbleController::Bubble* bubble); |
- |
- virtual ~BubbleContentsView() {} |
- |
- // Set the label content to reflect the currently selected |snap_type|. |
- // This function can be executed through the frame maximize button as well as |
- // through hover operations. |
- void SetSnapType(SnapType snap_type); |
- |
- // Added for unit test: Retrieve the button for an action. |
- // |state| can be either SNAP_LEFT, SNAP_RIGHT or SNAP_MINIMIZE. |
- views::CustomButton* GetButtonForUnitTest(SnapType state) { |
- return buttons_view_->GetButtonForUnitTest(state); |
- } |
- |
- private: |
- // The owning class. |
- MaximizeBubbleController::Bubble* bubble_; |
- |
- // The object which owns all the buttons. |
- BubbleContentsButtonRow* buttons_view_; |
- |
- // The label object which shows the user the selected action. |
- views::Label* label_view_; |
- |
- DISALLOW_COPY_AND_ASSIGN(BubbleContentsView); |
-}; |
- |
-// The image button gets overridden to be able to capture mouse hover events. |
-// The constructor also assigns all button states and |
-class BubbleDialogButton : public views::ImageButton { |
- public: |
- explicit BubbleDialogButton( |
- BubbleContentsButtonRow* button_row_listener, |
- int normal_image, |
- int hovered_image, |
- int pressed_image); |
- virtual ~BubbleDialogButton() {} |
- |
- // CustomButton overrides: |
- virtual void OnMouseCaptureLost() OVERRIDE; |
- virtual void OnMouseEntered(const ui::MouseEvent& event) OVERRIDE; |
- virtual void OnMouseExited(const ui::MouseEvent& event) OVERRIDE; |
- virtual bool OnMouseDragged(const ui::MouseEvent& event) OVERRIDE; |
- |
- private: |
- // The creating class which needs to get notified in case of a hover event. |
- BubbleContentsButtonRow* button_row_; |
- |
- DISALLOW_COPY_AND_ASSIGN(BubbleDialogButton); |
-}; |
- |
-MaximizeBubbleController::Bubble::Bubble( |
- MaximizeBubbleController* owner, |
- int appearance_delay_ms) |
- : views::BubbleDelegateView(owner->frame_maximize_button(), |
- views::BubbleBorder::TOP_RIGHT), |
- shutting_down_(false), |
- owner_(owner), |
- bubble_widget_(NULL), |
- contents_view_(NULL), |
- bubble_border_(NULL), |
- appearance_delay_ms_(appearance_delay_ms) { |
- set_margins(gfx::Insets()); |
- |
- // The window needs to be owned by the root so that the SnapSizer does not |
- // cover it upon animation. |
- aura::Window* parent = Shell::GetContainer( |
- Shell::GetTargetRootWindow(), |
- internal::kShellWindowId_ShelfContainer); |
- set_parent_window(parent); |
- |
- set_notify_enter_exit_on_child(true); |
- set_adjust_if_offscreen(false); |
- SetPaintToLayer(true); |
- set_color(kBubbleBackgroundColor); |
- set_close_on_deactivate(false); |
- set_background( |
- views::Background::CreateSolidBackground(kBubbleBackgroundColor)); |
- |
- SetLayoutManager(new views::BoxLayout( |
- views::BoxLayout::kVertical, 0, 0, kLayoutSpacing)); |
- |
- contents_view_ = new BubbleContentsView(this); |
- AddChildView(contents_view_); |
- |
- // Note that the returned widget has an observer which points to our |
- // functions. |
- bubble_widget_ = views::BubbleDelegateView::CreateBubble(this); |
- bubble_widget_->set_focus_on_creation(false); |
- |
- SetAlignment(views::BubbleBorder::ALIGN_EDGE_TO_ANCHOR_EDGE); |
- bubble_widget_->non_client_view()->frame_view()->set_background(NULL); |
- |
- bubble_border_ = new MaximizeBubbleBorder(this, anchor_view()); |
- GetBubbleFrameView()->SetBubbleBorder(bubble_border_); |
- GetBubbleFrameView()->set_background(NULL); |
- |
- // Recalculate size with new border. |
- SizeToContents(); |
- |
- if (!appearance_delay_ms_) |
- GetWidget()->Show(); |
- else |
- StartFade(true); |
- |
- ash::Shell::GetInstance()->delegate()->RecordUserMetricsAction( |
- ash::UMA_WINDOW_MAXIMIZE_BUTTON_SHOW_BUBBLE); |
- |
- mouse_watcher_.reset(new views::MouseWatcher( |
- new BubbleMouseWatcherHost(this), |
- this)); |
- mouse_watcher_->Start(); |
-} |
- |
-bool BubbleMouseWatcherHost::Contains( |
- const gfx::Point& screen_point, |
- views::MouseWatcherHost::MouseEventType type) { |
- return bubble_->Contains(screen_point, type); |
-} |
- |
-aura::Window* MaximizeBubbleController::Bubble::GetBubbleWindow() { |
- return bubble_widget_ ? bubble_widget_->GetNativeWindow() : NULL; |
-} |
- |
-gfx::Rect MaximizeBubbleController::Bubble::GetAnchorRect() { |
- if (!owner_) |
- return gfx::Rect(); |
- |
- gfx::Rect anchor_rect = |
- owner_->frame_maximize_button()->GetBoundsInScreen(); |
- return anchor_rect; |
-} |
- |
-void MaximizeBubbleController::Bubble::AnimationProgressed( |
- const ui::Animation* animation) { |
- // First do everything needed for the fade by calling the base function. |
- BubbleDelegateView::AnimationProgressed(animation); |
- // When fading in we are done. |
- if (!shutting_down_) |
- return; |
- // Upon fade out an additional shift is required. |
- int shift = animation->CurrentValueBetween(kBubbleAnimationOffsetY, 0); |
- gfx::Rect rect = initial_position_; |
- |
- rect.set_y(rect.y() + shift); |
- bubble_widget_->GetNativeWindow()->SetBounds(rect); |
-} |
- |
-bool MaximizeBubbleController::Bubble::WidgetHasHitTestMask() const { |
- return bubble_border_ != NULL; |
-} |
- |
-void MaximizeBubbleController::Bubble::GetWidgetHitTestMask( |
- gfx::Path* mask) const { |
- DCHECK(mask); |
- DCHECK(bubble_border_); |
- bubble_border_->GetMask(mask); |
-} |
- |
-void MaximizeBubbleController::Bubble::MouseMovedOutOfHost() { |
- if (!owner_ || shutting_down_) |
- return; |
- // When we leave the bubble, we might be still be in gesture mode or over |
- // the maximize button. So only close if none of the other cases apply. |
- if (!owner_->frame_maximize_button()->is_snap_enabled()) { |
- gfx::Point screen_location = Shell::GetScreen()->GetCursorScreenPoint(); |
- if (!owner_->frame_maximize_button()->GetBoundsInScreen().Contains( |
- screen_location)) { |
- owner_->RequestDestructionThroughOwner(); |
- } |
- } |
-} |
- |
-bool MaximizeBubbleController::Bubble::Contains( |
- const gfx::Point& screen_point, |
- views::MouseWatcherHost::MouseEventType type) { |
- if (!owner_ || shutting_down_) |
- return false; |
- bool inside_button = |
- owner_->frame_maximize_button()->GetBoundsInScreen().Contains( |
- screen_point); |
- if (!owner_->frame_maximize_button()->is_snap_enabled() && inside_button) { |
- SetSnapType(controller()->maximize_type() == FRAME_STATE_FULL ? |
- SNAP_RESTORE : SNAP_MAXIMIZE); |
- return true; |
- } |
- // Check if either a gesture is taking place (=> bubble stays no matter what |
- // the mouse does) or the mouse is over the maximize button or the bubble |
- // content. |
- return (owner_->frame_maximize_button()->is_snap_enabled() || |
- inside_button || |
- contents_view_->GetBoundsInScreen().Contains(screen_point)); |
-} |
- |
-gfx::Size MaximizeBubbleController::Bubble::GetPreferredSize() { |
- return contents_view_->GetPreferredSize(); |
-} |
- |
-void MaximizeBubbleController::Bubble::OnWidgetDestroying( |
- views::Widget* widget) { |
- if (bubble_widget_ == widget) { |
- mouse_watcher_->Stop(); |
- |
- if (owner_) { |
- // If the bubble destruction was triggered by some other external |
- // influence then ourselves, the owner needs to be informed that the menu |
- // is gone. |
- shutting_down_ = true; |
- owner_->RequestDestructionThroughOwner(); |
- owner_ = NULL; |
- } |
- } |
- BubbleDelegateView::OnWidgetDestroying(widget); |
-} |
- |
-void MaximizeBubbleController::Bubble::ControllerRequestsCloseAndDelete() { |
- // This only gets called from the owning base class once it is deleted. |
- if (shutting_down_) |
- return; |
- shutting_down_ = true; |
- owner_ = NULL; |
- |
- // Close the widget asynchronously after the hide animation is finished. |
- initial_position_ = bubble_widget_->GetNativeWindow()->bounds(); |
- if (!appearance_delay_ms_) |
- bubble_widget_->CloseNow(); |
- else |
- StartFade(false); |
-} |
- |
-void MaximizeBubbleController::Bubble::SetSnapType(SnapType snap_type) { |
- if (contents_view_) |
- contents_view_->SetSnapType(snap_type); |
-} |
- |
-views::CustomButton* MaximizeBubbleController::Bubble::GetButtonForUnitTest( |
- SnapType state) { |
- return contents_view_->GetButtonForUnitTest(state); |
-} |
- |
-BubbleContentsButtonRow::BubbleContentsButtonRow( |
- MaximizeBubbleController::Bubble* bubble) |
- : bubble_(bubble), |
- left_button_(NULL), |
- minimize_button_(NULL), |
- right_button_(NULL) { |
- SetLayoutManager(new views::BoxLayout( |
- views::BoxLayout::kHorizontal, 0, 0, kLayoutSpacing)); |
- set_background( |
- views::Background::CreateSolidBackground(kBubbleBackgroundColor)); |
- |
- if (base::i18n::IsRTL()) { |
- AddMaximizeRightButton(); |
- AddMinimizeButton(); |
- AddMaximizeLeftButton(); |
- } else { |
- AddMaximizeLeftButton(); |
- AddMinimizeButton(); |
- AddMaximizeRightButton(); |
- } |
-} |
- |
-// Overridden from ButtonListener. |
-void BubbleContentsButtonRow::ButtonPressed(views::Button* sender, |
- const ui::Event& event) { |
- // While shutting down, the connection to the owner might already be broken. |
- if (!bubble_->controller()) |
- return; |
- if (sender == left_button_) |
- bubble_->controller()->OnButtonClicked( |
- bubble_->controller()->maximize_type() == FRAME_STATE_SNAP_LEFT ? |
- SNAP_RESTORE : SNAP_LEFT); |
- else if (sender == minimize_button_) |
- bubble_->controller()->OnButtonClicked(SNAP_MINIMIZE); |
- else if (sender == right_button_) |
- bubble_->controller()->OnButtonClicked( |
- bubble_->controller()->maximize_type() == FRAME_STATE_SNAP_RIGHT ? |
- SNAP_RESTORE : SNAP_RIGHT); |
- else |
- NOTREACHED() << "Unknown button pressed."; |
-} |
- |
-// Called from BubbleDialogButton. |
-void BubbleContentsButtonRow::ButtonHovered(BubbleDialogButton* sender) { |
- // While shutting down, the connection to the owner might already be broken. |
- if (!bubble_->controller()) |
- return; |
- if (sender == left_button_) |
- bubble_->controller()->OnButtonHover( |
- bubble_->controller()->maximize_type() == FRAME_STATE_SNAP_LEFT ? |
- SNAP_RESTORE : SNAP_LEFT); |
- else if (sender == minimize_button_) |
- bubble_->controller()->OnButtonHover(SNAP_MINIMIZE); |
- else if (sender == right_button_) |
- bubble_->controller()->OnButtonHover( |
- bubble_->controller()->maximize_type() == FRAME_STATE_SNAP_RIGHT ? |
- SNAP_RESTORE : SNAP_RIGHT); |
- else |
- bubble_->controller()->OnButtonHover(SNAP_NONE); |
-} |
- |
-views::CustomButton* BubbleContentsButtonRow::GetButtonForUnitTest( |
- SnapType state) { |
- switch (state) { |
- case SNAP_LEFT: |
- return left_button_; |
- case SNAP_MINIMIZE: |
- return minimize_button_; |
- case SNAP_RIGHT: |
- return right_button_; |
- default: |
- NOTREACHED(); |
- return NULL; |
- } |
-} |
- |
-void BubbleContentsButtonRow::AddMaximizeLeftButton() { |
- if (bubble_->controller()->maximize_type() == FRAME_STATE_SNAP_LEFT) { |
- left_button_ = new BubbleDialogButton( |
- this, |
- IDR_AURA_WINDOW_POSITION_LEFT_RESTORE, |
- IDR_AURA_WINDOW_POSITION_LEFT_RESTORE_H, |
- IDR_AURA_WINDOW_POSITION_LEFT_RESTORE_P); |
- } else { |
- left_button_ = new BubbleDialogButton( |
- this, |
- IDR_AURA_WINDOW_POSITION_LEFT, |
- IDR_AURA_WINDOW_POSITION_LEFT_H, |
- IDR_AURA_WINDOW_POSITION_LEFT_P); |
- } |
-} |
- |
-void BubbleContentsButtonRow::AddMaximizeRightButton() { |
- if (bubble_->controller()->maximize_type() == FRAME_STATE_SNAP_RIGHT) { |
- right_button_ = new BubbleDialogButton( |
- this, |
- IDR_AURA_WINDOW_POSITION_RIGHT_RESTORE, |
- IDR_AURA_WINDOW_POSITION_RIGHT_RESTORE_H, |
- IDR_AURA_WINDOW_POSITION_RIGHT_RESTORE_P); |
- } else { |
- right_button_ = new BubbleDialogButton( |
- this, |
- IDR_AURA_WINDOW_POSITION_RIGHT, |
- IDR_AURA_WINDOW_POSITION_RIGHT_H, |
- IDR_AURA_WINDOW_POSITION_RIGHT_P); |
- } |
-} |
- |
-void BubbleContentsButtonRow::AddMinimizeButton() { |
- minimize_button_ = new BubbleDialogButton( |
- this, |
- IDR_AURA_WINDOW_POSITION_MIDDLE, |
- IDR_AURA_WINDOW_POSITION_MIDDLE_H, |
- IDR_AURA_WINDOW_POSITION_MIDDLE_P); |
-} |
- |
-BubbleContentsView::BubbleContentsView( |
- MaximizeBubbleController::Bubble* bubble) |
- : bubble_(bubble), |
- buttons_view_(NULL), |
- label_view_(NULL) { |
- SetLayoutManager(new views::BoxLayout( |
- views::BoxLayout::kVertical, 0, 0, kLayoutSpacing)); |
- set_background( |
- views::Background::CreateSolidBackground(kBubbleBackgroundColor)); |
- |
- buttons_view_ = new BubbleContentsButtonRow(bubble); |
- AddChildView(buttons_view_); |
- |
- label_view_ = new views::Label(); |
- SetSnapType(SNAP_NONE); |
- label_view_->SetBackgroundColor(kBubbleBackgroundColor); |
- label_view_->SetEnabledColor(kBubbleTextColor); |
- label_view_->set_border(views::Border::CreateEmptyBorder( |
- kLabelSpacing, 0, kLabelSpacing, 0)); |
- AddChildView(label_view_); |
-} |
- |
-// Set the label content to reflect the currently selected |snap_type|. |
-// This function can be executed through the frame maximize button as well as |
-// through hover operations. |
-void BubbleContentsView::SetSnapType(SnapType snap_type) { |
- if (!bubble_->controller()) |
- return; |
- |
- ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); |
- int id = 0; |
- switch (snap_type) { |
- case SNAP_LEFT: |
- id = IDS_ASH_SNAP_WINDOW_LEFT; |
- break; |
- case SNAP_RIGHT: |
- id = IDS_ASH_SNAP_WINDOW_RIGHT; |
- break; |
- case SNAP_MAXIMIZE: |
- DCHECK_NE(FRAME_STATE_FULL, bubble_->controller()->maximize_type()); |
- id = IDS_ASH_MAXIMIZE_WINDOW; |
- break; |
- case SNAP_MINIMIZE: |
- id = IDS_ASH_MINIMIZE_WINDOW; |
- break; |
- case SNAP_RESTORE: |
- DCHECK_NE(FRAME_STATE_NONE, bubble_->controller()->maximize_type()); |
- id = IDS_ASH_RESTORE_WINDOW; |
- break; |
- default: |
- // If nothing is selected, we automatically select the click operation. |
- id = bubble_->controller()->maximize_type() == FRAME_STATE_FULL ? |
- IDS_ASH_RESTORE_WINDOW : IDS_ASH_MAXIMIZE_WINDOW; |
- break; |
- } |
- label_view_->SetText(rb.GetLocalizedString(id)); |
-} |
- |
-MaximizeBubbleController::MaximizeBubbleController( |
- FrameMaximizeButton* frame_maximize_button, |
- MaximizeBubbleFrameState maximize_type, |
- int appearance_delay_ms) |
- : frame_maximize_button_(frame_maximize_button), |
- bubble_(NULL), |
- maximize_type_(maximize_type), |
- appearance_delay_ms_(appearance_delay_ms) { |
- // Create the task which will create the bubble delayed. |
- base::OneShotTimer<MaximizeBubbleController>* new_timer = |
- new base::OneShotTimer<MaximizeBubbleController>(); |
- // Note: Even if there was no delay time given, we need to have a timer. |
- new_timer->Start( |
- FROM_HERE, |
- base::TimeDelta::FromMilliseconds( |
- appearance_delay_ms_ ? appearance_delay_ms_ : 10), |
- this, |
- &MaximizeBubbleController::CreateBubble); |
- timer_.reset(new_timer); |
- if (!appearance_delay_ms_) |
- CreateBubble(); |
-} |
- |
-MaximizeBubbleController::~MaximizeBubbleController() { |
- // Note: The destructor only gets initiated through the owner. |
- timer_.reset(); |
- if (bubble_) { |
- bubble_->ControllerRequestsCloseAndDelete(); |
- bubble_ = NULL; |
- } |
-} |
- |
-void MaximizeBubbleController::SetSnapType(SnapType snap_type) { |
- if (bubble_) |
- bubble_->SetSnapType(snap_type); |
-} |
- |
-aura::Window* MaximizeBubbleController::GetBubbleWindow() { |
- return bubble_ ? bubble_->GetBubbleWindow() : NULL; |
-} |
- |
-void MaximizeBubbleController::DelayCreation() { |
- if (timer_.get() && timer_->IsRunning()) |
- timer_->Reset(); |
-} |
- |
-void MaximizeBubbleController::OnButtonClicked(SnapType snap_type) { |
- frame_maximize_button_->ExecuteSnapAndCloseMenu(snap_type); |
-} |
- |
-void MaximizeBubbleController::OnButtonHover(SnapType snap_type) { |
- frame_maximize_button_->SnapButtonHovered(snap_type); |
-} |
- |
-views::CustomButton* MaximizeBubbleController::GetButtonForUnitTest( |
- SnapType state) { |
- return bubble_ ? bubble_->GetButtonForUnitTest(state) : NULL; |
-} |
- |
-void MaximizeBubbleController::RequestDestructionThroughOwner() { |
- // Tell the parent to destroy us (if this didn't happen yet). |
- if (timer_) { |
- timer_.reset(NULL); |
- // Informs the owner that the menu is gone and requests |this| destruction. |
- frame_maximize_button_->DestroyMaximizeMenu(); |
- // Note: After this call |this| is destroyed. |
- } |
-} |
- |
-void MaximizeBubbleController::CreateBubble() { |
- if (!bubble_) |
- bubble_ = new Bubble(this, appearance_delay_ms_); |
- |
- timer_->Stop(); |
-} |
- |
-BubbleDialogButton::BubbleDialogButton( |
- BubbleContentsButtonRow* button_row, |
- int normal_image, |
- int hovered_image, |
- int pressed_image) |
- : views::ImageButton(button_row), |
- button_row_(button_row) { |
- ui::ResourceBundle& rb = ui::ResourceBundle::GetSharedInstance(); |
- SetImage(views::CustomButton::STATE_NORMAL, |
- rb.GetImageSkiaNamed(normal_image)); |
- SetImage(views::CustomButton::STATE_HOVERED, |
- rb.GetImageSkiaNamed(hovered_image)); |
- SetImage(views::CustomButton::STATE_PRESSED, |
- rb.GetImageSkiaNamed(pressed_image)); |
- button_row->AddChildView(this); |
-} |
- |
-void BubbleDialogButton::OnMouseCaptureLost() { |
- button_row_->ButtonHovered(NULL); |
- views::ImageButton::OnMouseCaptureLost(); |
-} |
- |
-void BubbleDialogButton::OnMouseEntered(const ui::MouseEvent& event) { |
- button_row_->ButtonHovered(this); |
- views::ImageButton::OnMouseEntered(event); |
-} |
- |
-void BubbleDialogButton::OnMouseExited(const ui::MouseEvent& event) { |
- button_row_->ButtonHovered(NULL); |
- views::ImageButton::OnMouseExited(event); |
-} |
- |
-bool BubbleDialogButton::OnMouseDragged(const ui::MouseEvent& event) { |
- if (!button_row_->bubble()->controller()) |
- return false; |
- |
- // Remove the phantom window when we leave the button. |
- gfx::Point screen_location(event.location()); |
- View::ConvertPointToScreen(this, &screen_location); |
- if (!GetBoundsInScreen().Contains(screen_location)) |
- button_row_->ButtonHovered(NULL); |
- else |
- button_row_->ButtonHovered(this); |
- |
- // Pass the event on to the normal handler. |
- return views::ImageButton::OnMouseDragged(event); |
-} |
- |
-} // namespace ash |