Index: include/gpu/GrBackendEffectFactory.h |
diff --git a/include/gpu/GrBackendEffectFactory.h b/include/gpu/GrBackendEffectFactory.h |
index 3a39dc0df6bf561ff9de421b8ba4add7f4eb45c1..77cf2cc13d4c05fd307c528a9aa124261996a5b0 100644 |
--- a/include/gpu/GrBackendEffectFactory.h |
+++ b/include/gpu/GrBackendEffectFactory.h |
@@ -11,7 +11,7 @@ |
#include "GrTypes.h" |
#include "SkTemplates.h" |
#include "SkThread_platform.h" |
-#include "GrNoncopyable.h" |
+#include "SkTypes.h" |
/** Given a GrEffect of a particular type, creates the corresponding graphics-backend-specific |
effect object. Also tracks equivalence of shaders generated via a key. Each factory instance |
@@ -28,7 +28,7 @@ class GrGLEffect; |
class GrGLCaps; |
class GrDrawEffect; |
-class GrBackendEffectFactory : public GrNoncopyable { |
+class GrBackendEffectFactory : public SkNoncopyable { |
public: |
typedef uint32_t EffectKey; |
enum { |