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Issue 23483041: [Cleanup] Remove mac code from aura/ash/views (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 7 years, 3 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/widget/widget.h" 5 #include "ui/views/widget/widget.h"
6 6
7 #include "base/debug/trace_event.h" 7 #include "base/debug/trace_event.h"
8 #include "base/logging.h" 8 #include "base/logging.h"
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "base/strings/utf_string_conversions.h" 10 #include "base/strings/utf_string_conversions.h"
11 #include "ui/base/default_theme_provider.h" 11 #include "ui/base/default_theme_provider.h"
12 #include "ui/base/events/event.h" 12 #include "ui/base/events/event.h"
13 #include "ui/base/hit_test.h" 13 #include "ui/base/hit_test.h"
14 #include "ui/base/l10n/l10n_font_util.h" 14 #include "ui/base/l10n/l10n_font_util.h"
15 #include "ui/base/resource/resource_bundle.h" 15 #include "ui/base/resource/resource_bundle.h"
16 #include "ui/compositor/compositor.h" 16 #include "ui/compositor/compositor.h"
17 #include "ui/compositor/layer.h" 17 #include "ui/compositor/layer.h"
18 #include "ui/gfx/screen.h" 18 #include "ui/gfx/screen.h"
19 #include "ui/views/controls/menu/menu_controller.h"
19 #include "ui/views/focus/focus_manager.h" 20 #include "ui/views/focus/focus_manager.h"
20 #include "ui/views/focus/focus_manager_factory.h" 21 #include "ui/views/focus/focus_manager_factory.h"
21 #include "ui/views/focus/view_storage.h" 22 #include "ui/views/focus/view_storage.h"
22 #include "ui/views/focus/widget_focus_manager.h" 23 #include "ui/views/focus/widget_focus_manager.h"
23 #include "ui/views/ime/input_method.h" 24 #include "ui/views/ime/input_method.h"
24 #include "ui/views/views_delegate.h" 25 #include "ui/views/views_delegate.h"
25 #include "ui/views/widget/native_widget_private.h" 26 #include "ui/views/widget/native_widget_private.h"
26 #include "ui/views/widget/root_view.h" 27 #include "ui/views/widget/root_view.h"
27 #include "ui/views/widget/tooltip_manager.h" 28 #include "ui/views/widget/tooltip_manager.h"
28 #include "ui/views/widget/widget_delegate.h" 29 #include "ui/views/widget/widget_delegate.h"
29 #include "ui/views/widget/widget_deletion_observer.h" 30 #include "ui/views/widget/widget_deletion_observer.h"
30 #include "ui/views/widget/widget_observer.h" 31 #include "ui/views/widget/widget_observer.h"
31 #include "ui/views/window/custom_frame_view.h" 32 #include "ui/views/window/custom_frame_view.h"
32 #include "ui/views/window/dialog_delegate.h" 33 #include "ui/views/window/dialog_delegate.h"
33 34
34 #if !defined(OS_MACOSX)
35 #include "ui/views/controls/menu/menu_controller.h"
36 #endif
37
38 namespace views { 35 namespace views {
39 36
40 namespace { 37 namespace {
41 38
42 // If |view| has a layer the layer is added to |layers|. Else this recurses 39 // If |view| has a layer the layer is added to |layers|. Else this recurses
43 // through the children. This is used to build a list of the layers created by 40 // through the children. This is used to build a list of the layers created by
44 // views that are direct children of the Widgets layer. 41 // views that are direct children of the Widgets layer.
45 void BuildRootLayers(View* view, std::vector<ui::Layer*>* layers) { 42 void BuildRootLayers(View* view, std::vector<ui::Layer*>* layers) {
46 if (view->layer()) { 43 if (view->layer()) {
47 layers->push_back(view->layer()); 44 layers->push_back(view->layer());
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585 native_widget_->CloseNow(); 582 native_widget_->CloseNow();
586 } 583 }
587 584
588 bool Widget::IsClosed() const { 585 bool Widget::IsClosed() const {
589 return widget_closed_; 586 return widget_closed_;
590 } 587 }
591 588
592 void Widget::Show() { 589 void Widget::Show() {
593 TRACE_EVENT0("views", "Widget::Show"); 590 TRACE_EVENT0("views", "Widget::Show");
594 if (non_client_view_) { 591 if (non_client_view_) {
595 #if defined(OS_MACOSX)
596 // On the Mac the FullScreenBookmarkBar test is different then for any other
597 // OS. Since the new maximize logic from ash does not apply to the mac, we
598 // continue to ignore the fullscreen mode here.
599 if (saved_show_state_ == ui::SHOW_STATE_MAXIMIZED &&
600 !initial_restored_bounds_.IsEmpty()) {
601 native_widget_->ShowMaximizedWithBounds(initial_restored_bounds_);
602 } else {
603 native_widget_->ShowWithWindowState(saved_show_state_);
604 }
605 #else
606 // While initializing, the kiosk mode will go to full screen before the 592 // While initializing, the kiosk mode will go to full screen before the
607 // widget gets shown. In that case we stay in full screen mode, regardless 593 // widget gets shown. In that case we stay in full screen mode, regardless
608 // of the |saved_show_state_| member. 594 // of the |saved_show_state_| member.
609 if (saved_show_state_ == ui::SHOW_STATE_MAXIMIZED && 595 if (saved_show_state_ == ui::SHOW_STATE_MAXIMIZED &&
610 !initial_restored_bounds_.IsEmpty() && 596 !initial_restored_bounds_.IsEmpty() &&
611 !IsFullscreen()) { 597 !IsFullscreen()) {
612 native_widget_->ShowMaximizedWithBounds(initial_restored_bounds_); 598 native_widget_->ShowMaximizedWithBounds(initial_restored_bounds_);
613 } else { 599 } else {
614 native_widget_->ShowWithWindowState( 600 native_widget_->ShowWithWindowState(
615 IsFullscreen() ? ui::SHOW_STATE_FULLSCREEN : saved_show_state_); 601 IsFullscreen() ? ui::SHOW_STATE_FULLSCREEN : saved_show_state_);
616 } 602 }
617 #endif
618 // |saved_show_state_| only applies the first time the window is shown. 603 // |saved_show_state_| only applies the first time the window is shown.
619 // If we don't reset the value the window may be shown maximized every time 604 // If we don't reset the value the window may be shown maximized every time
620 // it is subsequently shown after being hidden. 605 // it is subsequently shown after being hidden.
621 saved_show_state_ = ui::SHOW_STATE_NORMAL; 606 saved_show_state_ = ui::SHOW_STATE_NORMAL;
622 } else { 607 } else {
623 native_widget_->Show(); 608 native_widget_->Show();
624 } 609 }
625 } 610 }
626 611
627 void Widget::Hide() { 612 void Widget::Hide() {
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1431 1416
1432 //////////////////////////////////////////////////////////////////////////////// 1417 ////////////////////////////////////////////////////////////////////////////////
1433 // internal::NativeWidgetPrivate, NativeWidget implementation: 1418 // internal::NativeWidgetPrivate, NativeWidget implementation:
1434 1419
1435 internal::NativeWidgetPrivate* NativeWidgetPrivate::AsNativeWidgetPrivate() { 1420 internal::NativeWidgetPrivate* NativeWidgetPrivate::AsNativeWidgetPrivate() {
1436 return this; 1421 return this;
1437 } 1422 }
1438 1423
1439 } // namespace internal 1424 } // namespace internal
1440 } // namespace views 1425 } // namespace views
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