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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #ifndef GrGLContext_DEFINED | 9 #ifndef GrGLContext_DEFINED |
10 #define GrGLContext_DEFINED | 10 #define GrGLContext_DEFINED |
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40 * Initializes a GrGLContextInfo from a GrGLInterface and the currently | 40 * Initializes a GrGLContextInfo from a GrGLInterface and the currently |
41 * bound OpenGL context accessible by the GrGLInterface. | 41 * bound OpenGL context accessible by the GrGLInterface. |
42 */ | 42 */ |
43 bool initialize(const GrGLInterface* interface); | 43 bool initialize(const GrGLInterface* interface); |
44 bool isInitialized() const; | 44 bool isInitialized() const; |
45 | 45 |
46 GrGLBinding binding() const { return fBindingInUse; } | 46 GrGLBinding binding() const { return fBindingInUse; } |
47 GrGLVersion version() const { return fGLVersion; } | 47 GrGLVersion version() const { return fGLVersion; } |
48 GrGLSLGeneration glslGeneration() const { return fGLSLGeneration; } | 48 GrGLSLGeneration glslGeneration() const { return fGLSLGeneration; } |
49 GrGLVendor vendor() const { return fVendor; } | 49 GrGLVendor vendor() const { return fVendor; } |
50 GrGLRenderer renderer() const { return fRenderer; } | |
jvanverth1
2013/09/17 17:59:12
Why renderer rather than GPU?
bsalomon
2013/09/17 18:00:38
I was just mimicking the GL terminology.
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50 /** Is this a mesa-based driver. Does not mean it is the osmesa software ras terizer. */ | 51 /** Is this a mesa-based driver. Does not mean it is the osmesa software ras terizer. */ |
51 bool isMesa() const { return fIsMesa; } | 52 bool isMesa() const { return fIsMesa; } |
52 const GrGLCaps* caps() const { return fGLCaps.get(); } | 53 const GrGLCaps* caps() const { return fGLCaps.get(); } |
53 GrGLCaps* caps() { return fGLCaps; } | 54 GrGLCaps* caps() { return fGLCaps; } |
54 const GrGLExtensions& extensions() const { return fExtensions; } | 55 const GrGLExtensions& extensions() const { return fExtensions; } |
55 | 56 |
56 /** | 57 /** |
57 * Shortcut for extensions().has(ext); | 58 * Shortcut for extensions().has(ext); |
58 */ | 59 */ |
59 bool hasExtension(const char* ext) const { | 60 bool hasExtension(const char* ext) const { |
60 if (!this->isInitialized()) { | 61 if (!this->isInitialized()) { |
61 return false; | 62 return false; |
62 } | 63 } |
63 return fExtensions.has(ext); | 64 return fExtensions.has(ext); |
64 } | 65 } |
65 | 66 |
66 /** | 67 /** |
67 * Reset the information | 68 * Reset the information |
68 */ | 69 */ |
69 void reset(); | 70 void reset(); |
70 | 71 |
71 private: | 72 private: |
72 | 73 |
73 GrGLBinding fBindingInUse; | 74 GrGLBinding fBindingInUse; |
74 GrGLVersion fGLVersion; | 75 GrGLVersion fGLVersion; |
75 GrGLSLGeneration fGLSLGeneration; | 76 GrGLSLGeneration fGLSLGeneration; |
76 GrGLVendor fVendor; | 77 GrGLVendor fVendor; |
78 GrGLRenderer fRenderer; | |
77 GrGLExtensions fExtensions; | 79 GrGLExtensions fExtensions; |
78 bool fIsMesa; | 80 bool fIsMesa; |
79 SkAutoTUnref<GrGLCaps> fGLCaps; | 81 SkAutoTUnref<GrGLCaps> fGLCaps; |
80 }; | 82 }; |
81 | 83 |
82 /** | 84 /** |
83 * Encapsulates the GrGLInterface used to make GL calls plus information | 85 * Encapsulates the GrGLInterface used to make GL calls plus information |
84 * about the context (via GrGLContextInfo). | 86 * about the context (via GrGLContextInfo). |
85 */ | 87 */ |
86 class GrGLContext { | 88 class GrGLContext { |
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120 GrGLContextInfo& info() { return fInfo; } | 122 GrGLContextInfo& info() { return fInfo; } |
121 | 123 |
122 private: | 124 private: |
123 void reset(); | 125 void reset(); |
124 | 126 |
125 const GrGLInterface* fInterface; | 127 const GrGLInterface* fInterface; |
126 GrGLContextInfo fInfo; | 128 GrGLContextInfo fInfo; |
127 }; | 129 }; |
128 | 130 |
129 #endif | 131 #endif |
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