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Unified Diff: content/utility/utility_main_thread.cc

Issue 23452016: Fix names of in-process threads, tidy gpu DEPS (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: deps for webview Created 7 years, 3 months ago
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Index: content/utility/utility_main_thread.cc
diff --git a/content/utility/utility_main_thread.cc b/content/utility/utility_main_thread.cc
deleted file mode 100644
index 7d973995c59bff67ab1140d3ae83283f63b6fec1..0000000000000000000000000000000000000000
--- a/content/utility/utility_main_thread.cc
+++ /dev/null
@@ -1,50 +0,0 @@
-// Copyright 2013 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "content/utility/utility_main_thread.h"
-
-#include "content/child/child_process.h"
-#include "content/utility/utility_thread_impl.h"
-
-namespace content {
-
-// We want to ensure there's only one utility thread running at a time, as there
-// are many globals used in the utility process.
-static base::LazyInstance<base::Lock> g_one_utility_thread_lock;
-
-UtilityMainThread::UtilityMainThread(const std::string& channel_id)
- : Thread("Chrome_InProcUtilityThread"), channel_id_(channel_id) {
-}
-
-UtilityMainThread::~UtilityMainThread() {
- Stop();
-}
-
-void UtilityMainThread::Init() {
- // We need to return right away or else the main thread that started us will
- // hang.
- base::MessageLoop::current()->PostTask(
- FROM_HERE,
- base::Bind(&UtilityMainThread::InitInternal, base::Unretained(this)));
-}
-
-void UtilityMainThread::CleanUp() {
- child_process_.reset();
-
- // See comment in RendererMainThread.
- SetThreadWasQuitProperly(true);
- g_one_utility_thread_lock.Get().Release();
-}
-
-void UtilityMainThread::InitInternal() {
- g_one_utility_thread_lock.Get().Acquire();
- child_process_.reset(new ChildProcess());
- child_process_->set_main_thread(new UtilityThreadImpl(channel_id_));
-}
-
-base::Thread* CreateUtilityMainThread(const std::string& channel_id) {
- return new UtilityMainThread(channel_id);
-}
-
-} // namespace content
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