Index: content/gpu/gpu_main_thread.h |
diff --git a/content/gpu/gpu_main_thread.h b/content/gpu/gpu_main_thread.h |
deleted file mode 100644 |
index f34f43183ae7786829a896ead41922cff5a42ead..0000000000000000000000000000000000000000 |
--- a/content/gpu/gpu_main_thread.h |
+++ /dev/null |
@@ -1,38 +0,0 @@ |
-// Copyright 2013 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CONTENT_GPU_GPU_MAIN_THREAD_H_ |
-#define CONTENT_GPU_GPU_MAIN_THREAD_H_ |
- |
-#include "base/threading/thread.h" |
-#include "content/common/content_export.h" |
- |
-namespace content { |
- |
-class GpuProcess; |
- |
-// This class creates a GPU thread (instead of a GPU process), when running |
-// with --in-process-gpu or --single-process. |
-class GpuMainThread : public base::Thread { |
- public: |
- explicit GpuMainThread(const std::string& channel_id); |
- virtual ~GpuMainThread(); |
- |
- protected: |
- virtual void Init() OVERRIDE; |
- virtual void CleanUp() OVERRIDE; |
- |
- private: |
- std::string channel_id_; |
- // Deleted in CleanUp() on the gpu thread, so don't use smart pointers. |
- GpuProcess* gpu_process_; |
- |
- DISALLOW_COPY_AND_ASSIGN(GpuMainThread); |
-}; |
- |
-CONTENT_EXPORT base::Thread* CreateGpuMainThread(const std::string& channel_id); |
- |
-} // namespace content |
- |
-#endif // CONTENT_GPU_GPU_MAIN_THREAD_H_ |