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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CONTENT_GPU_GPU_MAIN_THREAD_H_ | |
6 #define CONTENT_GPU_GPU_MAIN_THREAD_H_ | |
7 | |
8 #include "base/threading/thread.h" | |
9 #include "content/common/content_export.h" | |
10 | |
11 namespace content { | |
12 | |
13 class GpuProcess; | |
14 | |
15 // This class creates a GPU thread (instead of a GPU process), when running | |
16 // with --in-process-gpu or --single-process. | |
17 class GpuMainThread : public base::Thread { | |
18 public: | |
19 explicit GpuMainThread(const std::string& channel_id); | |
20 virtual ~GpuMainThread(); | |
21 | |
22 protected: | |
23 virtual void Init() OVERRIDE; | |
24 virtual void CleanUp() OVERRIDE; | |
25 | |
26 private: | |
27 std::string channel_id_; | |
28 // Deleted in CleanUp() on the gpu thread, so don't use smart pointers. | |
29 GpuProcess* gpu_process_; | |
30 | |
31 DISALLOW_COPY_AND_ASSIGN(GpuMainThread); | |
32 }; | |
33 | |
34 CONTENT_EXPORT base::Thread* CreateGpuMainThread(const std::string& channel_id); | |
35 | |
36 } // namespace content | |
37 | |
38 #endif // CONTENT_GPU_GPU_MAIN_THREAD_H_ | |
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