Index: cc/layers/delegated_renderer_layer.cc |
diff --git a/cc/layers/delegated_renderer_layer.cc b/cc/layers/delegated_renderer_layer.cc |
index 1e1a8a0ab7a2859d6f38bc5d1aeb1cf422838a72..5286874cc6b12b138e35d72faece48f940ff383f 100644 |
--- a/cc/layers/delegated_renderer_layer.cc |
+++ b/cc/layers/delegated_renderer_layer.cc |
@@ -7,6 +7,8 @@ |
#include "cc/layers/delegated_renderer_layer_client.h" |
#include "cc/layers/delegated_renderer_layer_impl.h" |
#include "cc/output/delegated_frame_data.h" |
+#include "cc/quads/render_pass_draw_quad.h" |
+#include "cc/trees/layer_tree_host.h" |
namespace cc { |
@@ -19,7 +21,8 @@ scoped_refptr<DelegatedRendererLayer> DelegatedRendererLayer::Create( |
DelegatedRendererLayer::DelegatedRendererLayer( |
DelegatedRendererLayerClient* client) |
: Layer(), |
- client_(client) {} |
+ client_(client), |
+ needs_filter_context_(false) {} |
DelegatedRendererLayer::~DelegatedRendererLayer() {} |
@@ -41,6 +44,9 @@ void DelegatedRendererLayer::SetLayerTreeHost(LayerTreeHost* host) { |
// TODO(danakj): Don't need to do this if the last frame commited was empty |
// or we never commited a frame with resources. |
SetNextCommitWaitsForActivation(); |
+ } else { |
+ if (needs_filter_context_) |
+ host->set_needs_filter_context(); |
} |
Layer::SetLayerTreeHost(host); |
@@ -99,6 +105,26 @@ void DelegatedRendererLayer::SetFrameData( |
} else { |
frame_size_ = gfx::Size(); |
} |
+ |
+ // If any RenderPassDrawQuad has a filter operation, then we need a filter |
+ // context to draw this layer's content. |
+ for (size_t i = 0; |
+ !needs_filter_context_ && i < frame_data_->render_pass_list.size(); |
+ ++i) { |
+ const QuadList& quad_list = frame_data_->render_pass_list[i]->quad_list; |
+ for (size_t j = 0; !needs_filter_context_ && j < quad_list.size(); ++j) { |
+ if (quad_list[j]->material != DrawQuad::RENDER_PASS) |
+ continue; |
+ const RenderPassDrawQuad* render_pass_quad = |
+ RenderPassDrawQuad::MaterialCast(quad_list[j]); |
+ if (!render_pass_quad->filters.IsEmpty() || |
+ !render_pass_quad->background_filters.IsEmpty()) |
+ needs_filter_context_ = true; |
+ } |
+ } |
+ if (needs_filter_context_ && layer_tree_host()) |
+ layer_tree_host()->set_needs_filter_context(); |
+ |
SetNeedsCommit(); |
// The active frame needs to be replaced and resources returned before the |
// commit is called complete. |