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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ |
7 | 7 |
8 #include <string.h> | 8 #include <string.h> |
9 | 9 |
10 #include <map> | 10 #include <map> |
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29 | 29 |
30 // ShaderTranslator::DestructionObserver implementation | 30 // ShaderTranslator::DestructionObserver implementation |
31 virtual void OnDestruct(ShaderTranslator* translator) OVERRIDE; | 31 virtual void OnDestruct(ShaderTranslator* translator) OVERRIDE; |
32 | 32 |
33 scoped_refptr<ShaderTranslator> GetTranslator( | 33 scoped_refptr<ShaderTranslator> GetTranslator( |
34 ShShaderType shader_type, | 34 ShShaderType shader_type, |
35 ShShaderSpec shader_spec, | 35 ShShaderSpec shader_spec, |
36 const ShBuiltInResources* resources, | 36 const ShBuiltInResources* resources, |
37 ShaderTranslatorInterface::GlslImplementationType | 37 ShaderTranslatorInterface::GlslImplementationType |
38 glsl_implementation_type, | 38 glsl_implementation_type, |
39 ShaderTranslatorInterface::GlslBuiltInFunctionBehavior | 39 ShCompileOptions driver_bug_workarounds); |
40 glsl_built_in_function_behavior); | |
41 | 40 |
42 private: | 41 private: |
43 ShaderTranslatorCache(); | 42 ShaderTranslatorCache(); |
44 virtual ~ShaderTranslatorCache(); | 43 virtual ~ShaderTranslatorCache(); |
45 | 44 |
46 friend struct DefaultSingletonTraits<ShaderTranslatorCache>; | 45 friend struct DefaultSingletonTraits<ShaderTranslatorCache>; |
47 | 46 |
48 // Parameters passed into ShaderTranslator::Init | 47 // Parameters passed into ShaderTranslator::Init |
49 struct ShaderTranslatorInitParams { | 48 struct ShaderTranslatorInitParams { |
50 ShShaderType shader_type; | 49 ShShaderType shader_type; |
51 ShShaderSpec shader_spec; | 50 ShShaderSpec shader_spec; |
52 ShBuiltInResources resources; | 51 ShBuiltInResources resources; |
53 ShaderTranslatorInterface::GlslImplementationType | 52 ShaderTranslatorInterface::GlslImplementationType |
54 glsl_implementation_type; | 53 glsl_implementation_type; |
55 ShaderTranslatorInterface::GlslBuiltInFunctionBehavior | 54 ShCompileOptions driver_bug_workarounds; |
56 glsl_built_in_function_behavior; | |
57 | 55 |
58 ShaderTranslatorInitParams( | 56 ShaderTranslatorInitParams( |
59 ShShaderType shader_type, | 57 ShShaderType shader_type, |
60 ShShaderSpec shader_spec, | 58 ShShaderSpec shader_spec, |
61 const ShBuiltInResources& resources, | 59 const ShBuiltInResources& resources, |
62 ShaderTranslatorInterface::GlslImplementationType | 60 ShaderTranslatorInterface::GlslImplementationType |
63 glsl_implementation_type, | 61 glsl_implementation_type, |
64 ShaderTranslatorInterface::GlslBuiltInFunctionBehavior | 62 ShCompileOptions driver_bug_workarounds) |
65 glsl_built_in_function_behavior) | |
66 : shader_type(shader_type), | 63 : shader_type(shader_type), |
67 shader_spec(shader_spec), | 64 shader_spec(shader_spec), |
68 resources(resources), | 65 resources(resources), |
69 glsl_implementation_type(glsl_implementation_type), | 66 glsl_implementation_type(glsl_implementation_type), |
70 glsl_built_in_function_behavior(glsl_built_in_function_behavior) { | 67 driver_bug_workarounds(driver_bug_workarounds) { |
71 } | 68 } |
72 | 69 |
73 ShaderTranslatorInitParams(const ShaderTranslatorInitParams& params) { | 70 ShaderTranslatorInitParams(const ShaderTranslatorInitParams& params) { |
74 memcpy(this, ¶ms, sizeof(*this)); | 71 memcpy(this, ¶ms, sizeof(*this)); |
75 } | 72 } |
76 | 73 |
77 bool operator== (const ShaderTranslatorInitParams& params) const { | 74 bool operator== (const ShaderTranslatorInitParams& params) const { |
78 return memcmp(¶ms, this, sizeof(*this)) == 0; | 75 return memcmp(¶ms, this, sizeof(*this)) == 0; |
79 } | 76 } |
80 | 77 |
81 bool operator< (const ShaderTranslatorInitParams& params) const { | 78 bool operator< (const ShaderTranslatorInitParams& params) const { |
82 return memcmp(¶ms, this, sizeof(*this)) < 0; | 79 return memcmp(¶ms, this, sizeof(*this)) < 0; |
83 } | 80 } |
84 }; | 81 }; |
85 | 82 |
86 typedef std::map<ShaderTranslatorInitParams, ShaderTranslator* > Cache; | 83 typedef std::map<ShaderTranslatorInitParams, ShaderTranslator* > Cache; |
87 Cache cache_; | 84 Cache cache_; |
88 | 85 |
89 DISALLOW_COPY_AND_ASSIGN(ShaderTranslatorCache); | 86 DISALLOW_COPY_AND_ASSIGN(ShaderTranslatorCache); |
90 }; | 87 }; |
91 | 88 |
92 } // namespace gles2 | 89 } // namespace gles2 |
93 } // namespace gpu | 90 } // namespace gpu |
94 | 91 |
95 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ | 92 #endif // GPU_COMMAND_BUFFER_SERVICE_SHADER_TRANSLATOR_CACHE_H_ |
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