Index: src/gpu/GrDrawTarget.h |
diff --git a/src/gpu/GrDrawTarget.h b/src/gpu/GrDrawTarget.h |
index 93f776c74f601054bd227517a09e4af48a4d853b..58cbe61aba04a7191a3a2f13b316f2532937ce97 100644 |
--- a/src/gpu/GrDrawTarget.h |
+++ b/src/gpu/GrDrawTarget.h |
@@ -328,10 +328,10 @@ public: |
void stencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill); |
/** |
- * Fills a path. Fill must not be a hairline. It will respect the HW |
+ * Draws a path. Fill must not be a hairline. It will respect the HW |
* antialias flag on the draw state (if possible in the 3D API). |
*/ |
- void fillPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill); |
+ void drawPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill); |
/** |
* Helper function for drawing rects. It performs a geometry src push and pop |
@@ -839,7 +839,7 @@ private: |
const SkRect* localRect, |
const SkMatrix* localMatrix); |
virtual void onStencilPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill) = 0; |
- virtual void onFillPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill) = 0; |
+ virtual void onDrawPath(const GrPath*, const SkStrokeRec& stroke, SkPath::FillType fill) = 0; |
// helpers for reserving vertex and index space. |
bool reserveVertexSpace(size_t vertexSize, |