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Side by Side Diff: content/renderer/media/renderer_gpu_video_accelerator_factories.h

Issue 23440015: Fix webrtc HW encode deadlock scenarios. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 7 years, 3 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 5 #ifndef CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_
6 #define CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 6 #define CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_
7 7
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/basictypes.h" 10 #include "base/basictypes.h"
11 #include "base/memory/ref_counted.h" 11 #include "base/memory/ref_counted.h"
12 #include "base/memory/weak_ptr.h" 12 #include "base/memory/weak_ptr.h"
13 #include "base/synchronization/waitable_event.h" 13 #include "base/synchronization/waitable_event.h"
14 #include "content/child/thread_safe_sender.h"
14 #include "content/common/content_export.h" 15 #include "content/common/content_export.h"
15 #include "media/filters/gpu_video_accelerator_factories.h" 16 #include "media/filters/gpu_video_accelerator_factories.h"
16 #include "third_party/skia/include/core/SkBitmap.h" 17 #include "third_party/skia/include/core/SkBitmap.h"
17 #include "ui/gfx/size.h" 18 #include "ui/gfx/size.h"
18 19
19 namespace base { 20 namespace base {
20 class MessageLoopProxy; 21 class MessageLoopProxy;
21 class WaitableEvent; 22 class WaitableEvent;
22 } 23 }
23 24
24 namespace content { 25 namespace content {
25 class GpuChannelHost; 26 class GpuChannelHost;
26 class WebGraphicsContext3DCommandBufferImpl; 27 class WebGraphicsContext3DCommandBufferImpl;
27 28
28 // Glue code to expose functionality needed by media::GpuVideoAccelerator to 29 // Glue code to expose functionality needed by media::GpuVideoAccelerator to
29 // RenderViewImpl. This class is entirely an implementation detail of 30 // RenderViewImpl. This class is entirely an implementation detail of
30 // RenderViewImpl and only has its own header to allow extraction of its 31 // RenderViewImpl and only has its own header to allow extraction of its
31 // implementation from render_view_impl.cc which is already far too large. 32 // implementation from render_view_impl.cc which is already far too large.
32 // 33 //
33 // The public methods of the class can be called from any thread, and are 34 // The public methods of the class can be called from any thread, and are
34 // internally trampolined to the appropriate thread. GPU/GL-related calls go to 35 // internally trampolined to the appropriate thread. GPU/GL-related calls go to
35 // the constructor-argument loop (the media thread), and shmem-related calls go 36 // the constructor-argument loop (the media thread).
36 // to the render thread.
37 class CONTENT_EXPORT RendererGpuVideoAcceleratorFactories 37 class CONTENT_EXPORT RendererGpuVideoAcceleratorFactories
38 : public media::GpuVideoAcceleratorFactories { 38 : public media::GpuVideoAcceleratorFactories {
39 public: 39 public:
40 // Takes a ref on |gpu_channel_host| and tests |context| for loss before each 40 // Takes a ref on |gpu_channel_host| and tests |context| for loss before each
41 // use. 41 // use.
42 RendererGpuVideoAcceleratorFactories( 42 RendererGpuVideoAcceleratorFactories(
43 GpuChannelHost* gpu_channel_host, 43 GpuChannelHost* gpu_channel_host,
44 const scoped_refptr<base::MessageLoopProxy>& message_loop, 44 const scoped_refptr<base::MessageLoopProxy>& message_loop,
45 WebGraphicsContext3DCommandBufferImpl* wgc3dcbi); 45 WebGraphicsContext3DCommandBufferImpl* wgc3dcbi);
46 46
(...skipping 28 matching lines...) Expand all
75 friend class base::RefCountedThreadSafe<RendererGpuVideoAcceleratorFactories>; 75 friend class base::RefCountedThreadSafe<RendererGpuVideoAcceleratorFactories>;
76 virtual ~RendererGpuVideoAcceleratorFactories(); 76 virtual ~RendererGpuVideoAcceleratorFactories();
77 77
78 private: 78 private:
79 RendererGpuVideoAcceleratorFactories(); 79 RendererGpuVideoAcceleratorFactories();
80 80
81 // Helper for the constructor to acquire the ContentGLContext on 81 // Helper for the constructor to acquire the ContentGLContext on
82 // |message_loop_|. 82 // |message_loop_|.
83 void AsyncGetContext(WebGraphicsContext3DCommandBufferImpl* context); 83 void AsyncGetContext(WebGraphicsContext3DCommandBufferImpl* context);
84 84
85 // Async versions of the public methods. They use output parameters instead 85 // Async versions of the public methods, run on |message_loop_|.
86 // of return values and each takes a WaitableEvent* param to signal completion 86 // They use output parameters instead of return values and each takes
87 // (except for DeleteTexture, which is fire-and-forget). 87 // a WaitableEvent* param to signal completion (except for DeleteTexture,
88 // AsyncCreateSharedMemory runs on the renderer thread and the rest run on 88 // which is fire-and-forget).
89 // |message_loop_|.
90 // AsyncCreateVideoDecodeAccelerator returns its output in the |vda_| member. 89 // AsyncCreateVideoDecodeAccelerator returns its output in the |vda_| member.
91 // AsyncCreateVideoEncodeAccelerator returns its output in the |vea_| member. 90 // AsyncCreateVideoEncodeAccelerator returns its output in the |vea_| member.
92 void AsyncCreateVideoDecodeAccelerator( 91 void AsyncCreateVideoDecodeAccelerator(
93 media::VideoCodecProfile profile, 92 media::VideoCodecProfile profile,
94 media::VideoDecodeAccelerator::Client* client); 93 media::VideoDecodeAccelerator::Client* client);
95 void AsyncCreateVideoEncodeAccelerator( 94 void AsyncCreateVideoEncodeAccelerator(
96 media::VideoEncodeAccelerator::Client* client); 95 media::VideoEncodeAccelerator::Client* client);
97 void AsyncCreateTextures(int32 count, 96 void AsyncCreateTextures(int32 count,
98 const gfx::Size& size, 97 const gfx::Size& size,
99 uint32 texture_target, 98 uint32 texture_target,
100 uint32* sync_point); 99 uint32* sync_point);
101 void AsyncDeleteTexture(uint32 texture_id); 100 void AsyncDeleteTexture(uint32 texture_id);
102 void AsyncWaitSyncPoint(uint32 sync_point); 101 void AsyncWaitSyncPoint(uint32 sync_point);
103 void AsyncReadPixels(uint32 texture_id, 102 void AsyncReadPixels(uint32 texture_id,
104 uint32 texture_target, 103 uint32 texture_target,
105 const gfx::Size& size); 104 const gfx::Size& size);
106 void AsyncCreateSharedMemory(size_t size);
107 void AsyncDestroyVideoDecodeAccelerator(); 105 void AsyncDestroyVideoDecodeAccelerator();
108 void AsyncDestroyVideoEncodeAccelerator(); 106 void AsyncDestroyVideoEncodeAccelerator();
109 107
110 scoped_refptr<base::MessageLoopProxy> message_loop_; 108 scoped_refptr<base::MessageLoopProxy> message_loop_;
111 scoped_refptr<base::MessageLoopProxy> main_message_loop_;
112 scoped_refptr<GpuChannelHost> gpu_channel_host_; 109 scoped_refptr<GpuChannelHost> gpu_channel_host_;
113 base::WeakPtr<WebGraphicsContext3DCommandBufferImpl> context_; 110 base::WeakPtr<WebGraphicsContext3DCommandBufferImpl> context_;
114 111
112 // For sending requests to allocate shared memory in the Browser process.
113 scoped_refptr<ThreadSafeSender> thread_safe_sender_;
114
115 // This event is signaled if we have been asked to Abort(). 115 // This event is signaled if we have been asked to Abort().
116 base::WaitableEvent aborted_waiter_; 116 base::WaitableEvent aborted_waiter_;
117 117
118 // This event is signaled by asynchronous tasks posted to |message_loop_| to 118 // This event is signaled by asynchronous tasks posted to |message_loop_| to
119 // indicate their completion. 119 // indicate their completion.
120 // e.g. AsyncCreateVideoDecodeAccelerator()/AsyncCreateTextures() etc. 120 // e.g. AsyncCreateVideoDecodeAccelerator()/AsyncCreateTextures() etc.
121 base::WaitableEvent message_loop_async_waiter_; 121 base::WaitableEvent message_loop_async_waiter_;
122 122
123 // This event is signaled by asynchronous tasks posted to the renderer thread
124 // message loop to indicate their completion. e.g. AsyncCreateSharedMemory.
125 base::WaitableEvent render_thread_async_waiter_;
126
127 // The vda returned by the CreateVideoDecodeAccelerator function. 123 // The vda returned by the CreateVideoDecodeAccelerator function.
128 scoped_ptr<media::VideoDecodeAccelerator> vda_; 124 scoped_ptr<media::VideoDecodeAccelerator> vda_;
129 125
130 // The vea returned by the CreateVideoEncodeAccelerator function. 126 // The vea returned by the CreateVideoEncodeAccelerator function.
131 scoped_ptr<media::VideoEncodeAccelerator> vea_; 127 scoped_ptr<media::VideoEncodeAccelerator> vea_;
132 128
133 // Shared memory segment which is returned by the CreateSharedMemory()
134 // function.
135 scoped_ptr<base::SharedMemory> shared_memory_segment_;
136
137 // Bitmap returned by ReadPixels(). 129 // Bitmap returned by ReadPixels().
138 SkBitmap read_pixels_bitmap_; 130 SkBitmap read_pixels_bitmap_;
139 131
140 // Textures returned by the CreateTexture() function. 132 // Textures returned by the CreateTexture() function.
141 std::vector<uint32> created_textures_; 133 std::vector<uint32> created_textures_;
142 std::vector<gpu::Mailbox> created_texture_mailboxes_; 134 std::vector<gpu::Mailbox> created_texture_mailboxes_;
143 135
144 DISALLOW_COPY_AND_ASSIGN(RendererGpuVideoAcceleratorFactories); 136 DISALLOW_COPY_AND_ASSIGN(RendererGpuVideoAcceleratorFactories);
145 }; 137 };
146 138
147 } // namespace content 139 } // namespace content
148 140
149 #endif // CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_ 141 #endif // CONTENT_RENDERER_MEDIA_RENDERER_GPU_VIDEO_ACCELERATOR_FACTORIES_H_
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