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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/gfx/screen_win.h" | 5 #include "ui/gfx/screen_win.h" |
6 | 6 |
7 #include <windows.h> | 7 #include <windows.h> |
8 | 8 |
9 #include "base/hash.h" | 9 #include "base/hash.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
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26 gfx::Display GetDisplay(MONITORINFOEX& monitor_info) { | 26 gfx::Display GetDisplay(MONITORINFOEX& monitor_info) { |
27 // TODO(oshima): Implement Observer. | 27 // TODO(oshima): Implement Observer. |
28 int64 id = static_cast<int64>(base::Hash(WideToUTF8(monitor_info.szDevice))); | 28 int64 id = static_cast<int64>(base::Hash(WideToUTF8(monitor_info.szDevice))); |
29 gfx::Rect bounds = gfx::Rect(monitor_info.rcMonitor); | 29 gfx::Rect bounds = gfx::Rect(monitor_info.rcMonitor); |
30 gfx::Display display(id, bounds); | 30 gfx::Display display(id, bounds); |
31 display.set_work_area(gfx::Rect(monitor_info.rcWork)); | 31 display.set_work_area(gfx::Rect(monitor_info.rcWork)); |
32 display.SetScaleAndBounds(ui::win::GetDeviceScaleFactor(), bounds); | 32 display.SetScaleAndBounds(ui::win::GetDeviceScaleFactor(), bounds); |
33 return display; | 33 return display; |
34 } | 34 } |
35 | 35 |
| 36 BOOL CALLBACK EnumMonitorCallback(HMONITOR monitor, |
| 37 HDC hdc, |
| 38 LPRECT rect, |
| 39 LPARAM data) { |
| 40 std::vector<gfx::Display>* all_displays = |
| 41 reinterpret_cast<std::vector<gfx::Display>*>(data); |
| 42 DCHECK(all_displays); |
| 43 |
| 44 MONITORINFOEX monitor_info = GetMonitorInfoForMonitor(monitor); |
| 45 gfx::Display display = GetDisplay(monitor_info); |
| 46 all_displays->push_back(display); |
| 47 return TRUE; |
| 48 } |
| 49 |
36 } // namespace | 50 } // namespace |
37 | 51 |
38 namespace gfx { | 52 namespace gfx { |
39 | 53 |
40 ScreenWin::ScreenWin() { | 54 ScreenWin::ScreenWin() { |
41 } | 55 } |
42 | 56 |
43 ScreenWin::~ScreenWin() { | 57 ScreenWin::~ScreenWin() { |
44 } | 58 } |
45 | 59 |
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61 | 75 |
62 gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) { | 76 gfx::NativeWindow ScreenWin::GetWindowAtScreenPoint(const gfx::Point& point) { |
63 return GetNativeWindowFromHWND(WindowFromPoint(point.ToPOINT())); | 77 return GetNativeWindowFromHWND(WindowFromPoint(point.ToPOINT())); |
64 } | 78 } |
65 | 79 |
66 int ScreenWin::GetNumDisplays() const { | 80 int ScreenWin::GetNumDisplays() const { |
67 return GetSystemMetrics(SM_CMONITORS); | 81 return GetSystemMetrics(SM_CMONITORS); |
68 } | 82 } |
69 | 83 |
70 std::vector<gfx::Display> ScreenWin::GetAllDisplays() const { | 84 std::vector<gfx::Display> ScreenWin::GetAllDisplays() const { |
71 NOTIMPLEMENTED(); | 85 std::vector<gfx::Display> all_displays; |
72 return std::vector<gfx::Display>(1, GetPrimaryDisplay()); | 86 EnumDisplayMonitors(NULL, NULL, EnumMonitorCallback, |
| 87 reinterpret_cast<LPARAM>(&all_displays)); |
| 88 return all_displays; |
73 } | 89 } |
74 | 90 |
75 gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const { | 91 gfx::Display ScreenWin::GetDisplayNearestWindow(gfx::NativeView window) const { |
76 HWND window_hwnd = GetHWNDFromNativeView(window); | 92 HWND window_hwnd = GetHWNDFromNativeView(window); |
77 if (!window_hwnd) { | 93 if (!window_hwnd) { |
78 // When |window| isn't rooted to a display, we should just return the | 94 // When |window| isn't rooted to a display, we should just return the |
79 // default display so we get some correct display information like the | 95 // default display so we get some correct display information like the |
80 // scaling factor. | 96 // scaling factor. |
81 return GetPrimaryDisplay(); | 97 return GetPrimaryDisplay(); |
82 } | 98 } |
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146 #endif // USE_AURA | 162 #endif // USE_AURA |
147 } | 163 } |
148 | 164 |
149 #if !defined(USE_AURA) | 165 #if !defined(USE_AURA) |
150 Screen* CreateNativeScreen() { | 166 Screen* CreateNativeScreen() { |
151 return new ScreenWin; | 167 return new ScreenWin; |
152 } | 168 } |
153 #endif // !USE_AURA | 169 #endif // !USE_AURA |
154 | 170 |
155 } // namespace gfx | 171 } // namespace gfx |
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