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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGpuGL.h" | 9 #include "GrGpuGL.h" |
10 #include "GrGLStencilBuffer.h" | 10 #include "GrGLStencilBuffer.h" |
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782 ctx.info().caps()->getMSAACoverageMode(sampleCount); | 782 ctx.info().caps()->getMSAACoverageMode(sampleCount); |
783 GL_ALLOC_CALL(ctx.interface(), | 783 GL_ALLOC_CALL(ctx.interface(), |
784 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER, | 784 RenderbufferStorageMultisampleCoverage(GR_GL_RENDERBUFFER, |
785 mode.fCoverageSampleCnt, | 785 mode.fCoverageSampleCnt, |
786 mode.fColorSampleCnt, | 786 mode.fColorSampleCnt, |
787 format, | 787 format, |
788 width, height)); | 788 width, height)); |
789 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); | 789 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); |
790 } | 790 } |
791 if (!created) { | 791 if (!created) { |
| 792 #if GR_GL_IGNORE_ES3_MSAA |
792 GL_ALLOC_CALL(ctx.interface(), | 793 GL_ALLOC_CALL(ctx.interface(), |
793 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, | 794 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, |
794 sampleCount, | 795 sampleCount, |
795 format, | 796 format, |
796 width, height)); | 797 width, height)); |
| 798 #else |
| 799 switch (ctx.info().caps()->msFBOType()) { |
| 800 case GrGLCaps::kDesktop_ARB_MSFBOType: |
| 801 case GrGLCaps::kDesktop_EXT_MSFBOType: |
| 802 case GrGLCaps::kES_3_0_MSFBOType: |
| 803 GL_ALLOC_CALL(ctx.interface(), |
| 804 RenderbufferStorageMultisample(GR_GL_RENDERBUFFER, |
| 805 sampleCount, |
| 806 format, |
| 807 width, height)); |
| 808 break; |
| 809 case GrGLCaps::kES_Apple_MSFBOType: |
| 810 GL_ALLOC_CALL(ctx.interface(), |
| 811 RenderbufferStorageMultisampleES2APPLE(GR_GL_RENDE
RBUFFER, |
| 812 sampleCount
, |
| 813 format, |
| 814 width, heig
ht)); |
| 815 break; |
| 816 case GrGLCaps::kES_EXT_MsToTexture_MSFBOType: |
| 817 case GrGLCaps::kES_IMG_MsToTexture_MSFBOType: |
| 818 GL_ALLOC_CALL(ctx.interface(), |
| 819 RenderbufferStorageMultisampleES2EXT(GR_GL_RENDERB
UFFER, |
| 820 sampleCount, |
| 821 format, |
| 822 width, height
)); |
| 823 break; |
| 824 case GrGLCaps::kNone_MSFBOType: |
| 825 GrCrash("Shouldn't be here if we don't support multisampled rend
erbuffers."); |
| 826 break; |
| 827 } |
| 828 #endif |
797 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); | 829 created = (GR_GL_NO_ERROR == CHECK_ALLOC_ERROR(ctx.interface())); |
798 } | 830 } |
799 return created; | 831 return created; |
800 } | 832 } |
801 } | 833 } |
802 | 834 |
803 bool GrGpuGL::createRenderTargetObjects(int width, int height, | 835 bool GrGpuGL::createRenderTargetObjects(int width, int height, |
804 GrGLuint texID, | 836 GrGLuint texID, |
805 GrGLRenderTarget::Desc* desc) { | 837 GrGLRenderTarget::Desc* desc) { |
806 desc->fMSColorRenderbufferID = 0; | 838 desc->fMSColorRenderbufferID = 0; |
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2306 | 2338 |
2307 namespace { | 2339 namespace { |
2308 // Determines whether glBlitFramebuffer could be used between src and dst. | 2340 // Determines whether glBlitFramebuffer could be used between src and dst. |
2309 inline bool can_blit_framebuffer(const GrSurface* dst, | 2341 inline bool can_blit_framebuffer(const GrSurface* dst, |
2310 const GrSurface* src, | 2342 const GrSurface* src, |
2311 const GrGpuGL* gpu, | 2343 const GrGpuGL* gpu, |
2312 bool* wouldNeedTempFBO = NULL) { | 2344 bool* wouldNeedTempFBO = NULL) { |
2313 if (gpu->isConfigRenderable(dst->config()) && | 2345 if (gpu->isConfigRenderable(dst->config()) && |
2314 gpu->isConfigRenderable(src->config()) && | 2346 gpu->isConfigRenderable(src->config()) && |
2315 gpu->glCaps().usesMSAARenderBuffers()) { | 2347 gpu->glCaps().usesMSAARenderBuffers()) { |
| 2348 // ES3 doesn't allow framebuffer blits when the src has MSAA and the con
figs don't match |
| 2349 // or the rects are not the same (not just the same size but have the sa
me edges). |
| 2350 if (GrGLCaps::kES_3_0_MSFBOType == gpu->glCaps().msFBOType() && |
| 2351 (src->desc().fSampleCnt > 0 || src->config() != dst->config())) { |
| 2352 return false; |
| 2353 } |
2316 if (NULL != wouldNeedTempFBO) { | 2354 if (NULL != wouldNeedTempFBO) { |
2317 *wouldNeedTempFBO = NULL == dst->asRenderTarget() || NULL == src->as
RenderTarget(); | 2355 *wouldNeedTempFBO = NULL == dst->asRenderTarget() || NULL == src->as
RenderTarget(); |
2318 } | 2356 } |
2319 return true; | 2357 return true; |
2320 } else { | 2358 } else { |
2321 return false; | 2359 return false; |
2322 } | 2360 } |
2323 } | 2361 } |
2324 | 2362 |
2325 inline bool can_copy_texsubimage(const GrSurface* dst, | 2363 inline bool can_copy_texsubimage(const GrSurface* dst, |
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2578 this->setVertexArrayID(gpu, 0); | 2616 this->setVertexArrayID(gpu, 0); |
2579 } | 2617 } |
2580 int attrCount = gpu->glCaps().maxVertexAttributes(); | 2618 int attrCount = gpu->glCaps().maxVertexAttributes(); |
2581 if (fDefaultVertexArrayAttribState.count() != attrCount) { | 2619 if (fDefaultVertexArrayAttribState.count() != attrCount) { |
2582 fDefaultVertexArrayAttribState.resize(attrCount); | 2620 fDefaultVertexArrayAttribState.resize(attrCount); |
2583 } | 2621 } |
2584 attribState = &fDefaultVertexArrayAttribState; | 2622 attribState = &fDefaultVertexArrayAttribState; |
2585 } | 2623 } |
2586 return attribState; | 2624 return attribState; |
2587 } | 2625 } |
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