| Index: gm/beziereffects.cpp
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| diff --git a/gm/beziereffects.cpp b/gm/beziereffects.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..60474da5cc4f1a92b0b38a85fb6a8efb2003dd38
|
| --- /dev/null
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| +++ b/gm/beziereffects.cpp
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| @@ -0,0 +1,179 @@
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| +
|
| +/*
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| + * Copyright 2013 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
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| +
|
| +// This test only works with the GPU backend.
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| +
|
| +#include "gm.h"
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| +
|
| +#if SK_SUPPORT_GPU && 0 // Can be enabled when cubic effect is checked in.
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| +
|
| +#include "GrContext.h"
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| +#include "GrPathUtils.h"
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| +#include "GrTest.h"
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| +#include "SkColorPriv.h"
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| +#include "SkDevice.h"
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| +
|
| +// Position & KLM line eq values. These are the vertex attributes for Bezier curves. The last value
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| +// of the Vec4f is ignored.
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| +extern const GrVertexAttrib kAttribs[] = {
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| + {kVec2f_GrVertexAttribType, 0, kPosition_GrVertexAttribBinding},
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| + {kVec4f_GrVertexAttribType, sizeof(GrPoint), kEffect_GrVertexAttribBinding}
|
| +};
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| +
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| +static inline SkScalar eval_line(const SkPoint& p, const SkScalar lineEq[3], SkScalar sign) {
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| + return sign * (lineEq[0] * p.fX + lineEq[1] * p.fY + lineEq[2]);
|
| +}
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| +
|
| +namespace skiagm {
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| +/**
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| + * This GM directly exercises effects that draw Bezier curves in the GPU backend.
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| + */
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| +class BezierEffects : public GM {
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| +public:
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| + BezierEffects() {
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| + this->setBGColor(0xFFFFFFFF);
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| + }
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| +
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| +protected:
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| + virtual SkString onShortName() SK_OVERRIDE {
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| + return SkString("bezier_effects");
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| + }
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| +
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| + virtual SkISize onISize() SK_OVERRIDE {
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| + return make_isize(800, 800);
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| + }
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| +
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| + virtual uint32_t onGetFlags() const SK_OVERRIDE {
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| + // This is a GPU-specific GM.
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| + return kGPUOnly_Flag;
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| + }
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| +
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| +
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| + virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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| + SkDevice* device = canvas->getTopDevice();
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| + GrRenderTarget* rt = device->accessRenderTarget();
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| + if (NULL == rt) {
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| + return;
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| + }
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| + GrContext* context = rt->getContext();
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| + if (NULL == context) {
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| + return;
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| + }
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| +
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| + struct Vertex {
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| + SkPoint fPosition;
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| + float fKLM[4]; // The last value is ignored. The effect expects a vec4f.
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| + };
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| +
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| + static const int kNumCubics = 10;
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| + SkMWCRandom rand;
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| +
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| + int numCols = SkScalarCeilToInt(SkScalarSqrt(SkIntToScalar(kNumCubics)));
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| + int numRows = SkScalarCeilToInt(SkIntToScalar(kNumCubics) / numCols);
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| + SkScalar w = SkIntToScalar(rt->width()) / numCols;
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| + SkScalar h = SkIntToScalar(rt->height()) / numRows;
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| + int row = 0;
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| + int col = 0;
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| +
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| + for (int i = 0; i < kNumCubics; ++i) {
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| + SkScalar x = SkScalarMul(col, w);
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| + SkScalar y = SkScalarMul(row, h);
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| + SkPoint controlPts[] = {
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| + {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
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| + {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
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| + {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)},
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| + {x + rand.nextRangeF(0, w), y + rand.nextRangeF(0, h)}
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| + };
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| + SkPoint chopped[10];
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| + SkScalar klmEqs[9];
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| + SkScalar klmSigns[3];
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| + int cnt = GrPathUtils::chopCubicAtLoopIntersection(controlPts,
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| + chopped,
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| + klmEqs,
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| + klmSigns,
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| + controlPts);
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| +
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| + SkPaint ctrlPtPaint;
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| + ctrlPtPaint.setColor(rand.nextU() | 0xFF000000);
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| + for (int i = 0; i < 4; ++i) {
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| + canvas->drawCircle(controlPts[i].fX, controlPts[i].fY, 6.f, ctrlPtPaint);
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| + }
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| +
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| + SkPaint polyPaint;
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| + polyPaint.setColor(0xffA0A0A0);
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| + polyPaint.setStrokeWidth(0);
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| + polyPaint.setStyle(SkPaint::kStroke_Style);
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| + canvas->drawPoints(SkCanvas::kPolygon_PointMode, 4, controlPts, polyPaint);
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| +
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| + SkPaint choppedPtPaint;
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| + choppedPtPaint.setColor(~ctrlPtPaint.getColor() | 0xFF000000);
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| +
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| + for (int c = 0; c < cnt; ++c) {
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| + SkPoint* pts = chopped + 3 * c;
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| +
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| + for (int i = 0; i < 4; ++i) {
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| + canvas->drawCircle(pts[i].fX, pts[i].fY, 3.f, choppedPtPaint);
|
| + }
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| +
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| + SkRect bounds;
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| + bounds.set(pts, 4);
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| +
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| + SkPaint boundsPaint;
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| + boundsPaint.setColor(0xff808080);
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| + boundsPaint.setStrokeWidth(0);
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| + boundsPaint.setStyle(SkPaint::kStroke_Style);
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| + canvas->drawRect(bounds, boundsPaint);
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| +
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| + Vertex verts[4];
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| + verts[0].fPosition.setRectFan(bounds.fLeft, bounds.fTop,
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| + bounds.fRight, bounds.fBottom,
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| + sizeof(Vertex));
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| + for (int v = 0; v < 4; ++v) {
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| + verts[v].fKLM[0] = eval_line(verts[v].fPosition, klmEqs + 0, klmSigns[c]);
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| + verts[v].fKLM[1] = eval_line(verts[v].fPosition, klmEqs + 3, klmSigns[c]);
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| + verts[v].fKLM[2] = eval_line(verts[v].fPosition, klmEqs + 6, 1.f);
|
| + }
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| +
|
| + GrTestTarget tt;
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| + context->getTestTarget(&tt);
|
| + if (NULL == tt.target()) {
|
| + continue;
|
| + }
|
| + GrDrawState* drawState = tt.target()->drawState();
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| + drawState->setVertexAttribs<kAttribs>(2);
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| + SkAutoTUnref<GrEffectRef> effect(HairCubicEdgeEffect::Create());
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| + if (!effect) {
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| + continue;
|
| + }
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| + drawState->addCoverageEffect(effect, 1);
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| + drawState->setRenderTarget(rt);
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| + drawState->setColor(0xff000000);
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| +
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| + tt.target()->setVertexSourceToArray(verts, 4);
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| + tt.target()->setIndexSourceToBuffer(context->getQuadIndexBuffer());
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| + tt.target()->drawIndexed(kTriangleFan_GrPrimitiveType, 0, 0, 4, 6);
|
| + }
|
| + ++col;
|
| + if (numCols == col) {
|
| + col = 0;
|
| + ++row;
|
| + }
|
| + }
|
| + }
|
| +
|
| +private:
|
| + typedef GM INHERITED;
|
| +};
|
| +
|
| +//////////////////////////////////////////////////////////////////////////////
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| +
|
| +DEF_GM( return SkNEW(BezierEffects); )
|
| +
|
| +}
|
| +
|
| +#endif
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|
|