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Side by Side Diff: src/gpu/gl/GrGpuGL.cpp

Issue 23301008: Update renderable configs for ES3 (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 7 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 8
9 #include "GrGpuGL.h" 9 #include "GrGpuGL.h"
10 #include "GrGLStencilBuffer.h" 10 #include "GrGLStencilBuffer.h"
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194 // support for GL_ALPHA and ALPHA8 194 // support for GL_ALPHA and ALPHA8
195 195
196 // GL_EXT_bgra adds BGRA render targets to any version 196 // GL_EXT_bgra adds BGRA render targets to any version
197 197
198 // ES 2.0 198 // ES 2.0
199 // color renderable: RGBA4, RGB5_A1, RGB565 199 // color renderable: RGBA4, RGB5_A1, RGB565
200 // GL_EXT_texture_rg adds support for R8 as a color render target 200 // GL_EXT_texture_rg adds support for R8 as a color render target
201 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8 201 // GL_OES_rgb8_rgba8 and/or GL_ARM_rgba8 adds support for RGBA8
202 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888 a dded BGRA support 202 // GL_EXT_texture_format_BGRA8888 and/or GL_APPLE_texture_format_BGRA8888 a dded BGRA support
203 203
204 // ES 3.0
205 // Same as ES 2.0 except R8 and RGBA8 are supported without extensions (the functions called
206 // below already account for this).
207
204 if (kDesktop_GrGLBinding == this->glBinding()) { 208 if (kDesktop_GrGLBinding == this->glBinding()) {
205 // Post 3.0 we will get R8 209 // Post 3.0 we will get R8
206 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object) 210 // Prior to 3.0 we will get ALPHA8 (with GL_ARB_framebuffer_object)
207 if (this->glVersion() >= GR_GL_VER(3,0) || 211 if (this->glVersion() >= GR_GL_VER(3,0) ||
208 this->hasExtension("GL_ARB_framebuffer_object")) { 212 this->hasExtension("GL_ARB_framebuffer_object")) {
209 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true; 213 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = true;
210 } 214 }
211 } else { 215 } else {
212 // On ES we can only hope for R8 216 // On ES we can only hope for R8
213 fConfigRenderSupport[kAlpha_8_GrPixelConfig] = 217 fConfigRenderSupport[kAlpha_8_GrPixelConfig] =
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2552 this->setVertexArrayID(gpu, 0); 2556 this->setVertexArrayID(gpu, 0);
2553 } 2557 }
2554 int attrCount = gpu->glCaps().maxVertexAttributes(); 2558 int attrCount = gpu->glCaps().maxVertexAttributes();
2555 if (fDefaultVertexArrayAttribState.count() != attrCount) { 2559 if (fDefaultVertexArrayAttribState.count() != attrCount) {
2556 fDefaultVertexArrayAttribState.resize(attrCount); 2560 fDefaultVertexArrayAttribState.resize(attrCount);
2557 } 2561 }
2558 attribState = &fDefaultVertexArrayAttribState; 2562 attribState = &fDefaultVertexArrayAttribState;
2559 } 2563 }
2560 return attribState; 2564 return attribState;
2561 } 2565 }
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