Index: content/gpu/gpu_main_thread.h |
diff --git a/content/gpu/gpu_main_thread.h b/content/gpu/gpu_main_thread.h |
new file mode 100644 |
index 0000000000000000000000000000000000000000..f34f43183ae7786829a896ead41922cff5a42ead |
--- /dev/null |
+++ b/content/gpu/gpu_main_thread.h |
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+// Copyright 2013 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CONTENT_GPU_GPU_MAIN_THREAD_H_ |
+#define CONTENT_GPU_GPU_MAIN_THREAD_H_ |
+ |
+#include "base/threading/thread.h" |
+#include "content/common/content_export.h" |
+ |
+namespace content { |
+ |
+class GpuProcess; |
+ |
+// This class creates a GPU thread (instead of a GPU process), when running |
+// with --in-process-gpu or --single-process. |
+class GpuMainThread : public base::Thread { |
+ public: |
+ explicit GpuMainThread(const std::string& channel_id); |
+ virtual ~GpuMainThread(); |
+ |
+ protected: |
+ virtual void Init() OVERRIDE; |
+ virtual void CleanUp() OVERRIDE; |
+ |
+ private: |
+ std::string channel_id_; |
+ // Deleted in CleanUp() on the gpu thread, so don't use smart pointers. |
+ GpuProcess* gpu_process_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GpuMainThread); |
+}; |
+ |
+CONTENT_EXPORT base::Thread* CreateGpuMainThread(const std::string& channel_id); |
+ |
+} // namespace content |
+ |
+#endif // CONTENT_GPU_GPU_MAIN_THREAD_H_ |