| Index: content/gpu/gpu_main_thread.h
|
| diff --git a/content/gpu/gpu_main_thread.h b/content/gpu/gpu_main_thread.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..f34f43183ae7786829a896ead41922cff5a42ead
|
| --- /dev/null
|
| +++ b/content/gpu/gpu_main_thread.h
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| @@ -0,0 +1,38 @@
|
| +// Copyright 2013 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef CONTENT_GPU_GPU_MAIN_THREAD_H_
|
| +#define CONTENT_GPU_GPU_MAIN_THREAD_H_
|
| +
|
| +#include "base/threading/thread.h"
|
| +#include "content/common/content_export.h"
|
| +
|
| +namespace content {
|
| +
|
| +class GpuProcess;
|
| +
|
| +// This class creates a GPU thread (instead of a GPU process), when running
|
| +// with --in-process-gpu or --single-process.
|
| +class GpuMainThread : public base::Thread {
|
| + public:
|
| + explicit GpuMainThread(const std::string& channel_id);
|
| + virtual ~GpuMainThread();
|
| +
|
| + protected:
|
| + virtual void Init() OVERRIDE;
|
| + virtual void CleanUp() OVERRIDE;
|
| +
|
| + private:
|
| + std::string channel_id_;
|
| + // Deleted in CleanUp() on the gpu thread, so don't use smart pointers.
|
| + GpuProcess* gpu_process_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(GpuMainThread);
|
| +};
|
| +
|
| +CONTENT_EXPORT base::Thread* CreateGpuMainThread(const std::string& channel_id);
|
| +
|
| +} // namespace content
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| +
|
| +#endif // CONTENT_GPU_GPU_MAIN_THREAD_H_
|
|
|