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Side by Side Diff: content/gpu/gpu_main_thread.cc

Issue 23235002: Set up content in-process main threads via factory (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: ios Created 7 years, 4 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/gpu/gpu_main_thread.h"
6
7 #include "content/gpu/gpu_child_thread.h"
8 #include "content/gpu/gpu_process.h"
9
10 namespace content {
11
12 GpuMainThread::GpuMainThread(const std::string& channel_id)
13 : base::Thread("Chrome_InProcGpuThread"),
14 channel_id_(channel_id),
15 gpu_process_(NULL) {
16 }
17
18 GpuMainThread::~GpuMainThread() {
19 Stop();
20 }
21
22 void GpuMainThread::Init() {
23 gpu_process_ = new GpuProcess();
24 // The process object takes ownership of the thread object, so do not
25 // save and delete the pointer.
26 gpu_process_->set_main_thread(new GpuChildThread(channel_id_));
27 }
28
29 void GpuMainThread::CleanUp() {
30 delete gpu_process_;
31 }
32
33 base::Thread* CreateGpuMainThread(const std::string& channel_id) {
34 return new GpuMainThread(channel_id);
35 }
36
37 } // namespace content
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