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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "content/gpu/gpu_main_thread.h" |
| 6 |
| 7 #include "content/gpu/gpu_child_thread.h" |
| 8 #include "content/gpu/gpu_process.h" |
| 9 |
| 10 namespace content { |
| 11 |
| 12 GpuMainThread::GpuMainThread(const std::string& channel_id) |
| 13 : base::Thread("Chrome_InProcGpuThread"), |
| 14 channel_id_(channel_id), |
| 15 gpu_process_(NULL) { |
| 16 } |
| 17 |
| 18 GpuMainThread::~GpuMainThread() { |
| 19 Stop(); |
| 20 } |
| 21 |
| 22 void GpuMainThread::Init() { |
| 23 gpu_process_ = new GpuProcess(); |
| 24 // The process object takes ownership of the thread object, so do not |
| 25 // save and delete the pointer. |
| 26 gpu_process_->set_main_thread(new GpuChildThread(channel_id_)); |
| 27 } |
| 28 |
| 29 void GpuMainThread::CleanUp() { |
| 30 delete gpu_process_; |
| 31 } |
| 32 |
| 33 base::Thread* CreateGpuMainThread(const std::string& channel_id) { |
| 34 return new GpuMainThread(channel_id); |
| 35 } |
| 36 |
| 37 } // namespace content |
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