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Side by Side Diff: src/gpu/GrContext.cpp

Issue 23137022: Replace uses of GR_DEBUG by SK_DEBUG. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: not GR_RELEASE Created 7 years, 3 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrContext.h" 10 #include "GrContext.h"
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39 // debugging simpler. 39 // debugging simpler.
40 SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", true, 40 SK_CONF_DECLARE(bool, c_Defer, "gpu.deferContext", true,
41 "Defers rendering in GrContext via GrInOrderDrawBuffer."); 41 "Defers rendering in GrContext via GrInOrderDrawBuffer.");
42 42
43 #define BUFFERED_DRAW (c_Defer ? kYes_BufferedDraw : kNo_BufferedDraw) 43 #define BUFFERED_DRAW (c_Defer ? kYes_BufferedDraw : kNo_BufferedDraw)
44 44
45 // When we're using coverage AA but the blend is incompatible (given gpu 45 // When we're using coverage AA but the blend is incompatible (given gpu
46 // limitations) should we disable AA or draw wrong? 46 // limitations) should we disable AA or draw wrong?
47 #define DISABLE_COVERAGE_AA_FOR_BLEND 1 47 #define DISABLE_COVERAGE_AA_FOR_BLEND 1
48 48
49 #if GR_DEBUG 49 #ifdef SK_DEBUG
50 // change this to a 1 to see notifications when partial coverage fails 50 // change this to a 1 to see notifications when partial coverage fails
51 #define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0 51 #define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0
52 #else 52 #else
53 #define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0 53 #define GR_DEBUG_PARTIAL_COVERAGE_CHECK 0
54 #endif 54 #endif
55 55
56 static const size_t MAX_TEXTURE_CACHE_COUNT = 2048; 56 static const size_t MAX_TEXTURE_CACHE_COUNT = 2048;
57 static const size_t MAX_TEXTURE_CACHE_BYTES = GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT * 1024 * 1024; 57 static const size_t MAX_TEXTURE_CACHE_BYTES = GR_DEFAULT_TEXTURE_CACHE_MB_LIMIT * 1024 * 1024;
58 58
59 static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 15; 59 static const size_t DRAW_BUFFER_VBPOOL_BUFFER_SIZE = 1 << 15;
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688 // we check if the rect will be axis-aligned, and the rect won't land on 688 // we check if the rect will be axis-aligned, and the rect won't land on
689 // integer coords. 689 // integer coords.
690 690
691 // we are keeping around the "tweak the alpha" trick because 691 // we are keeping around the "tweak the alpha" trick because
692 // it is our only hope for the fixed-pipe implementation. 692 // it is our only hope for the fixed-pipe implementation.
693 // In a shader implementation we can give a separate coverage input 693 // In a shader implementation we can give a separate coverage input
694 // TODO: remove this ugliness when we drop the fixed-pipe impl 694 // TODO: remove this ugliness when we drop the fixed-pipe impl
695 *useVertexCoverage = false; 695 *useVertexCoverage = false;
696 if (!target->getDrawState().canTweakAlphaForCoverage()) { 696 if (!target->getDrawState().canTweakAlphaForCoverage()) {
697 if (disable_coverage_aa_for_blend(target)) { 697 if (disable_coverage_aa_for_blend(target)) {
698 #if GR_DEBUG 698 #ifdef SK_DEBUG
699 //GrPrintf("Turning off AA to correctly apply blend.\n"); 699 //GrPrintf("Turning off AA to correctly apply blend.\n");
700 #endif 700 #endif
701 return false; 701 return false;
702 } else { 702 } else {
703 *useVertexCoverage = true; 703 *useVertexCoverage = true;
704 } 704 }
705 } 705 }
706 const GrDrawState& drawState = target->getDrawState(); 706 const GrDrawState& drawState = target->getDrawState();
707 if (drawState.getRenderTarget()->isMultisampled()) { 707 if (drawState.getRenderTarget()->isMultisampled()) {
708 return false; 708 return false;
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1115 1115
1116 void GrContext::internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path, 1116 void GrContext::internalDrawPath(GrDrawTarget* target, bool useAA, const SkPath& path,
1117 const SkStrokeRec& stroke) { 1117 const SkStrokeRec& stroke) {
1118 SkASSERT(!path.isEmpty()); 1118 SkASSERT(!path.isEmpty());
1119 1119
1120 // An Assumption here is that path renderer would use some form of tweaking 1120 // An Assumption here is that path renderer would use some form of tweaking
1121 // the src color (either the input alpha or in the frag shader) to implement 1121 // the src color (either the input alpha or in the frag shader) to implement
1122 // aa. If we have some future driver-mojo path AA that can do the right 1122 // aa. If we have some future driver-mojo path AA that can do the right
1123 // thing WRT to the blend then we'll need some query on the PR. 1123 // thing WRT to the blend then we'll need some query on the PR.
1124 if (disable_coverage_aa_for_blend(target)) { 1124 if (disable_coverage_aa_for_blend(target)) {
1125 #if GR_DEBUG 1125 #ifdef SK_DEBUG
1126 //GrPrintf("Turning off AA to correctly apply blend.\n"); 1126 //GrPrintf("Turning off AA to correctly apply blend.\n");
1127 #endif 1127 #endif
1128 useAA = false; 1128 useAA = false;
1129 } 1129 }
1130 1130
1131 GrPathRendererChain::DrawType type = useAA ? GrPathRendererChain::kColorAnti Alias_DrawType : 1131 GrPathRendererChain::DrawType type = useAA ? GrPathRendererChain::kColorAnti Alias_DrawType :
1132 GrPathRendererChain::kColor_Dra wType; 1132 GrPathRendererChain::kColor_Dra wType;
1133 1133
1134 const SkPath* pathPtr = &path; 1134 const SkPath* pathPtr = &path;
1135 SkPath tmpPath; 1135 SkPath tmpPath;
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1148 } 1148 }
1149 if (pathPtr->isEmpty()) { 1149 if (pathPtr->isEmpty()) {
1150 return; 1150 return;
1151 } 1151 }
1152 1152
1153 // This time, allow SW renderer 1153 // This time, allow SW renderer
1154 pr = this->getPathRenderer(*pathPtr, strokeRec, target, true, type); 1154 pr = this->getPathRenderer(*pathPtr, strokeRec, target, true, type);
1155 } 1155 }
1156 1156
1157 if (NULL == pr) { 1157 if (NULL == pr) {
1158 #if GR_DEBUG 1158 #ifdef SK_DEBUG
1159 GrPrintf("Unable to find path renderer compatible with path.\n"); 1159 GrPrintf("Unable to find path renderer compatible with path.\n");
1160 #endif 1160 #endif
1161 return; 1161 return;
1162 } 1162 }
1163 1163
1164 pr->drawPath(*pathPtr, strokeRec, target, useAA); 1164 pr->drawPath(*pathPtr, strokeRec, target, useAA);
1165 } 1165 }
1166 1166
1167 //////////////////////////////////////////////////////////////////////////////// 1167 ////////////////////////////////////////////////////////////////////////////////
1168 1168
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1742 return NULL; 1742 return NULL;
1743 } 1743 }
1744 } 1744 }
1745 1745
1746 /////////////////////////////////////////////////////////////////////////////// 1746 ///////////////////////////////////////////////////////////////////////////////
1747 #if GR_CACHE_STATS 1747 #if GR_CACHE_STATS
1748 void GrContext::printCacheStats() const { 1748 void GrContext::printCacheStats() const {
1749 fTextureCache->printStats(); 1749 fTextureCache->printStats();
1750 } 1750 }
1751 #endif 1751 #endif
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