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Unified Diff: content/common/gpu/surface_capturer.h

Issue 22935009: Add content::SurfaceCapturer (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@screencast_stride
Patch Set: a1372c98 Rebase for commit. Created 7 years, 4 months ago
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Index: content/common/gpu/surface_capturer.h
diff --git a/content/common/gpu/surface_capturer.h b/content/common/gpu/surface_capturer.h
new file mode 100644
index 0000000000000000000000000000000000000000..b3a17b82640dc09013c350b609f352d359e3aee5
--- /dev/null
+++ b/content/common/gpu/surface_capturer.h
@@ -0,0 +1,100 @@
+// Copyright (c) 2013 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef CONTENT_COMMON_GPU_SURFACE_CAPTURER_H_
+#define CONTENT_COMMON_GPU_SURFACE_CAPTURER_H_
+
+#include "content/common/content_export.h"
+#include "media/base/video_frame.h"
+
+namespace gfx {
+
+class Size;
+class Rect;
+
+} // namespace ui
+
+namespace content {
+
+// Surface capturer interface. This interface is implemented by classes
+// that perform image capturing from the backbuffer.
+class CONTENT_EXPORT SurfaceCapturer {
+ public:
+ enum Error {
+ // Invalid argument was passed to an API method.
+ kInvalidArgumentError,
+ // A failure occurred at the GPU process or one of its dependencies.
+ // Examples of such failures include GPU hardware failures, GPU driver
+ // failures, GPU library failures, GPU process programming errors, and so
+ // on.
+ kPlatformFailureError,
+ };
+
+ class CONTENT_EXPORT Client {
+ public:
+ // Callback to notify client of parameters of the backbuffer capture. Every
+ // time the Client receives this callback, subsequent media::VideoFrames
+ // passed to CopyCaptureToVideoFrame() should mind the new parameters.
+ // Parameters:
+ // |buffer_size| is the required logical size (in pixels) of the buffer
+ // to capture to (corresponds to |frame->coded_size()| in
+ // CopyCaptureToVideoFrame().
+ // |visible_rect| is the visible subrect of the actual screen capture
+ // contents in the buffer to capture to (corresponds to
+ // |frame->visible_rect()| in CopyCaptureToVideoFrame().
+ virtual void NotifyCaptureParameters(const gfx::Size& buffer_size,
+ const gfx::Rect& visible_rect) = 0;
+
+ // Callback to notify client that CopyCaptureToVideoFrame() has been
+ // completed for |frame|. After this call, the capturer will drop all its
+ // outstanding references to |frame|.
+ // Parameters:
+ // |frame| is the completed copied captured frame.
+ virtual void NotifyCopyCaptureDone(
+ const scoped_refptr<media::VideoFrame>& frame) = 0;
+
+ // Error notification callback.
+ // Parameters:
+ // |error| is the error to report.
+ virtual void NotifyError(Error error) = 0;
+
+ protected:
+ // Clients are not owned by Capturer instances and should not be deleted
+ // through these pointers.
+ virtual ~Client() {}
+ };
+
+ // Initialize the capturer to a specific configuration.
+ // Parameters:
+ // |format| is the format to capture to (corresponds to |frame->format()| in
+ // CopyCaptureToVideoFrame()). The NotifyCaptureParameters() callback is
+ // made to the Client on success; on failure, a NotifyError() callback is
+ // performed.
+ virtual void Initialize(media::VideoFrame::Format format) = 0;
+
+ // Attempt to capture a single frame. This call is advisory to note to the
+ // SurfaceCapturer that capture should be attempted at this time; success is
+ // not guaranteed. The most recent captured frame is cached internally, and
+ // its contents returned every time CopyCaptureToVideoFrame() is called.
+ virtual void TryCapture() = 0;
+
+ // Copy the most recent captured contents to |frame|.
+ // Parameters:
+ // |frame| is the media::VideoFrame to fill with captured contents.
+ virtual void CopyCaptureToVideoFrame(
+ const scoped_refptr<media::VideoFrame>& frame) = 0;
+
+ // Destroys the capturer; all pending inputs and outputs are dropped
+ // immediately and the component is freed. This call may asynchronously free
+ // system resources, but its client-visible effects are synchronous. After
+ // this method returns no more callbacks will be made on the client. Deletes
+ // |this| unconditionally, so make sure to drop all pointers to it!
+ virtual void Destroy() = 0;
+
+ virtual ~SurfaceCapturer();
+};
+
+} // namespace content
+
+#endif // CONTENT_COMMON_GPU_SURFACE_CAPTURER_H_
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