Index: Source/core/rendering/FloatingObjects.h |
diff --git a/Source/core/rendering/FloatingObjects.h b/Source/core/rendering/FloatingObjects.h |
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+/* |
+ * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
+ * (C) 1999 Antti Koivisto (koivisto@kde.org) |
+ * (C) 2007 David Smith (catfish.man@gmail.com) |
+ * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserved. |
+ * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
+ * |
+ * This library is free software; you can redistribute it and/or |
+ * modify it under the terms of the GNU Library General Public |
+ * License as published by the Free Software Foundation; either |
+ * version 2 of the License, or (at your option) any later version. |
+ * |
+ * This library is distributed in the hope that it will be useful, |
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of |
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
+ * Library General Public License for more details. |
+ * |
+ * You should have received a copy of the GNU Library General Public License |
+ * along with this library; see the file COPYING.LIB. If not, write to |
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
+ * Boston, MA 02110-1301, USA. |
+ */ |
+ |
+#ifndef FloatingObjects_h |
+#define FloatingObjects_h |
+ |
+#include "core/platform/PODFreeListArena.h" |
+#include "core/platform/PODIntervalTree.h" |
+#include "core/rendering/RootInlineBox.h" |
+#include "wtf/ListHashSet.h" |
+ |
+namespace WebCore { |
+ |
+class RenderBlock; |
+class RenderBox; |
+ |
+enum ShapeOutsideFloatOffsetMode { ShapeOutsideFloatShapeOffset, ShapeOutsideFloatMarginBoxOffset }; |
+ |
+class FloatingObject { |
+ WTF_MAKE_NONCOPYABLE(FloatingObject); WTF_MAKE_FAST_ALLOCATED; |
+public: |
+#ifndef NDEBUG |
+ // Used by the PODIntervalTree for debugging the FloatingObject. |
+ template <class> friend struct ValueToString; |
+#endif |
+ |
+ // Note that Type uses bits so you can use FloatLeftRight as a mask to query for both left and right. |
+ enum Type { FloatLeft = 1, FloatRight = 2, FloatLeftRight = 3 }; |
+ |
+ FloatingObject(EFloat type) |
+ : m_renderer(0) |
+ , m_originatingLine(0) |
+ , m_paginationStrut(0) |
+ , m_shouldPaint(true) |
+ , m_isDescendant(false) |
+ , m_isPlaced(false) |
+#ifndef NDEBUG |
+ , m_isInPlacedTree(false) |
+#endif |
+ { |
+ ASSERT(type != NoFloat); |
+ if (type == LeftFloat) |
+ m_type = FloatLeft; |
+ else if (type == RightFloat) |
+ m_type = FloatRight; |
+ } |
+ |
+ FloatingObject(Type type, const LayoutRect& frameRect) |
+ : m_renderer(0) |
+ , m_originatingLine(0) |
+ , m_frameRect(frameRect) |
+ , m_paginationStrut(0) |
+ , m_type(type) |
+ , m_shouldPaint(true) |
+ , m_isDescendant(false) |
+ , m_isPlaced(true) |
+#ifndef NDEBUG |
+ , m_isInPlacedTree(false) |
+#endif |
+ { |
+ } |
+ |
+ FloatingObject* clone() const |
+ { |
+ FloatingObject* cloneObject = new FloatingObject(type(), m_frameRect); |
+ cloneObject->m_renderer = m_renderer; |
+ cloneObject->m_originatingLine = m_originatingLine; |
+ cloneObject->m_paginationStrut = m_paginationStrut; |
+ cloneObject->m_shouldPaint = m_shouldPaint; |
+ cloneObject->m_isDescendant = m_isDescendant; |
+ cloneObject->m_isPlaced = m_isPlaced; |
+ return cloneObject; |
+ } |
+ |
+ Type type() const { return static_cast<Type>(m_type); } |
+ RenderBox* renderer() const { return m_renderer; } |
+ |
+ bool isPlaced() const { return m_isPlaced; } |
+ void setIsPlaced(bool placed = true) { m_isPlaced = placed; } |
+ |
+ LayoutUnit x() const { ASSERT(isPlaced()); return m_frameRect.x(); } |
+ LayoutUnit maxX() const { ASSERT(isPlaced()); return m_frameRect.maxX(); } |
+ LayoutUnit y() const { ASSERT(isPlaced()); return m_frameRect.y(); } |
+ LayoutUnit maxY() const { ASSERT(isPlaced()); return m_frameRect.maxY(); } |
+ LayoutUnit width() const { return m_frameRect.width(); } |
+ LayoutUnit height() const { return m_frameRect.height(); } |
+ |
+ void setX(LayoutUnit x) { ASSERT(!isInPlacedTree()); m_frameRect.setX(x); } |
+ void setY(LayoutUnit y) { ASSERT(!isInPlacedTree()); m_frameRect.setY(y); } |
+ void setWidth(LayoutUnit width) { ASSERT(!isInPlacedTree()); m_frameRect.setWidth(width); } |
+ void setHeight(LayoutUnit height) { ASSERT(!isInPlacedTree()); m_frameRect.setHeight(height); } |
+ |
+ const LayoutRect& frameRect() const { ASSERT(isPlaced()); return m_frameRect; } |
+ void setFrameRect(const LayoutRect& frameRect) { ASSERT(!isInPlacedTree()); m_frameRect = frameRect; } |
+ |
+ int paginationStrut() const { return m_paginationStrut; } |
+ void setPaginationStrut(int strut) { m_paginationStrut = strut; } |
+ |
+#ifndef NDEBUG |
+ bool isInPlacedTree() const { return m_isInPlacedTree; } |
+ void setIsInPlacedTree(bool value) { m_isInPlacedTree = value; } |
+#endif |
+ |
+ bool shouldPaint() const { return m_shouldPaint; } |
+ void setShouldPaint(bool shouldPaint) { m_shouldPaint = shouldPaint; } |
+ bool isDescendant() const { return m_isDescendant; } |
+ void setIsDescendant(bool isDescendant) { m_isDescendant = isDescendant; } |
+ |
+ // FIXME: Callers of these methods are dangerous and should be whitelisted explicitly or removed. |
+ void setRenderer(RenderBox* renderer) { m_renderer = renderer; } |
+ RootInlineBox* originatingLine() const { return m_originatingLine; } |
+ void setOriginatingLine(RootInlineBox* line) { m_originatingLine = line; } |
+ |
+ LayoutUnit logicalTop(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? y() : x(); } |
+ LayoutUnit logicalBottom(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? maxY() : maxX(); } |
+ LayoutUnit logicalLeft(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? x() : y(); } |
+ LayoutUnit logicalRight(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? maxX() : maxY(); } |
+ LayoutUnit logicalWidth(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? width() : height(); } |
+ |
+ int pixelSnappedLogicalTop(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? frameRect().pixelSnappedY() : frameRect().pixelSnappedX(); } |
+ int pixelSnappedLogicalBottom(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? frameRect().pixelSnappedMaxY() : frameRect().pixelSnappedMaxX(); } |
+ int pixelSnappedLogicalLeft(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? frameRect().pixelSnappedX() : frameRect().pixelSnappedY(); } |
+ int pixelSnappedLogicalRight(bool isHorizontalWritingMode) const { return isHorizontalWritingMode ? frameRect().pixelSnappedMaxX() : frameRect().pixelSnappedMaxY(); } |
+ |
+ void setLogicalTop(LayoutUnit logicalTop, bool isHorizontalWritingMode) |
+ { |
+ if (isHorizontalWritingMode) |
+ setY(logicalTop); |
+ else |
+ setX(logicalTop); |
+ } |
+ void setLogicalLeft(LayoutUnit logicalLeft, bool isHorizontalWritingMode) |
+ { |
+ if (isHorizontalWritingMode) |
+ setX(logicalLeft); |
+ else |
+ setY(logicalLeft); |
+ } |
+ void setLogicalHeight(LayoutUnit logicalHeight, bool isHorizontalWritingMode) |
+ { |
+ if (isHorizontalWritingMode) |
+ setHeight(logicalHeight); |
+ else |
+ setWidth(logicalHeight); |
+ } |
+ void setLogicalWidth(LayoutUnit logicalWidth, bool isHorizontalWritingMode) |
+ { |
+ if (isHorizontalWritingMode) |
+ setWidth(logicalWidth); |
+ else |
+ setHeight(logicalWidth); |
+ } |
+ |
+private: |
+ RenderBox* m_renderer; |
+ RootInlineBox* m_originatingLine; |
+ LayoutRect m_frameRect; |
+ int m_paginationStrut; // FIXME: Is this class size-sensitive? Does this need 32-bits? |
+ |
+ unsigned m_type : 2; // Type (left or right aligned) |
+ unsigned m_shouldPaint : 1; |
+ unsigned m_isDescendant : 1; |
+ unsigned m_isPlaced : 1; |
+#ifndef NDEBUG |
+ unsigned m_isInPlacedTree : 1; |
+#endif |
+}; |
+ |
+struct FloatingObjectHashFunctions { |
+ static unsigned hash(FloatingObject* key) { return DefaultHash<RenderBox*>::Hash::hash(key->renderer()); } |
+ static bool equal(FloatingObject* a, FloatingObject* b) { return a->renderer() == b->renderer(); } |
+ static const bool safeToCompareToEmptyOrDeleted = true; |
+}; |
+struct FloatingObjectHashTranslator { |
+ static unsigned hash(RenderBox* key) { return DefaultHash<RenderBox*>::Hash::hash(key); } |
+ static bool equal(FloatingObject* a, RenderBox* b) { return a->renderer() == b; } |
+}; |
+typedef ListHashSet<FloatingObject*, 4, FloatingObjectHashFunctions> FloatingObjectSet; |
+typedef FloatingObjectSet::const_iterator FloatingObjectSetIterator; |
+typedef PODInterval<int, FloatingObject*> FloatingObjectInterval; |
+typedef PODIntervalTree<int, FloatingObject*> FloatingObjectTree; |
+typedef PODFreeListArena<PODRedBlackTree<FloatingObjectInterval>::Node> IntervalArena; |
+ |
+class FloatingObjects { |
+ WTF_MAKE_NONCOPYABLE(FloatingObjects); WTF_MAKE_FAST_ALLOCATED; |
+public: |
+ FloatingObjects(const RenderBlock*, bool horizontalWritingMode); |
+ ~FloatingObjects(); |
+ |
+ void clear(); |
+ void add(FloatingObject*); |
+ void remove(FloatingObject*); |
+ void addPlacedObject(FloatingObject*); |
+ void removePlacedObject(FloatingObject*); |
+ void setHorizontalWritingMode(bool b = true) { m_horizontalWritingMode = b; } |
+ |
+ bool hasLeftObjects() const { return m_leftObjectsCount > 0; } |
+ bool hasRightObjects() const { return m_rightObjectsCount > 0; } |
+ const FloatingObjectSet& set() const { return m_set; } |
+ void clearLineBoxTreePointers(); |
+ LayoutUnit logicalLeftOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight, ShapeOutsideFloatOffsetMode = ShapeOutsideFloatShapeOffset, LayoutUnit* heightRemaining = 0); |
+ LayoutUnit logicalRightOffset(LayoutUnit fixedOffset, LayoutUnit logicalTop, LayoutUnit logicalHeight, ShapeOutsideFloatOffsetMode = ShapeOutsideFloatShapeOffset, LayoutUnit* heightRemaining = 0); |
+private: |
+ void computePlacedFloatsTree(); |
+ const FloatingObjectTree& placedFloatsTree() |
+ { |
+ if (!m_placedFloatsTree.isInitialized()) |
+ computePlacedFloatsTree(); |
+ return m_placedFloatsTree; |
+ } |
+ void increaseObjectsCount(FloatingObject::Type); |
+ void decreaseObjectsCount(FloatingObject::Type); |
+ FloatingObjectInterval intervalForFloatingObject(FloatingObject*); |
+ |
+ FloatingObjectSet m_set; |
+ FloatingObjectTree m_placedFloatsTree; |
+ unsigned m_leftObjectsCount; |
+ unsigned m_rightObjectsCount; |
+ bool m_horizontalWritingMode; |
+ const RenderBlock* m_renderer; |
+}; |
+ |
+#ifndef NDEBUG |
+// These structures are used by PODIntervalTree for debugging purposes. |
+template <> struct ValueToString<int> { |
+ static String string(const int value); |
+}; |
+template<> struct ValueToString<FloatingObject*> { |
+ static String string(const FloatingObject*); |
+}; |
+#endif |
+ |
+} // namespace WebCore |
+ |
+#endif // FloatingObjects_h |