Index: gm/clippedbitmapshaders.cpp |
diff --git a/gm/clippedbitmapshaders.cpp b/gm/clippedbitmapshaders.cpp |
new file mode 100644 |
index 0000000000000000000000000000000000000000..02d07bf01e5068f926cf9ae1b423c87d76196874 |
--- /dev/null |
+++ b/gm/clippedbitmapshaders.cpp |
@@ -0,0 +1,118 @@ |
+/* |
+ * Copyright 2013 Google Inc. |
+ * |
+ * Use of this source code is governed by a BSD-style license that can be |
+ * found in the LICENSE file. |
+ */ |
+ |
+#include "gm.h" |
+#include "SkBitmap.h" |
+#include "SkCanvas.h" |
+#include "SkColor.h" |
+#include "SkShader.h" |
+ |
+namespace skiagm { |
+ |
+// This GM draws a 3x3 grid (with the center element excluded) of rectangles |
+// filled with a bitmap shader. The bitmap shader is transformed so that the |
+// pattern cell is at the center (excluded) region. |
+// |
+// In Repeat and Mirror mode, this tests that the bitmap shader still draws |
+// even though the pattern cell is outside the clip. |
+// |
+// In Clamp mode, this tests that the clamp is handled properly. For PDF, |
+// (and possibly other exported formats) this also "tests" that the image itself |
+// is not stored (well, you'll need to open it up with an external tool to |
+// verify that). |
+ |
+static SkBitmap create_bitmap() { |
+ SkBitmap bmp; |
+ bmp.setConfig(SkBitmap::kARGB_8888_Config, 2, 2); |
+ bmp.allocPixels(); |
+ bmp.lockPixels(); |
+ uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels()); |
+ pixels[0] = SkPreMultiplyColor(SK_ColorRED); |
+ pixels[1] = SkPreMultiplyColor(SK_ColorGREEN); |
+ pixels[2] = SkPreMultiplyColor(SK_ColorBLACK); |
+ pixels[3] = SkPreMultiplyColor(SK_ColorBLUE); |
+ bmp.unlockPixels(); |
+ |
+ return bmp; |
+} |
+ |
+static const SkScalar RECT_SIZE = 64; |
+static const SkScalar SLIDE_SIZE = 300; |
+ |
+class ClippedBitmapShadersGM : public GM { |
+public: |
+ ClippedBitmapShadersGM(SkShader::TileMode mode) |
+ : fMode(mode) { |
+ } |
+ |
+protected: |
+ SkShader::TileMode fMode; |
+ |
+ virtual SkString onShortName() { |
+ SkString descriptor; |
+ switch (fMode) { |
+ case SkShader::kRepeat_TileMode: |
+ descriptor = "tile"; |
+ break; |
+ case SkShader::kMirror_TileMode: |
+ descriptor = "mirror"; |
+ break; |
+ case SkShader::kClamp_TileMode: |
+ descriptor = "clamp"; |
+ break; |
+ default: |
+ SkASSERT(false); |
+ } |
+ descriptor.prepend("clipped-bitmap-shaders-"); |
+ return descriptor; |
+ } |
+ |
+ virtual SkISize onISize() { |
+ return SkISize::Make(300, 300); |
+ } |
+ |
+ virtual void onDraw(SkCanvas* canvas) { |
+ SkBitmap bmp = create_bitmap(); |
+ SkShader* shader = SkShader::CreateBitmapShader( |
+ bmp, fMode, fMode); |
+ |
+ SkPaint paint; |
+ SkMatrix s; |
+ s.reset(); |
+ s.setScale(8, 8); |
+ s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2); |
+ shader->setLocalMatrix(s); |
+ paint.setShader(shader)->unref(); |
+ |
+ SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2; |
+ for (int i = 0; i < 3; i++) { |
+ SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin; |
+ for (int j = 0; j < 3; j++) { |
+ SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin; |
+ if (i == 1 && j == 1) { |
+ continue; // skip center element |
+ } |
+ SkRect rect = SkRect::MakeXYWH(xOrigin, yOrigin, |
+ RECT_SIZE, RECT_SIZE); |
+ canvas->save(); |
+ canvas->clipRect(rect); |
+ canvas->drawRect(rect, paint); |
+ canvas->restore(); |
+ } |
+ } |
+ } |
+ |
+private: |
+ typedef GM INHERITED; |
+}; |
+ |
+////////////////////////////////////////////////////////////////////////////// |
+ |
+DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); ) |
+DEF_GM( return new ClippedBitmapShadersGM(SkShader::kMirror_TileMode); ) |
+DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); ) |
+} |