| Index: gm/clippedbitmapshaders.cpp
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| diff --git a/gm/clippedbitmapshaders.cpp b/gm/clippedbitmapshaders.cpp
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| new file mode 100644
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| index 0000000000000000000000000000000000000000..02d07bf01e5068f926cf9ae1b423c87d76196874
|
| --- /dev/null
|
| +++ b/gm/clippedbitmapshaders.cpp
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| @@ -0,0 +1,118 @@
|
| +/*
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| + * Copyright 2013 Google Inc.
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| + *
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| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
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| +
|
| +#include "gm.h"
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| +#include "SkBitmap.h"
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| +#include "SkCanvas.h"
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| +#include "SkColor.h"
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| +#include "SkShader.h"
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| +
|
| +namespace skiagm {
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| +
|
| +// This GM draws a 3x3 grid (with the center element excluded) of rectangles
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| +// filled with a bitmap shader. The bitmap shader is transformed so that the
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| +// pattern cell is at the center (excluded) region.
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| +//
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| +// In Repeat and Mirror mode, this tests that the bitmap shader still draws
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| +// even though the pattern cell is outside the clip.
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| +//
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| +// In Clamp mode, this tests that the clamp is handled properly. For PDF,
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| +// (and possibly other exported formats) this also "tests" that the image itself
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| +// is not stored (well, you'll need to open it up with an external tool to
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| +// verify that).
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| +
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| +static SkBitmap create_bitmap() {
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| + SkBitmap bmp;
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| + bmp.setConfig(SkBitmap::kARGB_8888_Config, 2, 2);
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| + bmp.allocPixels();
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| + bmp.lockPixels();
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| + uint32_t* pixels = reinterpret_cast<uint32_t*>(bmp.getPixels());
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| + pixels[0] = SkPreMultiplyColor(SK_ColorRED);
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| + pixels[1] = SkPreMultiplyColor(SK_ColorGREEN);
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| + pixels[2] = SkPreMultiplyColor(SK_ColorBLACK);
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| + pixels[3] = SkPreMultiplyColor(SK_ColorBLUE);
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| + bmp.unlockPixels();
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| +
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| + return bmp;
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| +}
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| +
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| +static const SkScalar RECT_SIZE = 64;
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| +static const SkScalar SLIDE_SIZE = 300;
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| +
|
| +class ClippedBitmapShadersGM : public GM {
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| +public:
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| + ClippedBitmapShadersGM(SkShader::TileMode mode)
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| + : fMode(mode) {
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| + }
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| +
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| +protected:
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| + SkShader::TileMode fMode;
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| +
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| + virtual SkString onShortName() {
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| + SkString descriptor;
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| + switch (fMode) {
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| + case SkShader::kRepeat_TileMode:
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| + descriptor = "tile";
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| + break;
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| + case SkShader::kMirror_TileMode:
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| + descriptor = "mirror";
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| + break;
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| + case SkShader::kClamp_TileMode:
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| + descriptor = "clamp";
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| + break;
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| + default:
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| + SkASSERT(false);
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| + }
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| + descriptor.prepend("clipped-bitmap-shaders-");
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| + return descriptor;
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| + }
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| +
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| + virtual SkISize onISize() {
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| + return SkISize::Make(300, 300);
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| + }
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| +
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| + virtual void onDraw(SkCanvas* canvas) {
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| + SkBitmap bmp = create_bitmap();
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| + SkShader* shader = SkShader::CreateBitmapShader(
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| + bmp, fMode, fMode);
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| +
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| + SkPaint paint;
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| + SkMatrix s;
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| + s.reset();
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| + s.setScale(8, 8);
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| + s.postTranslate(SLIDE_SIZE / 2, SLIDE_SIZE / 2);
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| + shader->setLocalMatrix(s);
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| + paint.setShader(shader)->unref();
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| +
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| + SkScalar margin = (SLIDE_SIZE / 3 - RECT_SIZE) / 2;
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| + for (int i = 0; i < 3; i++) {
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| + SkScalar yOrigin = SLIDE_SIZE / 3 * i + margin;
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| + for (int j = 0; j < 3; j++) {
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| + SkScalar xOrigin = SLIDE_SIZE / 3 * j + margin;
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| + if (i == 1 && j == 1) {
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| + continue; // skip center element
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| + }
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| + SkRect rect = SkRect::MakeXYWH(xOrigin, yOrigin,
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| + RECT_SIZE, RECT_SIZE);
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| + canvas->save();
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| + canvas->clipRect(rect);
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| + canvas->drawRect(rect, paint);
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| + canvas->restore();
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| + }
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| + }
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| + }
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| +
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| +private:
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| + typedef GM INHERITED;
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| +};
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| +
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| +//////////////////////////////////////////////////////////////////////////////
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| +
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| +DEF_GM( return new ClippedBitmapShadersGM(SkShader::kRepeat_TileMode); )
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| +DEF_GM( return new ClippedBitmapShadersGM(SkShader::kMirror_TileMode); )
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| +DEF_GM( return new ClippedBitmapShadersGM(SkShader::kClamp_TileMode); )
|
| +}
|
|
|