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Issue 22870016: Update the nine patch layer to use UI resources (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: updated dchecks in ui_resource_bitmap Created 7 years, 3 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/nine_patch_layer_impl.h" 5 #include "cc/layers/nine_patch_layer_impl.h"
6 6
7 #include "base/strings/stringprintf.h" 7 #include "base/strings/stringprintf.h"
8 #include "base/values.h" 8 #include "base/values.h"
9 #include "cc/base/math_util.h"
9 #include "cc/layers/quad_sink.h" 10 #include "cc/layers/quad_sink.h"
10 #include "cc/quads/texture_draw_quad.h" 11 #include "cc/quads/texture_draw_quad.h"
12 #include "cc/trees/layer_tree_impl.h"
11 #include "ui/gfx/rect_f.h" 13 #include "ui/gfx/rect_f.h"
12 14
13 namespace cc { 15 namespace cc {
14 16
15 NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id) 17 NinePatchLayerImpl::NinePatchLayerImpl(LayerTreeImpl* tree_impl, int id)
16 : LayerImpl(tree_impl, id), 18 : LayerImpl(tree_impl, id),
17 resource_id_(0) {} 19 fill_center_(false),
20 ui_resource_id_(0) {}
18 21
19 NinePatchLayerImpl::~NinePatchLayerImpl() {} 22 NinePatchLayerImpl::~NinePatchLayerImpl() {}
20 23
21 ResourceProvider::ResourceId NinePatchLayerImpl::ContentsResourceId() const { 24 ResourceProvider::ResourceId NinePatchLayerImpl::ContentsResourceId() const {
22 return 0; 25 return 0;
23 } 26 }
24 27
25 scoped_ptr<LayerImpl> NinePatchLayerImpl::CreateLayerImpl( 28 scoped_ptr<LayerImpl> NinePatchLayerImpl::CreateLayerImpl(
26 LayerTreeImpl* tree_impl) { 29 LayerTreeImpl* tree_impl) {
27 return NinePatchLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>(); 30 return NinePatchLayerImpl::Create(tree_impl, id()).PassAs<LayerImpl>();
28 } 31 }
29 32
30 void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) { 33 void NinePatchLayerImpl::PushPropertiesTo(LayerImpl* layer) {
31 LayerImpl::PushPropertiesTo(layer); 34 LayerImpl::PushPropertiesTo(layer);
32 NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer); 35 NinePatchLayerImpl* layer_impl = static_cast<NinePatchLayerImpl*>(layer);
33 36
34 if (!resource_id_) 37 layer_impl->SetUIResourceId(ui_resource_id_);
35 return; 38 layer_impl->SetLayout(image_bounds_, image_aperture_, border_, fill_center_);
36
37 layer_impl->SetResourceId(resource_id_);
38 layer_impl->SetLayout(image_bounds_, image_aperture_);
39 } 39 }
40 40
41 static gfx::RectF NormalizedRect(float x, 41 static gfx::RectF NormalizedRect(float x,
42 float y, 42 float y,
43 float width, 43 float width,
44 float height, 44 float height,
45 float total_width, 45 float total_width,
46 float total_height) { 46 float total_height) {
47 return gfx::RectF(x / total_width, 47 return gfx::RectF(x / total_width,
48 y / total_height, 48 y / total_height,
49 width / total_width, 49 width / total_width,
50 height / total_height); 50 height / total_height);
51 } 51 }
52 52
53 void NinePatchLayerImpl::SetLayout(gfx::Size image_bounds, gfx::Rect aperture) { 53 void NinePatchLayerImpl::SetUIResourceId(UIResourceId uid) {
54 if (uid == ui_resource_id_)
55 return;
56 ui_resource_id_ = uid;
57 NoteLayerPropertyChanged();
58 }
59
60 void NinePatchLayerImpl::SetLayout(gfx::Size image_bounds,
61 gfx::Rect aperture,
62 gfx::Rect border,
63 bool fill_center) {
64 // This check imposes an ordering on the call sequence. An UIResource must
65 // exist before SetLayout can be called.
66 DCHECK(ui_resource_id_);
67
68 // |border| is in layer space. It cannot exceed the bounds of the layer.
69 DCHECK(!border.size().IsEmpty());
70 DCHECK_GT(bounds().width(), border.width());
71 DCHECK_GT(bounds().height(), border.height());
72
73 // Sanity Check on |border|
74 DCHECK_LT(border.x(), border.width());
75 DCHECK_LT(border.y(), border.height());
76 DCHECK_GT(border.x(), 0);
77 DCHECK_GT(border.y(), 0);
78
79 // |aperture| is in image space. It cannot exceed the bounds of the bitmap.
80 DCHECK(!aperture.size().IsEmpty());
81 DCHECK(gfx::Rect(image_bounds.width(), image_bounds.height())
82 .Contains(aperture));
83
84 // Avoid the degenerate cases where the aperture touches the edge of the
85 // image.
86 DCHECK_LT(aperture.width(), image_bounds.width() - 1);
87 DCHECK_LT(aperture.height(), image_bounds.height()-1);
88 DCHECK_GT(aperture.x(), 0);
89 DCHECK_GT(aperture.y(), 0);
90
91 if (image_bounds_ == image_bounds && image_aperture_ != aperture &&
92 border_ != border && fill_center_ != fill_center)
93 return;
94
54 image_bounds_ = image_bounds; 95 image_bounds_ = image_bounds;
55 image_aperture_ = aperture; 96 image_aperture_ = aperture;
97 border_ = border;
98 fill_center_ = fill_center;
99
100 NoteLayerPropertyChanged();
56 } 101 }
57 102
58 bool NinePatchLayerImpl::WillDraw(DrawMode draw_mode, 103 bool NinePatchLayerImpl::WillDraw(DrawMode draw_mode,
59 ResourceProvider* resource_provider) { 104 ResourceProvider* resource_provider) {
60 if (!resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE) 105 if (!ui_resource_id_ || draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE)
61 return false; 106 return false;
62 return LayerImpl::WillDraw(draw_mode, resource_provider); 107 return LayerImpl::WillDraw(draw_mode, resource_provider);
63 } 108 }
64 109
65 void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink, 110 void NinePatchLayerImpl::AppendQuads(QuadSink* quad_sink,
66 AppendQuadsData* append_quads_data) { 111 AppendQuadsData* append_quads_data) {
67 SharedQuadState* shared_quad_state = 112 SharedQuadState* shared_quad_state =
68 quad_sink->UseSharedQuadState(CreateSharedQuadState()); 113 quad_sink->UseSharedQuadState(CreateSharedQuadState());
69 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data); 114 AppendDebugBorderQuad(quad_sink, shared_quad_state, append_quads_data);
70 115
71 if (!resource_id_) 116 if (!ui_resource_id_)
117 return;
118
119 ResourceProvider::ResourceId resource =
120 layer_tree_impl()->ResourceIdForUIResource(ui_resource_id_);
121
122 if (!resource)
72 return; 123 return;
73 124
74 static const bool flipped = false; 125 static const bool flipped = false;
75 static const bool premultiplied_alpha = true; 126 static const bool premultiplied_alpha = true;
76 127
77 DCHECK(!bounds().IsEmpty()); 128 DCHECK(!bounds().IsEmpty());
78 129
79 // NinePatch border widths in bitmap pixel space 130 // NinePatch border widths in layer space.
80 int left_width = image_aperture_.x(); 131 int layer_left_width = border_.x();
81 int top_height = image_aperture_.y(); 132 int layer_top_height = border_.y();
82 int right_width = image_bounds_.width() - image_aperture_.right(); 133 int layer_right_width = border_.width() - layer_left_width;
83 int bottom_height = image_bounds_.height() - image_aperture_.bottom(); 134 int layer_bottom_height = border_.height() - layer_top_height;
84 135
85 // If layer can't fit the corners, clip to show the outer edges of the 136 int layer_middle_width = bounds().width() - border_.width();
86 // image. 137 int layer_middle_height = bounds().height() - border_.height();
87 int corner_total_width = left_width + right_width;
88 int middle_width = bounds().width() - corner_total_width;
89 if (middle_width < 0) {
90 float left_width_proportion =
91 static_cast<float>(left_width) / corner_total_width;
92 int left_width_crop = middle_width * left_width_proportion;
93 left_width += left_width_crop;
94 right_width = bounds().width() - left_width;
95 middle_width = 0;
96 }
97 int corner_total_height = top_height + bottom_height;
98 int middle_height = bounds().height() - corner_total_height;
99 if (middle_height < 0) {
100 float top_height_proportion =
101 static_cast<float>(top_height) / corner_total_height;
102 int top_height_crop = middle_height * top_height_proportion;
103 top_height += top_height_crop;
104 bottom_height = bounds().height() - top_height;
105 middle_height = 0;
106 }
107 138
108 // Patch positions in layer space 139 // Patch positions in layer space
109 gfx::Rect top_left(0, 0, left_width, top_height); 140 gfx::Rect layer_top_left(0, 0, layer_left_width, layer_top_height);
110 gfx::Rect top_right( 141 gfx::Rect layer_top_right(bounds().width() - layer_right_width,
111 bounds().width() - right_width, 0, right_width, top_height); 142 0,
112 gfx::Rect bottom_left( 143 layer_right_width,
113 0, bounds().height() - bottom_height, left_width, bottom_height); 144 layer_top_height);
114 gfx::Rect bottom_right( 145 gfx::Rect layer_bottom_left(0,
115 top_right.x(), bottom_left.y(), right_width, bottom_height); 146 bounds().height() - layer_bottom_height,
116 gfx::Rect top(top_left.right(), 0, middle_width, top_height); 147 layer_left_width,
117 gfx::Rect left(0, top_left.bottom(), left_width, middle_height); 148 layer_bottom_height);
118 gfx::Rect right(top_right.x(), 149 gfx::Rect layer_bottom_right(layer_top_right.x(),
119 top_right.bottom(), 150 layer_bottom_left.y(),
120 right_width, 151 layer_right_width,
121 left.height()); 152 layer_bottom_height);
122 gfx::Rect bottom(top.x(), bottom_left.y(), top.width(), bottom_height); 153 gfx::Rect layer_top(
154 layer_top_left.right(), 0, layer_middle_width, layer_top_height);
155 gfx::Rect layer_left(
156 0, layer_top_left.bottom(), layer_left_width, layer_middle_height);
157 gfx::Rect layer_right(layer_top_right.x(),
158 layer_top_right.bottom(),
159 layer_right_width,
160 layer_left.height());
161 gfx::Rect layer_bottom(layer_top.x(),
162 layer_bottom_left.y(),
163 layer_top.width(),
164 layer_bottom_height);
165 gfx::Rect layer_center(layer_left_width,
166 layer_top_height,
167 layer_middle_width,
168 layer_middle_height);
123 169
124 float img_width = image_bounds_.width(); 170 // Note the following values are in image (bitmap) space.
125 float img_height = image_bounds_.height(); 171 float image_width = image_bounds_.width();
172 float image_height = image_bounds_.height();
126 173
174 int image_aperture_left_width = image_aperture_.x();
175 int image_aperture_top_height = image_aperture_.y();
176 int image_aperture_right_width = image_width - image_aperture_.right();
177 int image_aperture_bottom_height = image_height - image_aperture_.bottom();
127 // Patch positions in bitmap UV space (from zero to one) 178 // Patch positions in bitmap UV space (from zero to one)
128 gfx::RectF uv_top_left = NormalizedRect(0, 179 gfx::RectF uv_top_left = NormalizedRect(0,
129 0, 180 0,
130 left_width, 181 image_aperture_left_width,
131 top_height, 182 image_aperture_top_height,
132 img_width, 183 image_width,
133 img_height); 184 image_height);
134 gfx::RectF uv_top_right = NormalizedRect(img_width - right_width, 185 gfx::RectF uv_top_right =
135 0, 186 NormalizedRect(image_width - image_aperture_right_width,
136 right_width, 187 0,
137 top_height, 188 image_aperture_right_width,
138 img_width, 189 image_aperture_top_height,
139 img_height); 190 image_width,
140 gfx::RectF uv_bottom_left = NormalizedRect(0, 191 image_height);
141 img_height - bottom_height, 192 gfx::RectF uv_bottom_left =
142 left_width, 193 NormalizedRect(0,
143 bottom_height, 194 image_height - image_aperture_bottom_height,
144 img_width, 195 image_aperture_left_width,
145 img_height); 196 image_aperture_bottom_height,
146 gfx::RectF uv_bottom_right = NormalizedRect(img_width - right_width, 197 image_width,
147 img_height - bottom_height, 198 image_height);
148 right_width, 199 gfx::RectF uv_bottom_right =
149 bottom_height, 200 NormalizedRect(image_width - image_aperture_right_width,
150 img_width, 201 image_height - image_aperture_bottom_height,
151 img_height); 202 image_aperture_right_width,
152 gfx::RectF uv_top(uv_top_left.right(), 203 image_aperture_bottom_height,
153 0, 204 image_width,
154 (img_width - left_width - right_width) / img_width, 205 image_height);
155 (top_height) / img_height); 206 gfx::RectF uv_top(
207 uv_top_left.right(),
208 0,
209 (image_width - image_aperture_left_width - image_aperture_right_width) /
210 image_width,
211 (image_aperture_top_height) / image_height);
156 gfx::RectF uv_left(0, 212 gfx::RectF uv_left(0,
157 uv_top_left.bottom(), 213 uv_top_left.bottom(),
158 left_width / img_width, 214 image_aperture_left_width / image_width,
159 (img_height - top_height - bottom_height) / img_height); 215 (image_height - image_aperture_top_height -
216 image_aperture_bottom_height) /
217 image_height);
160 gfx::RectF uv_right(uv_top_right.x(), 218 gfx::RectF uv_right(uv_top_right.x(),
161 uv_top_right.bottom(), 219 uv_top_right.bottom(),
162 right_width / img_width, 220 image_aperture_right_width / image_width,
163 uv_left.height()); 221 uv_left.height());
164 gfx::RectF uv_bottom(uv_top.x(), 222 gfx::RectF uv_bottom(uv_top.x(),
165 uv_bottom_left.y(), 223 uv_bottom_left.y(),
166 uv_top.width(), 224 uv_top.width(),
167 bottom_height / img_height); 225 image_aperture_bottom_height / image_height);
226 gfx::RectF uv_center(uv_top_left.right(),
227 uv_top_left.bottom(),
228 uv_top.width(),
229 uv_left.height());
168 230
169 // Nothing is opaque here. 231 // Nothing is opaque here.
170 // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness? 232 // TODO(danakj): Should we look at the SkBitmaps to determine opaqueness?
171 gfx::Rect opaque_rect; 233 gfx::Rect opaque_rect;
172 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f}; 234 const float vertex_opacity[] = {1.0f, 1.0f, 1.0f, 1.0f};
173 scoped_ptr<TextureDrawQuad> quad; 235 scoped_ptr<TextureDrawQuad> quad;
174 236
175 quad = TextureDrawQuad::Create(); 237 quad = TextureDrawQuad::Create();
176 quad->SetNew(shared_quad_state, 238 quad->SetNew(shared_quad_state,
177 top_left, 239 layer_top_left,
178 opaque_rect, 240 opaque_rect,
179 resource_id_, 241 resource,
180 premultiplied_alpha, 242 premultiplied_alpha,
181 uv_top_left.origin(), 243 uv_top_left.origin(),
182 uv_top_left.bottom_right(), 244 uv_top_left.bottom_right(),
183 SK_ColorTRANSPARENT, 245 SK_ColorTRANSPARENT,
184 vertex_opacity, 246 vertex_opacity,
185 flipped); 247 flipped);
186 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 248 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
187 249
188 quad = TextureDrawQuad::Create(); 250 quad = TextureDrawQuad::Create();
189 quad->SetNew(shared_quad_state, 251 quad->SetNew(shared_quad_state,
190 top_right, 252 layer_top_right,
191 opaque_rect, 253 opaque_rect,
192 resource_id_, 254 resource,
193 premultiplied_alpha, 255 premultiplied_alpha,
194 uv_top_right.origin(), 256 uv_top_right.origin(),
195 uv_top_right.bottom_right(), 257 uv_top_right.bottom_right(),
196 SK_ColorTRANSPARENT, 258 SK_ColorTRANSPARENT,
197 vertex_opacity, 259 vertex_opacity,
198 flipped); 260 flipped);
199 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 261 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
200 262
201 quad = TextureDrawQuad::Create(); 263 quad = TextureDrawQuad::Create();
202 quad->SetNew(shared_quad_state, 264 quad->SetNew(shared_quad_state,
203 bottom_left, 265 layer_bottom_left,
204 opaque_rect, 266 opaque_rect,
205 resource_id_, 267 resource,
206 premultiplied_alpha, 268 premultiplied_alpha,
207 uv_bottom_left.origin(), 269 uv_bottom_left.origin(),
208 uv_bottom_left.bottom_right(), 270 uv_bottom_left.bottom_right(),
209 SK_ColorTRANSPARENT, 271 SK_ColorTRANSPARENT,
210 vertex_opacity, 272 vertex_opacity,
211 flipped); 273 flipped);
212 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 274 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
213 275
214 quad = TextureDrawQuad::Create(); 276 quad = TextureDrawQuad::Create();
215 quad->SetNew(shared_quad_state, 277 quad->SetNew(shared_quad_state,
216 bottom_right, 278 layer_bottom_right,
217 opaque_rect, 279 opaque_rect,
218 resource_id_, 280 resource,
219 premultiplied_alpha, 281 premultiplied_alpha,
220 uv_bottom_right.origin(), 282 uv_bottom_right.origin(),
221 uv_bottom_right.bottom_right(), 283 uv_bottom_right.bottom_right(),
222 SK_ColorTRANSPARENT, 284 SK_ColorTRANSPARENT,
223 vertex_opacity, 285 vertex_opacity,
224 flipped); 286 flipped);
225 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 287 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
226 288
227 quad = TextureDrawQuad::Create(); 289 quad = TextureDrawQuad::Create();
228 quad->SetNew(shared_quad_state, 290 quad->SetNew(shared_quad_state,
229 top, 291 layer_top,
230 opaque_rect, 292 opaque_rect,
231 resource_id_, 293 resource,
232 premultiplied_alpha, 294 premultiplied_alpha,
233 uv_top.origin(), 295 uv_top.origin(),
234 uv_top.bottom_right(), 296 uv_top.bottom_right(),
235 SK_ColorTRANSPARENT, 297 SK_ColorTRANSPARENT,
236 vertex_opacity, 298 vertex_opacity,
237 flipped); 299 flipped);
238 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 300 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
239 301
240 quad = TextureDrawQuad::Create(); 302 quad = TextureDrawQuad::Create();
241 quad->SetNew(shared_quad_state, 303 quad->SetNew(shared_quad_state,
242 left, 304 layer_left,
243 opaque_rect, 305 opaque_rect,
244 resource_id_, 306 resource,
245 premultiplied_alpha, 307 premultiplied_alpha,
246 uv_left.origin(), 308 uv_left.origin(),
247 uv_left.bottom_right(), 309 uv_left.bottom_right(),
248 SK_ColorTRANSPARENT, 310 SK_ColorTRANSPARENT,
249 vertex_opacity, 311 vertex_opacity,
250 flipped); 312 flipped);
251 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 313 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
252 314
253 quad = TextureDrawQuad::Create(); 315 quad = TextureDrawQuad::Create();
254 quad->SetNew(shared_quad_state, 316 quad->SetNew(shared_quad_state,
255 right, 317 layer_right,
256 opaque_rect, 318 opaque_rect,
257 resource_id_, 319 resource,
258 premultiplied_alpha, 320 premultiplied_alpha,
259 uv_right.origin(), 321 uv_right.origin(),
260 uv_right.bottom_right(), 322 uv_right.bottom_right(),
261 SK_ColorTRANSPARENT, 323 SK_ColorTRANSPARENT,
262 vertex_opacity, 324 vertex_opacity,
263 flipped); 325 flipped);
264 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 326 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
265 327
266 quad = TextureDrawQuad::Create(); 328 quad = TextureDrawQuad::Create();
267 quad->SetNew(shared_quad_state, 329 quad->SetNew(shared_quad_state,
268 bottom, 330 layer_bottom,
269 opaque_rect, 331 opaque_rect,
270 resource_id_, 332 resource,
271 premultiplied_alpha, 333 premultiplied_alpha,
272 uv_bottom.origin(), 334 uv_bottom.origin(),
273 uv_bottom.bottom_right(), 335 uv_bottom.bottom_right(),
274 SK_ColorTRANSPARENT, 336 SK_ColorTRANSPARENT,
275 vertex_opacity, 337 vertex_opacity,
276 flipped); 338 flipped);
277 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data); 339 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
278 }
279 340
280 void NinePatchLayerImpl::DidLoseOutputSurface() { 341 if (fill_center_) {
281 resource_id_ = 0; 342 quad = TextureDrawQuad::Create();
343 quad->SetNew(shared_quad_state,
344 layer_center,
345 opaque_rect,
346 resource,
347 premultiplied_alpha,
348 uv_center.origin(),
349 uv_center.bottom_right(),
350 SK_ColorTRANSPARENT,
351 vertex_opacity,
352 flipped);
353 quad_sink->Append(quad.PassAs<DrawQuad>(), append_quads_data);
354 }
282 } 355 }
283 356
284 const char* NinePatchLayerImpl::LayerTypeAsString() const { 357 const char* NinePatchLayerImpl::LayerTypeAsString() const {
285 return "cc::NinePatchLayerImpl"; 358 return "cc::NinePatchLayerImpl";
286 } 359 }
287 360
288 base::DictionaryValue* NinePatchLayerImpl::LayerTreeAsJson() const { 361 base::DictionaryValue* NinePatchLayerImpl::LayerTreeAsJson() const {
289 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson(); 362 base::DictionaryValue* result = LayerImpl::LayerTreeAsJson();
290 363
291 base::ListValue* list = new base::ListValue; 364 base::ListValue* list = new base::ListValue;
292 list->AppendInteger(image_aperture_.origin().x()); 365 list->AppendInteger(image_aperture_.origin().x());
293 list->AppendInteger(image_aperture_.origin().y()); 366 list->AppendInteger(image_aperture_.origin().y());
294 list->AppendInteger(image_aperture_.size().width()); 367 list->AppendInteger(image_aperture_.size().width());
295 list->AppendInteger(image_aperture_.size().height()); 368 list->AppendInteger(image_aperture_.size().height());
296 result->Set("ImageAperture", list); 369 result->Set("ImageAperture", list);
297 370
298 list = new base::ListValue; 371 result->Set("ImageBounds", MathUtil::AsValue(image_bounds_).release());
299 list->AppendInteger(image_bounds_.width()); 372 result->Set("Border", MathUtil::AsValue(border_).release());
300 list->AppendInteger(image_bounds_.height()); 373
301 result->Set("ImageBounds", list); 374 base::FundamentalValue* fill_center =
375 base::Value::CreateBooleanValue(fill_center_);
376 result->Set("FillCenter", fill_center);
302 377
303 return result; 378 return result;
304 } 379 }
305 380
306 } // namespace cc 381 } // namespace cc
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