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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "net/socket/tcp_server_socket_win.h" | |
6 | |
7 #include <mstcpip.h> | |
8 | |
9 #include "net/base/ip_endpoint.h" | |
10 #include "net/base/net_errors.h" | |
11 #include "net/base/net_util.h" | |
12 #include "net/base/winsock_init.h" | |
13 #include "net/base/winsock_util.h" | |
14 #include "net/socket/socket_descriptor.h" | |
15 #include "net/socket/socket_net_log_params.h" | |
16 #include "net/socket/tcp_client_socket.h" | |
17 | |
18 namespace net { | |
19 | |
20 TCPServerSocketWin::TCPServerSocketWin(net::NetLog* net_log, | |
21 const net::NetLog::Source& source) | |
22 : socket_(INVALID_SOCKET), | |
23 socket_event_(WSA_INVALID_EVENT), | |
24 accept_socket_(NULL), | |
25 net_log_(BoundNetLog::Make(net_log, NetLog::SOURCE_SOCKET)) { | |
26 net_log_.BeginEvent(NetLog::TYPE_SOCKET_ALIVE, | |
27 source.ToEventParametersCallback()); | |
28 EnsureWinsockInit(); | |
29 } | |
30 | |
31 TCPServerSocketWin::~TCPServerSocketWin() { | |
32 Close(); | |
33 net_log_.EndEvent(NetLog::TYPE_SOCKET_ALIVE); | |
34 } | |
35 | |
36 int TCPServerSocketWin::Listen(const IPEndPoint& address, int backlog) { | |
37 DCHECK(CalledOnValidThread()); | |
38 DCHECK_GT(backlog, 0); | |
39 DCHECK_EQ(socket_, INVALID_SOCKET); | |
40 DCHECK_EQ(socket_event_, WSA_INVALID_EVENT); | |
41 | |
42 socket_event_ = WSACreateEvent(); | |
43 if (socket_event_ == WSA_INVALID_EVENT) { | |
44 PLOG(ERROR) << "WSACreateEvent()"; | |
45 return ERR_FAILED; | |
46 } | |
47 | |
48 socket_ = CreatePlatformSocket(address.GetSockAddrFamily(), SOCK_STREAM, | |
49 IPPROTO_TCP); | |
50 if (socket_ == INVALID_SOCKET) { | |
51 PLOG(ERROR) << "socket() returned an error"; | |
52 return MapSystemError(WSAGetLastError()); | |
53 } | |
54 | |
55 if (SetNonBlocking(socket_)) { | |
56 int result = MapSystemError(WSAGetLastError()); | |
57 Close(); | |
58 return result; | |
59 } | |
60 | |
61 int result = SetSocketOptions(); | |
62 if (result != OK) { | |
63 Close(); | |
64 return result; | |
65 } | |
66 | |
67 SockaddrStorage storage; | |
68 if (!address.ToSockAddr(storage.addr, &storage.addr_len)) { | |
69 Close(); | |
70 return ERR_ADDRESS_INVALID; | |
71 } | |
72 | |
73 result = bind(socket_, storage.addr, storage.addr_len); | |
74 if (result < 0) { | |
75 PLOG(ERROR) << "bind() returned an error"; | |
76 result = MapSystemError(WSAGetLastError()); | |
77 Close(); | |
78 return result; | |
79 } | |
80 | |
81 result = listen(socket_, backlog); | |
82 if (result < 0) { | |
83 PLOG(ERROR) << "listen() returned an error"; | |
84 result = MapSystemError(WSAGetLastError()); | |
85 Close(); | |
86 return result; | |
87 } | |
88 | |
89 return OK; | |
90 } | |
91 | |
92 int TCPServerSocketWin::GetLocalAddress(IPEndPoint* address) const { | |
93 DCHECK(CalledOnValidThread()); | |
94 DCHECK(address); | |
95 | |
96 SockaddrStorage storage; | |
97 if (getsockname(socket_, storage.addr, &storage.addr_len)) | |
98 return MapSystemError(WSAGetLastError()); | |
99 if (!address->FromSockAddr(storage.addr, storage.addr_len)) | |
100 return ERR_FAILED; | |
101 | |
102 return OK; | |
103 } | |
104 | |
105 int TCPServerSocketWin::Accept( | |
106 scoped_ptr<StreamSocket>* socket, const CompletionCallback& callback) { | |
107 DCHECK(CalledOnValidThread()); | |
108 DCHECK(socket); | |
109 DCHECK(!callback.is_null()); | |
110 DCHECK(accept_callback_.is_null()); | |
111 | |
112 net_log_.BeginEvent(NetLog::TYPE_TCP_ACCEPT); | |
113 | |
114 int result = AcceptInternal(socket); | |
115 | |
116 if (result == ERR_IO_PENDING) { | |
117 // Start watching | |
118 WSAEventSelect(socket_, socket_event_, FD_ACCEPT); | |
119 accept_watcher_.StartWatching(socket_event_, this); | |
120 | |
121 accept_socket_ = socket; | |
122 accept_callback_ = callback; | |
123 } | |
124 | |
125 return result; | |
126 } | |
127 | |
128 int TCPServerSocketWin::SetSocketOptions() { | |
129 // On Windows, a bound end point can be hijacked by another process by | |
130 // setting SO_REUSEADDR. Therefore a Windows-only option SO_EXCLUSIVEADDRUSE | |
131 // was introduced in Windows NT 4.0 SP4. If the socket that is bound to the | |
132 // end point has SO_EXCLUSIVEADDRUSE enabled, it is not possible for another | |
133 // socket to forcibly bind to the end point until the end point is unbound. | |
134 // It is recommend that all server applications must use SO_EXCLUSIVEADDRUSE. | |
135 // MSDN: http://goo.gl/M6fjQ. | |
136 // | |
137 // Unlike on *nix, on Windows a TCP server socket can always bind to an end | |
138 // point in TIME_WAIT state without setting SO_REUSEADDR, therefore it is not | |
139 // needed here. | |
140 // | |
141 // SO_EXCLUSIVEADDRUSE will prevent a TCP client socket from binding to an end | |
142 // point in TIME_WAIT status. It does not have this effect for a TCP server | |
143 // socket. | |
144 | |
145 BOOL true_value = 1; | |
146 int rv = setsockopt(socket_, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, | |
147 reinterpret_cast<const char*>(&true_value), | |
148 sizeof(true_value)); | |
149 if (rv < 0) | |
150 return MapSystemError(errno); | |
151 return OK; | |
152 } | |
153 | |
154 int TCPServerSocketWin::AcceptInternal(scoped_ptr<StreamSocket>* socket) { | |
155 SockaddrStorage storage; | |
156 int new_socket = accept(socket_, storage.addr, &storage.addr_len); | |
157 if (new_socket < 0) { | |
158 int net_error = MapSystemError(WSAGetLastError()); | |
159 if (net_error != ERR_IO_PENDING) | |
160 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, net_error); | |
161 return net_error; | |
162 } | |
163 | |
164 IPEndPoint address; | |
165 if (!address.FromSockAddr(storage.addr, storage.addr_len)) { | |
166 NOTREACHED(); | |
167 if (closesocket(new_socket) < 0) | |
168 PLOG(ERROR) << "closesocket"; | |
169 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, ERR_FAILED); | |
170 return ERR_FAILED; | |
171 } | |
172 scoped_ptr<TCPClientSocket> tcp_socket(new TCPClientSocket( | |
173 AddressList(address), | |
174 net_log_.net_log(), net_log_.source())); | |
175 int adopt_result = tcp_socket->AdoptSocket(new_socket); | |
176 if (adopt_result != OK) { | |
177 if (closesocket(new_socket) < 0) | |
178 PLOG(ERROR) << "closesocket"; | |
179 net_log_.EndEventWithNetErrorCode(NetLog::TYPE_TCP_ACCEPT, adopt_result); | |
180 return adopt_result; | |
181 } | |
182 socket->reset(tcp_socket.release()); | |
183 net_log_.EndEvent(NetLog::TYPE_TCP_ACCEPT, | |
184 CreateNetLogIPEndPointCallback(&address)); | |
185 return OK; | |
186 } | |
187 | |
188 void TCPServerSocketWin::Close() { | |
189 if (socket_ != INVALID_SOCKET) { | |
190 if (closesocket(socket_) < 0) | |
191 PLOG(ERROR) << "closesocket"; | |
192 socket_ = INVALID_SOCKET; | |
193 } | |
194 | |
195 if (socket_event_) { | |
196 WSACloseEvent(socket_event_); | |
197 socket_event_ = WSA_INVALID_EVENT; | |
198 } | |
199 } | |
200 | |
201 void TCPServerSocketWin::OnObjectSignaled(HANDLE object) { | |
202 WSANETWORKEVENTS ev; | |
203 if (WSAEnumNetworkEvents(socket_, socket_event_, &ev) == SOCKET_ERROR) { | |
204 PLOG(ERROR) << "WSAEnumNetworkEvents()"; | |
205 return; | |
206 } | |
207 | |
208 if (ev.lNetworkEvents & FD_ACCEPT) { | |
209 int result = AcceptInternal(accept_socket_); | |
210 if (result != ERR_IO_PENDING) { | |
211 accept_socket_ = NULL; | |
212 CompletionCallback callback = accept_callback_; | |
213 accept_callback_.Reset(); | |
214 callback.Run(result); | |
215 } | |
216 } | |
217 } | |
218 | |
219 } // namespace net | |
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