OLD | NEW |
(Empty) | |
| 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef MEDIA_BASE_KEYBOARD_EVENT_COUNTER_H_ |
| 6 #define MEDIA_BASE_KEYBOARD_EVENT_COUNTER_H_ |
| 7 |
| 8 #include <set> |
| 9 |
| 10 #include "base/synchronization/lock.h" |
| 11 #include "ui/base/events/event_constants.h" |
| 12 #include "ui/base/keycodes/keyboard_codes.h" |
| 13 |
| 14 namespace media { |
| 15 |
| 16 // This class tracks the total number of keypresses based on the OnKeyboardEvent |
| 17 // calls it receives from the client. |
| 18 // Multiple key down events for the same key are counted as one keypress until |
| 19 // the same key is released. |
| 20 class KeyboardEventCounter { |
| 21 public: |
| 22 KeyboardEventCounter(); |
| 23 ~KeyboardEventCounter(); |
| 24 |
| 25 // Resets the count to 0. Must be called on the same thread as |
| 26 // OnKeyboardEvent. |
| 27 void Reset(); |
| 28 |
| 29 // Returns the total number of keypresses since its creation or last Reset() |
| 30 // call. Can be called on any thread. |
| 31 size_t GetKeyPressCount() const; |
| 32 |
| 33 // The client should call this method on key down or key up events. |
| 34 // Must be called on a single thread. |
| 35 void OnKeyboardEvent(ui::EventType event, ui::KeyboardCode key_code); |
| 36 |
| 37 private: |
| 38 // The set of keys currently held down. |
| 39 std::set<ui::KeyboardCode> pressed_keys_; |
| 40 |
| 41 size_t total_key_presses_; |
| 42 |
| 43 DISALLOW_COPY_AND_ASSIGN(KeyboardEventCounter); |
| 44 }; |
| 45 |
| 46 } // namespace media |
| 47 |
| 48 #endif // MEDIA_BASE_KEYBOARD_EVENT_COUNTER_H_ |
OLD | NEW |