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Issue 22796028: Updating Chromium to Skia SkBaseDevice/SkBitmapDevice split (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Added TODOs Created 7 years, 3 months ago
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1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "skia/ext/platform_device.h" 5 #include "skia/ext/platform_device.h"
6 #include "skia/ext/bitmap_platform_device.h" 6 #include "skia/ext/bitmap_platform_device.h"
7 7
8 #import <ApplicationServices/ApplicationServices.h> 8 #import <ApplicationServices/ApplicationServices.h>
9 #include "skia/ext/skia_utils_mac.h" 9 #include "skia/ext/skia_utils_mac.h"
10 #include "third_party/skia/include/core/SkMatrix.h" 10 #include "third_party/skia/include/core/SkMatrix.h"
11 #include "third_party/skia/include/core/SkPath.h" 11 #include "third_party/skia/include/core/SkPath.h"
12 #include "third_party/skia/include/core/SkTypes.h" 12 #include "third_party/skia/include/core/SkTypes.h"
13 #include "third_party/skia/include/core/SkUtils.h" 13 #include "third_party/skia/include/core/SkUtils.h"
14 14
15 namespace skia { 15 namespace skia {
16 16
17 CGContextRef GetBitmapContext(SkDevice* device) { 17 CGContextRef GetBitmapContext(SkBaseDevice* device) {
18 PlatformDevice* platform_device = GetPlatformDevice(device); 18 PlatformDevice* platform_device = GetPlatformDevice(device);
19 if (platform_device) 19 if (platform_device)
20 return platform_device->GetBitmapContext(); 20 return platform_device->GetBitmapContext();
21 21
22 return NULL; 22 return NULL;
23 } 23 }
24 24
25 CGContextRef PlatformDevice::BeginPlatformPaint() { 25 CGContextRef PlatformDevice::BeginPlatformPaint() {
26 return GetBitmapContext(); 26 return GetBitmapContext();
27 } 27 }
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146 // transform so apply it manually. 146 // transform so apply it manually.
147 path.transform(transformation); 147 path.transform(transformation);
148 // TODO(playmobil): Implement. 148 // TODO(playmobil): Implement.
149 SkASSERT(false); 149 SkASSERT(false);
150 // LoadPathToDC(context, path); 150 // LoadPathToDC(context, path);
151 // hrgn = PathToRegion(context); 151 // hrgn = PathToRegion(context);
152 } 152 }
153 } 153 }
154 154
155 } // namespace skia 155 } // namespace skia
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