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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/output/software_renderer.h" | 5 #include "cc/output/software_renderer.h" |
6 | 6 |
7 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
8 #include "cc/base/math_util.h" | 8 #include "cc/base/math_util.h" |
9 #include "cc/output/compositor_frame.h" | 9 #include "cc/output/compositor_frame.h" |
10 #include "cc/output/compositor_frame_ack.h" | 10 #include "cc/output/compositor_frame_ack.h" |
11 #include "cc/output/compositor_frame_metadata.h" | 11 #include "cc/output/compositor_frame_metadata.h" |
12 #include "cc/output/copy_output_request.h" | 12 #include "cc/output/copy_output_request.h" |
13 #include "cc/output/output_surface.h" | 13 #include "cc/output/output_surface.h" |
14 #include "cc/output/software_output_device.h" | 14 #include "cc/output/software_output_device.h" |
15 #include "cc/quads/checkerboard_draw_quad.h" | 15 #include "cc/quads/checkerboard_draw_quad.h" |
16 #include "cc/quads/debug_border_draw_quad.h" | 16 #include "cc/quads/debug_border_draw_quad.h" |
17 #include "cc/quads/picture_draw_quad.h" | 17 #include "cc/quads/picture_draw_quad.h" |
18 #include "cc/quads/render_pass_draw_quad.h" | 18 #include "cc/quads/render_pass_draw_quad.h" |
19 #include "cc/quads/solid_color_draw_quad.h" | 19 #include "cc/quads/solid_color_draw_quad.h" |
20 #include "cc/quads/texture_draw_quad.h" | 20 #include "cc/quads/texture_draw_quad.h" |
21 #include "cc/quads/tile_draw_quad.h" | 21 #include "cc/quads/tile_draw_quad.h" |
| 22 #include "third_party/skia/include/core/SkBitmapDevice.h" |
22 #include "third_party/skia/include/core/SkCanvas.h" | 23 #include "third_party/skia/include/core/SkCanvas.h" |
23 #include "third_party/skia/include/core/SkColor.h" | 24 #include "third_party/skia/include/core/SkColor.h" |
24 #include "third_party/skia/include/core/SkDevice.h" | |
25 #include "third_party/skia/include/core/SkMatrix.h" | 25 #include "third_party/skia/include/core/SkMatrix.h" |
26 #include "third_party/skia/include/core/SkShader.h" | 26 #include "third_party/skia/include/core/SkShader.h" |
27 #include "third_party/skia/include/effects/SkLayerRasterizer.h" | 27 #include "third_party/skia/include/effects/SkLayerRasterizer.h" |
28 #include "ui/gfx/rect_conversions.h" | 28 #include "ui/gfx/rect_conversions.h" |
29 #include "ui/gfx/skia_util.h" | 29 #include "ui/gfx/skia_util.h" |
30 #include "ui/gfx/transform.h" | 30 #include "ui/gfx/transform.h" |
31 | 31 |
32 namespace cc { | 32 namespace cc { |
33 | 33 |
34 namespace { | 34 namespace { |
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121 is_scissor_enabled_ = true; | 121 is_scissor_enabled_ = true; |
122 SetClipRect(scissor_rect_); | 122 SetClipRect(scissor_rect_); |
123 } | 123 } |
124 | 124 |
125 void SoftwareRenderer::EnsureScissorTestDisabled() { | 125 void SoftwareRenderer::EnsureScissorTestDisabled() { |
126 // There is no explicit notion of enabling/disabling scissoring in software | 126 // There is no explicit notion of enabling/disabling scissoring in software |
127 // rendering, but the underlying effect we want is to clear any existing | 127 // rendering, but the underlying effect we want is to clear any existing |
128 // clipRect on the current SkCanvas. This is done by setting clipRect to | 128 // clipRect on the current SkCanvas. This is done by setting clipRect to |
129 // the viewport's dimensions. | 129 // the viewport's dimensions. |
130 is_scissor_enabled_ = false; | 130 is_scissor_enabled_ = false; |
131 SkDevice* device = current_canvas_->getDevice(); | 131 SkBaseDevice* device = current_canvas_->getDevice(); |
132 SetClipRect(gfx::Rect(device->width(), device->height())); | 132 SetClipRect(gfx::Rect(device->width(), device->height())); |
133 } | 133 } |
134 | 134 |
135 void SoftwareRenderer::Finish() {} | 135 void SoftwareRenderer::Finish() {} |
136 | 136 |
137 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) { | 137 void SoftwareRenderer::BindFramebufferToOutputSurface(DrawingFrame* frame) { |
138 DCHECK(!client_->ExternalStencilTestEnabled()); | 138 DCHECK(!client_->ExternalStencilTestEnabled()); |
139 current_framebuffer_lock_.reset(); | 139 current_framebuffer_lock_.reset(); |
140 current_canvas_ = root_canvas_; | 140 current_canvas_ = root_canvas_; |
141 } | 141 } |
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311 SkMatrix::kFill_ScaleToFit); | 311 SkMatrix::kFill_ScaleToFit); |
312 current_canvas_->concat(content_matrix); | 312 current_canvas_->concat(content_matrix); |
313 | 313 |
314 if (quad->ShouldDrawWithBlending()) { | 314 if (quad->ShouldDrawWithBlending()) { |
315 TRACE_EVENT0("cc", "SoftwareRenderer::DrawPictureQuad with blending"); | 315 TRACE_EVENT0("cc", "SoftwareRenderer::DrawPictureQuad with blending"); |
316 SkBitmap temp_bitmap; | 316 SkBitmap temp_bitmap; |
317 temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config, | 317 temp_bitmap.setConfig(SkBitmap::kARGB_8888_Config, |
318 quad->texture_size.width(), | 318 quad->texture_size.width(), |
319 quad->texture_size.height()); | 319 quad->texture_size.height()); |
320 temp_bitmap.allocPixels(); | 320 temp_bitmap.allocPixels(); |
321 SkDevice temp_device(temp_bitmap); | 321 SkBitmapDevice temp_device(temp_bitmap); |
322 SkCanvas temp_canvas(&temp_device); | 322 SkCanvas temp_canvas(&temp_device); |
323 | 323 |
324 quad->picture_pile->RasterToBitmap( | 324 quad->picture_pile->RasterToBitmap( |
325 &temp_canvas, quad->content_rect, quad->contents_scale, NULL); | 325 &temp_canvas, quad->content_rect, quad->contents_scale, NULL); |
326 | 326 |
327 current_paint_.setFilterBitmap(true); | 327 current_paint_.setFilterBitmap(true); |
328 current_canvas_->drawBitmap(temp_bitmap, 0, 0, ¤t_paint_); | 328 current_canvas_->drawBitmap(temp_bitmap, 0, 0, ¤t_paint_); |
329 } else { | 329 } else { |
330 TRACE_EVENT0("cc", | 330 TRACE_EVENT0("cc", |
331 "SoftwareRenderer::DrawPictureQuad direct from PicturePile"); | 331 "SoftwareRenderer::DrawPictureQuad direct from PicturePile"); |
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537 EnsureBackbuffer(); | 537 EnsureBackbuffer(); |
538 else | 538 else |
539 DiscardBackbuffer(); | 539 DiscardBackbuffer(); |
540 } | 540 } |
541 | 541 |
542 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) { | 542 void SoftwareRenderer::SetDiscardBackBufferWhenNotVisible(bool discard) { |
543 // The software renderer always discards the backbuffer when not visible. | 543 // The software renderer always discards the backbuffer when not visible. |
544 } | 544 } |
545 | 545 |
546 } // namespace cc | 546 } // namespace cc |
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