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Issue 22795004: abstract eternal into class (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: typo Created 7 years, 4 months ago
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1 // Copyright 2009 the V8 project authors. All rights reserved. 1 // Copyright 2009 the V8 project authors. All rights reserved.
2 // Redistribution and use in source and binary forms, with or without 2 // Redistribution and use in source and binary forms, with or without
3 // modification, are permitted provided that the following conditions are 3 // modification, are permitted provided that the following conditions are
4 // met: 4 // met:
5 // 5 //
6 // * Redistributions of source code must retain the above copyright 6 // * Redistributions of source code must retain the above copyright
7 // notice, this list of conditions and the following disclaimer. 7 // notice, this list of conditions and the following disclaimer.
8 // * Redistributions in binary form must reproduce the above 8 // * Redistributions in binary form must reproduce the above
9 // copyright notice, this list of conditions and the following 9 // copyright notice, this list of conditions and the following
10 // disclaimer in the documentation and/or other materials provided 10 // disclaimer in the documentation and/or other materials provided
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1244 } 1244 }
1245 } 1245 }
1246 object_group_connections_.Clear(); 1246 object_group_connections_.Clear();
1247 object_group_connections_.Initialize(kObjectGroupConnectionsCapacity); 1247 object_group_connections_.Initialize(kObjectGroupConnectionsCapacity);
1248 retainer_infos_.Clear(); 1248 retainer_infos_.Clear();
1249 implicit_ref_connections_.Clear(); 1249 implicit_ref_connections_.Clear();
1250 } 1250 }
1251 1251
1252 1252
1253 EternalHandles::EternalHandles() : size_(0) { 1253 EternalHandles::EternalHandles() : size_(0) {
1254 STATIC_ASSERT(v8::kUninitializedEternalIndex == kInvalidIndex);
1255 for (unsigned i = 0; i < ARRAY_SIZE(singleton_handles_); i++) { 1254 for (unsigned i = 0; i < ARRAY_SIZE(singleton_handles_); i++) {
1256 singleton_handles_[i] = kInvalidIndex; 1255 singleton_handles_[i] = kInvalidIndex;
1257 } 1256 }
1258 } 1257 }
1259 1258
1260 1259
1261 EternalHandles::~EternalHandles() { 1260 EternalHandles::~EternalHandles() {
1262 for (int i = 0; i < blocks_.length(); i++) delete[] blocks_[i]; 1261 for (int i = 0; i < blocks_.length(); i++) delete[] blocks_[i];
1263 } 1262 }
1264 1263
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1286 for (int i = 0; i < new_space_indices_.length(); i++) { 1285 for (int i = 0; i < new_space_indices_.length(); i++) {
1287 int index = new_space_indices_[i]; 1286 int index = new_space_indices_[i];
1288 if (heap->InNewSpace(*GetLocation(index))) { 1287 if (heap->InNewSpace(*GetLocation(index))) {
1289 new_space_indices_[last++] = index; 1288 new_space_indices_[last++] = index;
1290 } 1289 }
1291 } 1290 }
1292 new_space_indices_.Rewind(last); 1291 new_space_indices_.Rewind(last);
1293 } 1292 }
1294 1293
1295 1294
1296 int EternalHandles::Create(Isolate* isolate, Object* object) { 1295 void EternalHandles::Create(Isolate* isolate, Object* object, int* index) {
1297 if (object == NULL) return kInvalidIndex; 1296 ASSERT_EQ(kInvalidIndex, *index);
1297 if (object == NULL) return;
1298 ASSERT_NE(isolate->heap()->the_hole_value(), object); 1298 ASSERT_NE(isolate->heap()->the_hole_value(), object);
1299 int block = size_ >> kShift; 1299 int block = size_ >> kShift;
1300 int offset = size_ & kMask; 1300 int offset = size_ & kMask;
1301 // need to resize 1301 // need to resize
1302 if (offset == 0) { 1302 if (offset == 0) {
1303 Object** next_block = new Object*[kSize]; 1303 Object** next_block = new Object*[kSize];
1304 Object* the_hole = isolate->heap()->the_hole_value(); 1304 Object* the_hole = isolate->heap()->the_hole_value();
1305 MemsetPointer(next_block, the_hole, kSize); 1305 MemsetPointer(next_block, the_hole, kSize);
1306 blocks_.Add(next_block); 1306 blocks_.Add(next_block);
1307 } 1307 }
1308 ASSERT_EQ(isolate->heap()->the_hole_value(), blocks_[block][offset]); 1308 ASSERT_EQ(isolate->heap()->the_hole_value(), blocks_[block][offset]);
1309 blocks_[block][offset] = object; 1309 blocks_[block][offset] = object;
1310 if (isolate->heap()->InNewSpace(object)) { 1310 if (isolate->heap()->InNewSpace(object)) {
1311 new_space_indices_.Add(size_); 1311 new_space_indices_.Add(size_);
1312 } 1312 }
1313 return size_++; 1313 *index = size_++;
1314 } 1314 }
1315 1315
1316 1316
1317 } } // namespace v8::internal 1317 } } // namespace v8::internal
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