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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/window_selector_controller.h" | 5 #include "ash/wm/window_selector_controller.h" |
6 | 6 |
7 #include "ash/session_state_delegate.h" | 7 #include "ash/session_state_delegate.h" |
8 #include "ash/shell.h" | 8 #include "ash/shell.h" |
9 #include "ash/wm/mru_window_tracker.h" | 9 #include "ash/wm/mru_window_tracker.h" |
10 #include "ash/wm/window_selector.h" | 10 #include "ash/wm/window_selector.h" |
11 #include "ash/wm/window_util.h" | 11 #include "ash/wm/window_util.h" |
12 #include "ui/base/events/event.h" | |
13 #include "ui/base/events/event_handler.h" | |
14 | 12 |
15 namespace ash { | 13 namespace ash { |
16 | 14 |
17 namespace { | |
18 | |
19 // Filter to watch for the termination of a keyboard gesture to cycle through | |
20 // multiple windows. | |
21 class WindowSelectorEventFilter : public ui::EventHandler { | |
22 public: | |
23 WindowSelectorEventFilter(); | |
24 virtual ~WindowSelectorEventFilter(); | |
25 | |
26 // Overridden from ui::EventHandler: | |
27 virtual void OnKeyEvent(ui::KeyEvent* event) OVERRIDE; | |
28 | |
29 private: | |
30 DISALLOW_COPY_AND_ASSIGN(WindowSelectorEventFilter); | |
31 }; | |
32 | |
33 // Watch for all keyboard events by filtering the root window. | |
34 WindowSelectorEventFilter::WindowSelectorEventFilter() { | |
35 Shell::GetInstance()->AddPreTargetHandler(this); | |
36 } | |
37 | |
38 WindowSelectorEventFilter::~WindowSelectorEventFilter() { | |
39 Shell::GetInstance()->RemovePreTargetHandler(this); | |
40 } | |
41 | |
42 void WindowSelectorEventFilter::OnKeyEvent(ui::KeyEvent* event) { | |
43 // Views uses VKEY_MENU for both left and right Alt keys. | |
44 if (event->key_code() == ui::VKEY_MENU && | |
45 event->type() == ui::ET_KEY_RELEASED) { | |
46 Shell::GetInstance()->window_selector_controller()->AltKeyReleased(); | |
47 // Warning: |this| will be deleted from here on. | |
48 } | |
49 } | |
50 | |
51 } // namespace | |
52 | |
53 WindowSelectorController::WindowSelectorController() { | 15 WindowSelectorController::WindowSelectorController() { |
54 } | 16 } |
55 | 17 |
56 WindowSelectorController::~WindowSelectorController() { | 18 WindowSelectorController::~WindowSelectorController() { |
57 } | 19 } |
58 | 20 |
59 // static | 21 // static |
60 bool WindowSelectorController::CanSelect() { | 22 bool WindowSelectorController::CanSelect() { |
61 // Don't allow a window overview if the screen is locked or a modal dialog is | 23 // Don't allow a window overview if the screen is locked or a modal dialog is |
62 // open. | 24 // open. |
63 return !Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && | 25 return !Shell::GetInstance()->session_state_delegate()->IsScreenLocked() && |
64 !Shell::GetInstance()->IsSystemModalWindowOpen(); | 26 !Shell::GetInstance()->IsSystemModalWindowOpen(); |
65 } | 27 } |
66 | 28 |
67 void WindowSelectorController::ToggleOverview() { | 29 void WindowSelectorController::ToggleOverview() { |
68 if (window_selector_.get()) { | 30 if (window_selector_.get()) { |
69 window_selector_.reset(); | 31 window_selector_.reset(); |
70 } else { | 32 } else { |
71 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> | 33 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> |
72 mru_window_tracker()->BuildMruWindowList(); | 34 mru_window_tracker()->BuildMruWindowList(); |
73 // Don't enter overview mode with no windows. | 35 // Don't enter overview mode with no windows. |
74 if (windows.empty()) | 36 if (windows.empty()) |
75 return; | 37 return; |
76 | 38 |
77 // Deactivating the window will hide popup windows like the omnibar or | 39 // Deactivating the window will hide popup windows like the omnibar or |
78 // open menus. | 40 // open menus. |
79 aura::Window* active_window = wm::GetActiveWindow(); | 41 aura::Window* active_window = wm::GetActiveWindow(); |
80 if (active_window) | 42 if (active_window) |
81 wm::DeactivateWindow(active_window); | 43 wm::DeactivateWindow(active_window); |
82 window_selector_.reset( | 44 window_selector_.reset(new WindowSelector(windows, this)); |
83 new WindowSelector(windows, WindowSelector::OVERVIEW, this)); | |
84 } | 45 } |
85 } | 46 } |
86 | 47 |
87 void WindowSelectorController::HandleCycleWindow( | |
88 WindowSelector::Direction direction) { | |
89 if (!CanSelect()) | |
90 return; | |
91 | |
92 if (!IsSelecting()) { | |
93 event_handler_.reset(new WindowSelectorEventFilter()); | |
94 std::vector<aura::Window*> windows = ash::Shell::GetInstance()-> | |
95 mru_window_tracker()->BuildMruWindowList(); | |
96 window_selector_.reset( | |
97 new WindowSelector(windows, WindowSelector::CYCLE, this)); | |
98 window_selector_->Step(direction); | |
99 } else if (window_selector_->mode() == WindowSelector::CYCLE) { | |
100 window_selector_->Step(direction); | |
101 } | |
102 } | |
103 | |
104 void WindowSelectorController::AltKeyReleased() { | |
105 event_handler_.reset(); | |
106 window_selector_->SelectWindow(); | |
107 } | |
108 | |
109 bool WindowSelectorController::IsSelecting() { | 48 bool WindowSelectorController::IsSelecting() { |
110 return window_selector_.get() != NULL; | 49 return window_selector_.get() != NULL; |
111 } | 50 } |
112 | 51 |
113 void WindowSelectorController::OnWindowSelected(aura::Window* window) { | 52 void WindowSelectorController::OnWindowSelected(aura::Window* window) { |
114 window_selector_.reset(); | 53 window_selector_.reset(); |
115 wm::ActivateWindow(window); | 54 wm::ActivateWindow(window); |
116 } | 55 } |
117 | 56 |
118 void WindowSelectorController::OnSelectionCanceled() { | 57 void WindowSelectorController::OnSelectionCanceled() { |
119 window_selector_.reset(); | 58 window_selector_.reset(); |
120 } | 59 } |
121 | 60 |
122 } // namespace ash | 61 } // namespace ash |
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