| Index: third_party/WebKit/Source/platform/scheduler/child/idle_helper.h
|
| diff --git a/third_party/WebKit/Source/platform/scheduler/child/idle_helper.h b/third_party/WebKit/Source/platform/scheduler/child/idle_helper.h
|
| index 47fc8cfb81f427731438994bfcf62dbd7d931edc..5cf7199f90084b38de7d92eea4f7482754818e96 100644
|
| --- a/third_party/WebKit/Source/platform/scheduler/child/idle_helper.h
|
| +++ b/third_party/WebKit/Source/platform/scheduler/child/idle_helper.h
|
| @@ -18,7 +18,25 @@ namespace scheduler {
|
|
|
| class SchedulerHelper;
|
|
|
| -// Common scheduler functionality for Idle tasks.
|
| +// The job of the IdleHelper is to run idle tasks when the system is otherwise
|
| +// idle. Idle tasks should be optional work, with no guarantee they will be run
|
| +// at all. Idle tasks are subject to three levels of throttling:
|
| +//
|
| +// 1. Both idle queues are run a BEST_EFFORT priority (i.e. only selected if
|
| +// there is nothing else to do.
|
| +// 2. The idle queues are only enabled during an idle period.
|
| +// 3. Idle tasks posted from within an idle task run in the next idle period.
|
| +// This is achieved by inserting a fence into the queue.
|
| +//
|
| +// There are two types of idle periods:
|
| +// 1. Short idle period - typically less than 10ms run after begin main frame
|
| +// has finished, with the idle period ending at the compositor provided
|
| +// deadline.
|
| +// 2. Long idle periods - typically up to 50ms when no frames are being
|
| +// produced.
|
| +//
|
| +// Idle tasks are supplied a deadline, and should endeavor to finished before it
|
| +// ends to avoid jank.
|
| class BLINK_PLATFORM_EXPORT IdleHelper
|
| : public base::MessageLoop::TaskObserver,
|
| public SingleThreadIdleTaskRunner::Delegate {
|
|
|